Beispiel #1
0
func main() {
	C.openDisplay()

	http.HandleFunc("/", serveHomepage)
	http.HandleFunc("/screenshot.png", serveScreenshot)
	http.ListenAndServe(":8080", nil)
}
Beispiel #2
0
func OpenDisplay(w, h int, full bool) {
	runtime.LockOSThread()
	var i C.int = 0
	if full {
		i = 1
	}
	screen = C.openDisplay(C.int(w), C.int(h), i)
	renderer = C.SDL_CreateRenderer(screen, -1, C.SDL_RENDERER_ACCELERATED)
	C.SDL_SetRenderDrawBlendMode(renderer, C.SDL_BLENDMODE_BLEND)

	Event_DrawEvent = C.SDL_RegisterEvents(1)
	Event_MainOpEvent = C.SDL_RegisterEvents(1)
}
Beispiel #3
0
//Opens a window.
//Returns an indicator of success.
func OpenDisplay(width, height int, fullscreen bool) bool {
	if C.SDL_Init(C.SDL_INIT_VIDEO) != 0 {
		return false
	}
	C.TTF_Init()
	var flags C.Uint32 = C.SDL_DOUBLEBUF
	flags |= C.SDL_SWSURFACE
	flags |= C.SDL_HWACCEL

	if fullscreen {
		screen = C.openDisplayFullscreen(C.int(width), C.int(height))
	} else {
		screen = C.openDisplay(C.int(width), C.int(height))
	}
	if screen == nil {
		return false
	}
	C.SDL_WM_SetCaption(C.CString(displayTitle), C.CString(""))
	C.SDL_GL_SetAttribute(C.SDL_GL_SWAP_CONTROL, 1)

	return true
}