func (s *EnvironmentCommandSuite) TestWriteAddsNewline(c *gc.C) {
	err := envcmd.WriteCurrentEnvironment("fubar")
	c.Assert(err, gc.IsNil)
	current, err := ioutil.ReadFile(envcmd.GetCurrentEnvironmentFilePath())
	c.Assert(err, gc.IsNil)
	c.Assert(string(current), gc.Equals, "fubar\n")
}
func (s *EnvironmentCommandSuite) TestGetDefaultEnvironmentBothSet(c *gc.C) {
	os.Setenv(osenv.JujuEnvEnvKey, "magic")
	err := envcmd.WriteCurrentEnvironment("fubar")
	c.Assert(err, gc.IsNil)
	env := envcmd.GetDefaultEnvironment()
	c.Assert(env, gc.Equals, "magic")
}
func (s *EnvironmentCommandSuite) TestEnsureEnvName(c *gc.C) {
	// Take environment name from command line arg.
	cmd := initEnvCommandBase(c, "explicit")
	err := cmd.EnsureEnvName()
	c.Assert(err, gc.IsNil)
	c.Assert(cmd.EnvName, gc.Equals, "explicit")

	// Take environment name from the default.
	defer coretesting.MakeFakeHome(c, coretesting.MultipleEnvConfig).Restore()
	testEnsureEnvName(c, coretesting.SampleEnvName)

	// Take environment name from the one and only environment,
	// even if it is not explicitly marked as default.
	defer coretesting.MakeFakeHome(c, coretesting.SingleEnvConfigNoDefault).Restore()
	testEnsureEnvName(c, coretesting.SampleEnvName)

	// If there is a current-environment file, use that.
	err = envcmd.WriteCurrentEnvironment("fubar")
	testEnsureEnvName(c, "fubar")
}
Beispiel #4
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func (c *SwitchCommand) Run(ctx *cmd.Context) error {
	// Switch is an alternative way of dealing with environments than using
	// the JUJU_ENV environment setting, and as such, doesn't play too well.
	// If JUJU_ENV is set we should report that as the current environment,
	// and not allow switching when it is set.

	// Passing through the empty string reads the default environments.yaml file.
	environments, err := environs.ReadEnvirons("")
	if err != nil {
		return errors.New("couldn't read the environment")
	}
	names := environments.Names()
	sort.Strings(names)

	if c.List {
		// List all environments.
		if c.EnvName != "" {
			return errors.New("cannot switch and list at the same time")
		}
		for _, name := range names {
			fmt.Fprintf(ctx.Stdout, "%s\n", name)
		}
		return nil
	}

	jujuEnv := os.Getenv("JUJU_ENV")
	if jujuEnv != "" {
		if c.EnvName == "" {
			fmt.Fprintf(ctx.Stdout, "%s\n", jujuEnv)
			return nil
		} else {
			return fmt.Errorf("cannot switch when JUJU_ENV is overriding the environment (set to %q)", jujuEnv)
		}
	}

	currentEnv := envcmd.ReadCurrentEnvironment()
	if currentEnv == "" {
		currentEnv = environments.Default
	}

	// Handle the different operation modes.
	switch {
	case c.EnvName == "" && currentEnv == "":
		// Nothing specified and nothing to switch to.
		return errors.New("no currently specified environment")
	case c.EnvName == "":
		// Simply print the current environment.
		fmt.Fprintf(ctx.Stdout, "%s\n", currentEnv)
	default:
		// Switch the environment.
		if !validEnvironmentName(c.EnvName, names) {
			return fmt.Errorf("%q is not a name of an existing defined environment", c.EnvName)
		}
		if err := envcmd.WriteCurrentEnvironment(c.EnvName); err != nil {
			return err
		}
		if currentEnv == "" {
			fmt.Fprintf(ctx.Stdout, "-> %s\n", c.EnvName)
		} else {
			fmt.Fprintf(ctx.Stdout, "%s -> %s\n", currentEnv, c.EnvName)
		}
	}
	return nil
}
func (*EnvironmentCommandSuite) TestErrorWritingFile(c *gc.C) {
	// Can't write a file over a directory.
	os.MkdirAll(envcmd.GetCurrentEnvironmentFilePath(), 0777)
	err := envcmd.WriteCurrentEnvironment("fubar")
	c.Assert(err, gc.ErrorMatches, "unable to write to the environment file: .*")
}
func (s *EnvironmentCommandSuite) TestGetDefaultEnvironmentCurrentEnvironmentSet(c *gc.C) {
	err := envcmd.WriteCurrentEnvironment("fubar")
	c.Assert(err, gc.IsNil)
	env := envcmd.GetDefaultEnvironment()
	c.Assert(env, gc.Equals, "fubar")
}