forked from Terry-Mao/goim
/
websocket.go
255 lines (242 loc) · 5.95 KB
/
websocket.go
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package main
import (
"crypto/tls"
"goim/libs/define"
"goim/libs/proto"
itime "goim/libs/time"
"math/rand"
"net"
"net/http"
"time"
log "github.com/thinkboy/log4go"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 4096,
WriteBufferSize: 4096,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
func InitWebsocket(addrs []string) (err error) {
var (
bind string
listener *net.TCPListener
addr *net.TCPAddr
httpServeMux = http.NewServeMux()
server *http.Server
)
httpServeMux.HandleFunc("/sub", ServeWebSocket)
for _, bind = range addrs {
if addr, err = net.ResolveTCPAddr("tcp4", bind); err != nil {
log.Error("net.ResolveTCPAddr(\"tcp4\", \"%s\") error(%v)", bind, err)
return
}
if listener, err = net.ListenTCP("tcp4", addr); err != nil {
log.Error("net.ListenTCP(\"tcp4\", \"%s\") error(%v)", bind, err)
return
}
server = &http.Server{Handler: httpServeMux}
if Debug {
log.Debug("start websocket listen: \"%s\"", bind)
}
go func() {
if err = server.Serve(listener); err != nil {
log.Error("server.Serve(\"%s\") error(%v)", bind, err)
panic(err)
}
}()
}
return
}
func InitWebsocketWithTLS(addrs []string, cert, priv string) (err error) {
var (
httpServeMux = http.NewServeMux()
)
httpServeMux.HandleFunc("/sub", ServeWebSocket)
config := &tls.Config{}
config.Certificates = make([]tls.Certificate, 1)
if config.Certificates[0], err = tls.LoadX509KeyPair(cert, priv); err != nil {
return
}
for _, bind := range addrs {
server := &http.Server{Addr: bind, Handler: httpServeMux}
server.SetKeepAlivesEnabled(true)
if Debug {
log.Debug("start websocket wss listen: \"%s\"", bind)
}
go func() {
ln, err := net.Listen("tcp", bind)
if err != nil {
return
}
tlsListener := tls.NewListener(ln, config)
if err = server.Serve(tlsListener); err != nil {
log.Error("server.Serve(\"%s\") error(%v)", bind, err)
return
}
}()
}
return
}
func ServeWebSocket (w http.ResponseWriter, req *http.Request) {
if req.Method != "GET" {
http.Error(w, "Method Not Allowed", 405)
return
}
ws, err := upgrader.Upgrade(w, req, nil)
if err != nil {
log.Error("Websocket Upgrade error(%v), userAgent(%s)", err, req.UserAgent())
return
}
defer ws.Close()
var (
lAddr = ws.LocalAddr()
rAddr = ws.RemoteAddr()
tr = DefaultServer.round.Timer(rand.Int())
)
log.Debug("start websocket serve \"%s\" with \"%s\"", lAddr, rAddr)
DefaultServer.serveWebsocket(ws, tr)
}
func (server *Server) serveWebsocket(conn *websocket.Conn, tr *itime.Timer) {
var (
err error
key string
hb time.Duration // heartbeat
p *proto.Proto
b *Bucket
trd *itime.TimerData
ch = NewChannel(server.Options.CliProto, server.Options.SvrProto, define.NoRoom)
)
// handshake
trd = tr.Add(server.Options.HandshakeTimeout, func() {
conn.Close()
})
// must not setadv, only used in auth
if p, err = ch.CliProto.Set(); err == nil {
if key, ch.RoomId, hb, err = server.authWebsocket(conn, p); err == nil {
b = server.Bucket(key)
err = b.Put(key, ch, tr)
}
}
if err != nil {
conn.Close()
tr.Del(trd)
log.Error("handshake failed error(%v)", err)
return
}
trd.Key = key
tr.Set(trd, hb)
// hanshake ok start dispatch goroutine
go server.dispatchWebsocket(key, conn, ch)
for {
if p, err = ch.CliProto.Set(); err != nil {
break
}
if err = p.ReadWebsocket(conn); err != nil {
break
}
//p.Time = *globalNowTime
if p.Operation == define.OP_HEARTBEAT {
// heartbeat
tr.Set(trd, hb)
p.Body = nil
p.Operation = define.OP_HEARTBEAT_REPLY
} else {
// process message
if err = server.operator.Operate(p); err != nil {
break
}
}
ch.CliProto.SetAdv()
ch.Signal()
}
log.Error("key: %s server websocket failed error(%v)", key, err)
tr.Del(trd)
conn.Close()
ch.Close()
b.Del(key)
if err = server.operator.Disconnect(key, ch.RoomId); err != nil {
log.Error("key: %s operator do disconnect error(%v)", key, err)
}
if Debug {
log.Debug("key: %s server websocket goroutine exit", key)
}
return
}
// dispatch accepts connections on the listener and serves requests
// for each incoming connection. dispatch blocks; the caller typically
// invokes it in a go statement.
func (server *Server) dispatchWebsocket(key string, conn *websocket.Conn, ch *Channel) {
var (
p *proto.Proto
err error
)
if Debug {
log.Debug("key: %s start dispatch websocket goroutine", key)
}
for {
p = ch.Ready()
switch p {
case proto.ProtoFinish:
if Debug {
log.Debug("key: %s wakeup exit dispatch goroutine", key)
}
goto failed
case proto.ProtoReady:
for {
if p, err = ch.CliProto.Get(); err != nil {
err = nil // must be empty error
break
}
//LogSlow(SlowLogTypeReceive, key, p)
if err = p.WriteWebsocket(conn); err != nil {
goto failed
}
//LogSlow(SlowLogTypeFinish, key, p)
p.Body = nil // avoid memory leak
ch.CliProto.GetAdv()
}
default:
// TODO room-push support
// just forward the message
//LogSlow(SlowLogTypeReceive, key, p)
if err = p.WriteWebsocket(conn); err != nil {
goto failed
}
//LogSlow(SlowLogTypeFinish, key, p)
}
}
failed:
if err != nil {
log.Error("key: %s dispatch websocket error(%v)", key, err)
}
conn.Close()
// must ensure all channel message discard, for reader won't blocking Signal
for {
if p == proto.ProtoFinish {
break
}
p = ch.Ready()
}
if Debug {
log.Debug("key: %s dispatch goroutine exit", key)
}
return
}
func (server *Server) authWebsocket(conn *websocket.Conn, p *proto.Proto) (key string, rid int32, heartbeat time.Duration, err error) {
if err = p.ReadWebsocket(conn); err != nil {
return
}
if p.Operation != define.OP_AUTH {
err = ErrOperation
return
}
if key, rid, heartbeat, err = server.operator.Connect(p); err != nil {
return
}
p.Body = nil
p.Operation = define.OP_AUTH_REPLY
err = p.WriteWebsocket(conn)
return
}