Beispiel #1
0
func TestRemoveRoute(t *testing.T) {
	node1, node2 := NewNode(), NewNode()

	ccid := node1.AddControlChannel()
	node1.Tick() // run channels consuming

	tf := transport.NewTransportFactory()
	tf.ConnectNodeToNode(node1, node2)

	routeId := messages.RandRouteId()

	msg := messages.AddRouteControlMessage{}
	msg.IncomingRouteId = routeId
	msgS := messages.Serialize(messages.MsgAddRouteControlMessage, msg)

	controlMessage := messages.InControlMessage{ccid, msgS}

	node1.InjectControlMessage(controlMessage)

	msg2 := messages.RemoveRouteControlMessage{routeId}
	msgS2 := messages.Serialize(messages.MsgRemoveRouteControlMessage, msg2)

	controlMessage = messages.InControlMessage{ccid, msgS2}
	node1.InjectControlMessage(controlMessage)
	time.Sleep(1 * time.Millisecond)

	assert.Len(t, node1.RouteForwardingRules, 0, "Should be 0 routes")

	fmt.Println("--------------------\n")
}
Beispiel #2
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func TestAddRoute(t *testing.T) {
	node1, node2 := NewNode(), NewNode()
	assert.Len(t, node1.RouteForwardingRules, 0, "Should be 0 routes")

	ccid := node1.AddControlChannel()
	node1.Tick() // run channels consuming

	tf := transport.NewTransportFactory()
	tf.ConnectNodeToNode(node1, node2)
	tr1, _ := tf.GetTransports()
	tid1 := tr1.Id

	incomingRouteId := messages.RandRouteId()
	outgoingRouteId := messages.RandRouteId()

	msg := messages.AddRouteControlMessage{
		(messages.TransportId)(0),
		tr1.Id,
		incomingRouteId,
		outgoingRouteId,
	}
	msgS := messages.Serialize(messages.MsgAddRouteControlMessage, msg)

	controlMessage := messages.InControlMessage{ccid, msgS}

	node1.InjectControlMessage(controlMessage)
	time.Sleep(1 * time.Millisecond)

	assert.Len(t, node1.RouteForwardingRules, 1, "Should be 1 routes")
	assert.Equal(t, node1.RouteForwardingRules[incomingRouteId].IncomingRoute, incomingRouteId)
	assert.Equal(t, node1.RouteForwardingRules[incomingRouteId].OutgoingRoute, outgoingRouteId)
	assert.Equal(t, node1.RouteForwardingRules[incomingRouteId].OutgoingTransport, tid1)

	fmt.Println("--------------------\n")
}
Beispiel #3
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func (self *Transport) sendAck(msg *[]byte, m2 *messages.TransportDatagramTransfer) {
	routeId := m2.RouteId
	sequence := m2.Sequence
	datagram := m2.Datagram

	msgToNode := messages.InRouteMessage{self.Id, routeId, datagram}
	serialized := messages.Serialize(messages.MsgInRouteMessage, msgToNode)
	self.InjectNodeMessage(serialized)

	time.Sleep(time.Duration(rand.Intn(self.MaxSimulatedDelay)) * time.Millisecond) // simulating delay, testing purposes!

	ackMsg := messages.TransportDatagramACK{sequence, 0}
	ackSerialized := messages.Serialize(messages.MsgTransportDatagramACK, ackMsg)
	ackChannel := self.StubPair.ackChannels[string(*msg)]
	ackChannel <- ackSerialized
}
Beispiel #4
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func (self *Node) HandleInRouteMessage(m1 messages.InRouteMessage) {
	//look in route table
	routeId := m1.RouteId
	transportId := m1.TransportId //who is is from
	//check that transport exists
	if _, ok := self.Transports[transportId]; !ok {
		log.Printf("Node: Received message From Transport that does not exist\n")
	}
	//check if route exists
	routeRule, ok := self.RouteForwardingRules[routeId]
	if !ok {
		log.Printf("Node: Received route message for route that does not exist\n")
	}
	//check that incoming transport is correct
	if transportId != routeRule.IncomingTransport {
		log.Panic("Node: incoming route does not match the transport id it should be received from")
	}
	if routeId != routeRule.IncomingRoute {
		log.Panic("Node: impossible, incoming route id does not match route rule id")
	}
	//construct new packet
	var out messages.OutRouteMessage
	out.RouteId = routeRule.OutgoingRoute              //replace inRoute, with outRoute, using rule
	outgoingTransportId := routeRule.OutgoingTransport //find transport to resend datagram
	out.Datagram = m1.Datagram
	//serialize message, with prefix
	b1 := messages.Serialize(messages.MsgOutRouteMessage, out)
	//self.Transports[transportId].InjectNodeMessage(b1) //inject message to transport
	if outgoingTransport, found := self.Transports[outgoingTransportId]; found {
		outgoingTransport.IncomingChannel <- b1 //inject message to transport
	}
}
Beispiel #5
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func TestNetwork(t *testing.T) {
	n := 20
	nm := NewNodeManager()
	nm.CreateNodeList(n)
	assert.Len(t, nm.NodeIdList, n, fmt.Sprintf("Should be %d nodes", n))

