Ludum Dare 27
[X] Determine board size
[X] Open window
[X] Load board
[X] Render tiles for board
[X] Tile system
[X] Parse board metadata
[X] Animations
[X] Load player
[X] Player movement
[X] Bomb placement
[X] Bomb detonation
[X] Destructible blocks
[X] Level goal
[X] Level win
[X] Levels?
[X] Splash screen
[X] Text
[X] Intro overlay
[ ] Timer
[X] Player damage
[ ] Health indicator
[X] Level lose
[ ] Level timeout
[X] Load enemies
[X] Simple enemy AI
[X] Player damage
[ ] Complex enemy AI
[ ] Level artwork
[ ] Player artwork
[ ] Enemy artwork
[X] Sound effects
[X] Music
[ ] Level menu
[X] End game screen
- Racing game - 10 second checkpoints
- Wario-ware type game, 10 second rounds
- Fix a problem in 10 seconds
- Something happens in 10 seconds, get ready
- See animation frames for the next/prev 10 seconds
- Jump back in time 10 seconds?
- Time as currency, spend 10 seconds wisely
- Cooking (maybe I'm hungry)
- Try to beat 10 second limit
- 10 seconds of fuel / resource, use efficiently
- Efficiency
- Pause / unpause strategy
- 10 second accumulator
- 10 second stages - planning / execution / escape
- Every platform lasts for 10 seconds
- Political game - get 10 "seconds" to your proposal
- Some event occurs in 10 second intervals
- Subordinate
- Every 10 seconds rockets fire
- Every 10 seconds you respawn to the level start
- 10 second loop like majora's mask, keep powerups
- Every 10 seconds rain falls
- Crazy Taxi
- Add quantities in increments of 10 seconds, trick is keeping expenses minimal
- Once you get discovered you have 10 seconds to get out
- 10 second reservoir, get to a safe zone
- Waves every 10 seconds
- 10 seconds notice
- Bomberman, just bomberman