Beispiel #1
0
func (v *Server) handleUDP(reader io.Reader, writer *bufio.BufferedWriter) error {
	response := protocol.NewSocks5Response()
	response.Error = protocol.ErrorSuccess

	udpAddr := v.udpAddress

	response.Port = udpAddr.Port
	switch udpAddr.Address.Family() {
	case v2net.AddressFamilyIPv4:
		response.SetIPv4(udpAddr.Address.IP())
	case v2net.AddressFamilyIPv6:
		response.SetIPv6(udpAddr.Address.IP())
	case v2net.AddressFamilyDomain:
		response.SetDomain(udpAddr.Address.Domain())
	}

	response.Write(writer)
	err := writer.Flush()

	if err != nil {
		log.Error("Socks: failed to write response: ", err)
		return err
	}

	// The TCP connection closes after v method returns. We need to wait until
	// the client closes it.
	// TODO: get notified from UDP part
	<-time.After(5 * time.Minute)

	return nil
}
Beispiel #2
0
func (v *Server) handleSocks5(clientAddr v2net.Destination, reader *bufio.BufferedReader, writer *bufio.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error {
	expectedAuthMethod := protocol.AuthNotRequired
	if v.config.AuthType == AuthType_PASSWORD {
		expectedAuthMethod = protocol.AuthUserPass
	}

	if !auth.HasAuthMethod(expectedAuthMethod) {
		authResponse := protocol.NewAuthenticationResponse(protocol.AuthNoMatchingMethod)
		err := protocol.WriteAuthentication(writer, authResponse)
		writer.Flush()
		if err != nil {
			log.Warning("Socks: failed to write authentication: ", err)
			return err
		}
		log.Warning("Socks: client doesn't support any allowed auth methods.")
		return ErrUnsupportedAuthMethod
	}

	authResponse := protocol.NewAuthenticationResponse(expectedAuthMethod)
	protocol.WriteAuthentication(writer, authResponse)
	err := writer.Flush()
	if err != nil {
		log.Error("Socks: failed to write authentication: ", err)
		return err
	}
	if v.config.AuthType == AuthType_PASSWORD {
		upRequest, err := protocol.ReadUserPassRequest(reader)
		if err != nil {
			log.Warning("Socks: failed to read username and password: "******"Socks: failed to write user pass response: ", err)
			return err
		}
		if status != byte(0) {
			log.Warning("Socks: Invalid user account: ", upRequest.AuthDetail())
			log.Access(clientAddr, "", log.AccessRejected, crypto.ErrAuthenticationFailed)
			return crypto.ErrAuthenticationFailed
		}
	}

	request, err := protocol.ReadRequest(reader)
	if err != nil {
		log.Warning("Socks: failed to read request: ", err)
		return err
	}

	if request.Command == protocol.CmdUdpAssociate && v.config.UdpEnabled {
		return v.handleUDP(reader, writer)
	}

	if request.Command == protocol.CmdBind || request.Command == protocol.CmdUdpAssociate {
		response := protocol.NewSocks5Response()
		response.Error = protocol.ErrorCommandNotSupported
		response.Port = v2net.Port(0)
		response.SetIPv4([]byte{0, 0, 0, 0})

		response.Write(writer)
		writer.Flush()
		if err != nil {
			log.Error("Socks: failed to write response: ", err)
			return err
		}
		log.Warning("Socks: Unsupported socks command ", request.Command)
		return ErrUnsupportedSocksCommand
	}

	response := protocol.NewSocks5Response()
	response.Error = protocol.ErrorSuccess

	// Some SOCKS software requires a value other than dest. Let's fake one:
	response.Port = v2net.Port(1717)
	response.SetIPv4([]byte{0, 0, 0, 0})

	response.Write(writer)
	if err != nil {
		log.Error("Socks: failed to write response: ", err)
		return err
	}

	reader.SetCached(false)
	writer.SetCached(false)

	dest := request.Destination()
	session := &proxy.SessionInfo{
		Source:      clientAddr,
		Destination: dest,
		Inbound:     v.meta,
	}
	log.Info("Socks: TCP Connect request to ", dest)
	log.Access(clientAddr, dest, log.AccessAccepted, "")

	v.transport(reader, writer, session)
	return nil
}