	nm.Tick()

	nm.ConnectAll()

	time.Sleep(1 * time.Second)

	node0, err := nm.GetNodeById(nm.NodeIdList[0])
	if err != nil {
		panic(err)
	}

	initRoute := &node.RouteRule{}
	for _, initRoute = range node0.RouteForwardingRules {
		break
	}

	inRouteMessage := messages.InRouteMessage{(messages.TransportId)(0), initRoute.IncomingRoute, []byte{'t', 'e', 's', 't'}}
	serialized := messages.Serialize(messages.MsgInRouteMessage, inRouteMessage)
	node0.IncomingChannel <- serialized
	time.Sleep(10 * time.Second)
	for _, tf := range nm.TransportFactoryList {
		t0 := tf.TransportList[0]
		t1 := tf.TransportList[1]
		assert.Equal(t, (uint32)(1), t0.PacketsSent)
		assert.Equal(t, (uint32)(1), t0.PacketsConfirmed)
		assert.Equal(t, (uint32)(0), t1.PacketsSent)
		assert.Equal(t, (uint32)(0), t1.PacketsConfirmed)
	}
}
Beispiel #6
0
func (self *NodeManager) ConnectAll() {

	n := len(self.NodeIdList)

	// form transportFactories between the nodes sequentially
	for i := 0; i < n-1; i++ {
		id1, id2 := self.NodeIdList[i], self.NodeIdList[i+1]
		self.ConnectNodeToNode(id1, id2)
	}

	// create rules for building a route from the first node to the last one
	rules := []*node.RouteRule{}
	for i := 0; i < n; i++ {
		ruleId := messages.RandRouteId()
		rules = append(rules, &node.RouteRule{IncomingRoute: ruleId})
	}
	for i := 0; i < n; i++ {
		routeRule := rules[i]
		nodeId := self.NodeIdList[i]
		if i > 0 {
			prevNodeId := self.NodeIdList[i-1]
			incomingTransport, err := self.NodeList[prevNodeId].GetTransportToNode(nodeId)
			if err != nil {
				panic(err)
			}
			routeRule.IncomingTransport = incomingTransport.StubPair.Id
		} else {
			routeRule.IncomingTransport = (messages.TransportId)(0)
		}
		if i < n-1 {
			nextNodeId := self.NodeIdList[i+1]
			outgoingTransport, err := self.NodeList[nodeId].GetTransportToNode(nextNodeId)
			if err != nil {
				panic(err)
			}
			routeRule.OutgoingTransport = outgoingTransport.Id
			routeRule.OutgoingRoute = rules[i+1].IncomingRoute
		} else {
			routeRule.OutgoingTransport = (messages.TransportId)(0)
			routeRule.OutgoingRoute = (messages.RouteId)(0)
		}
		addRouteMessage := messages.AddRouteControlMessage{
			routeRule.IncomingTransport,
			routeRule.OutgoingTransport,
			routeRule.IncomingRoute,
			routeRule.OutgoingRoute,
		}
		serialized := messages.Serialize(messages.MsgAddRouteControlMessage, addRouteMessage)

		node0 := self.NodeList[nodeId]

