Beispiel #1
0
// FavoriteList handles the favoriteList RPC.
func (h *FavoriteHandler) FavoriteList(_ context.Context, sessionID int) ([]keybase1.Folder, error) {
	eng := engine.NewFavoriteList(h.G())
	ctx := &engine.Context{}
	if err := engine.RunEngine(eng, ctx); err != nil {
		return nil, err
	}
	return eng.Favorites(), nil
}
Beispiel #2
0
// FavoriteList handles the favoriteList RPC.
func (h *FavoriteHandler) GetFavorites(_ context.Context, sessionID int) (keybase1.FavoritesResult, error) {
	eng := engine.NewFavoriteList(h.G())
	ctx := &engine.Context{}
	if err := engine.RunEngine(eng, ctx); err != nil {
		return keybase1.FavoritesResult{}, err
	}
	return eng.Result(), nil
}