		ccid := node0.AddControlChannel()
		controlMessage := messages.InControlMessage{ccid, serialized}
		node0.InjectControlMessage(controlMessage)
	}
}
Beispiel #7
0
func (self *Transport) sendTransportDatagramTransfer(msg *messages.OutRouteMessage) {
	//get message and put into the queue to be sent out
	//prime message for transit between the two transport ends
	self.PacketsSent++
	var m1b messages.TransportDatagramTransfer
	m1b.Datagram = msg.Datagram
	m1b.Sequence = self.PacketsSent
	m1b.RouteId = msg.RouteId

	b1 := messages.Serialize(messages.MsgTransportDatagramTransfer, m1b)
	self.PendingOut <- b1 //push to queue, to be transferred
}
Beispiel #8
0
func closedCycle() {

	nm := nodemanager.NewNodeManager()

	id1, id2, id3 := nm.AddNewNode(), nm.AddNewNode(), nm.AddNewNode()
	node1, err := nm.GetNodeById(id1)
	if err != nil {
		panic(err)
	}
	node2, err := nm.GetNodeById(id2)
	if err != nil {
		panic(err)
	}
	node3, err := nm.GetNodeById(id3)
	if err != nil {
		panic(err)
	}

	tf12 := nm.ConnectNodeToNode(id1, id2) // transport pair between nodes 1 and 2
	t12, t21 := tf12.GetTransports()
	tid12, tid21 := t12.Id, t21.Id

	tf13 := nm.ConnectNodeToNode(id1, id3) // transport pair between nodes 1 and 3
	t13, t31 := tf13.GetTransports()
	tid13, tid31 := t13.Id, t31.Id

	tf23 := nm.ConnectNodeToNode(id2, id3) // transport pair between nodes 2 and 3
	t23, t32 := tf23.GetTransports()
	tid23, tid32 := t23.Id, t32.Id

	t13.MaxSimulatedDelay = 1100 // a possible point of failure, going through this transport can lead to packet drop

	routeId123, routeId231, routeId312 := messages.RandRouteId(), messages.RandRouteId(), messages.RandRouteId()

	route123 := node.RouteRule{tid21, tid23, routeId123, routeId231} // route from 1 to 3 through 2
	route231 := node.RouteRule{tid32, tid31, routeId231, routeId312} // route from 2 to 1 through 3
	route312 := node.RouteRule{tid13, tid12, routeId312, routeId123} // route from 3 to 2 through 1

	node1.RouteForwardingRules[routeId312] = &route312
	node2.RouteForwardingRules[routeId123] = &route123
	node3.RouteForwardingRules[routeId231] = &route231

	nm.Tick()

	inRouteMessage := messages.InRouteMessage{tid21, routeId123, []byte{'t', 'e', 's', 't'}}
	serialized := messages.Serialize(messages.MsgInRouteMessage, inRouteMessage)
	node2.IncomingChannel <- serialized
	time.Sleep(10 * time.Second)
}
Beispiel #9
0
func testNetwork(nodes int) {
	nm := nodemanager.NewNodeManager()
	nm.CreateNodeList(nodes)

	nm.Tick()

	nm.ConnectAll()

	time.Sleep(1 * time.Second)

	node0, err := nm.GetNodeById(nm.NodeIdList[0])
	if err != nil {
		panic(err)
	}

	initRoute := &node.RouteRule{}
	for _, initRoute = range node0.RouteForwardingRules {
		break
	}

	inRouteMessage := messages.InRouteMessage{(messages.TransportId)(0), initRoute.IncomingRoute, []byte{'t', 'e', 's', 't'}}
	serialized := messages.Serialize(messages.MsgInRouteMessage, inRouteMessage)
	node0.IncomingChannel <- serialized
	time.Sleep(10 * time.Second)
	ok := true
	for _, tf := range nm.TransportFactoryList {
		t0 := tf.TransportList[0]
		t1 := tf.TransportList[1]
		if t0.PacketsSent != (uint32)(1) || t0.PacketsConfirmed != (uint32)(1) || t1.PacketsSent != (uint32)(0) || t1.PacketsConfirmed != (uint32)(0) {
			ok = false
			break
		}
	}
	if ok {
		fmt.Println("PASSED")
	} else {
		fmt.Println("FAILED")
	}
}