/
server.go
292 lines (240 loc) · 6.45 KB
/
server.go
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package main
import (
"io"
"log"
"net"
"os"
"os/signal"
"runtime"
"sync"
"syscall"
"time"
"github.com/kylelemons/fatchan"
)
type Workers struct {
m map[*chan Message]bool
sync.Mutex
}
func NewWorkers() *Workers {
return &Workers{m: map[*chan Message]bool{}}
}
func (ws *Workers) Add(c *chan Message) {
ws.Lock()
defer ws.Unlock()
ws.m[c] = true
log.Printf("New worker: %v total", len(ws.m))
}
func (ws *Workers) Remove(c *chan Message) {
ws.Lock()
defer ws.Unlock()
delete(ws.m, c)
log.Printf("Worker dropped: %v total", len(ws.m))
}
// Send Job in `m` to all workers simultaneously, waiting for them all to process
// otherwise timing out after 20 seconds
func (ws *Workers) StripeJobs(m Message) {
stdout, stderr := m.Job.Stdout, m.Job.Stderr
wg := sync.WaitGroup{}
defer wg.Wait()
for worker_recv := range ws.m {
// Don't overwrite the outer scope
// var m Message = m
m.Job.Stdout = make(chan []byte)
m.Job.Stderr = make(chan []byte)
m.Job.Done = make(chan bool)
m.Job.Accepted = make(chan bool)
forward := func(out chan<- []byte, in <-chan []byte) {
for data := range in {
out <- data
}
wg.Done()
}
wg.Add(3) // 3 goroutines
go forward(stdout, m.Job.Stdout)
go forward(stderr, m.Job.Stderr)
go func(m Message, Recv chan Message) {
select {
case Recv <- m:
<-m.Job.Accepted
case <-time.After(20 * time.Second):
log.Printf("Worker was slow to respond")
}
<-m.Job.Done
wg.Done()
}(m, *worker_recv)
}
}
type Server struct {
// TODO(pwaller): Currently workers read from this (treating it as a queue)
// However, instead we should have something central read from it and then
// choose a worker based on its load.
//
// Current behaviour is a round-robin across connected workers in the order
// in which they connect.
RequestSlot chan chan NewJob
Workers Workers
}
func NewServer() *Server {
return &Server{make(chan chan NewJob), Workers{m: map[*chan Message]bool{}}}
}
func (s *Server) ListenAndServe(addr string, ready chan bool) {
log.Printf("Serving..")
defer log.Printf("Server ceasing..")
listener, err := net.Listen("tcp4", addr)
if err != nil {
log.Fatalf("listen(%q): %s", addr, err)
}
defer listener.Close()
close(ready) // Signal to anyone that cares that the server is up
go func() {
for {
conn, err := listener.Accept()
if err != nil {
log.Fatalf("accept(): %s", err)
}
address := conn.RemoteAddr().(*net.TCPAddr)
if !address.IP.IsLoopback() {
log.Printf("Rejecting non-loopback connection!")
_ = conn.Close()
continue
}
if ok, err := CheckUser(address); !ok || err != nil {
if err != nil {
log.Printf("Error determining user from connection: %q", err)
}
log.Printf("Rejecting connection from different user! %v", address)
_ = conn.Close()
continue
}
go s.ServeOne(conn.RemoteAddr().String(), conn)
}
}()
c := make(chan os.Signal)
signal.Notify(c, os.Interrupt, os.Kill, syscall.SIGHUP, syscall.SIGUSR1)
switch <-c {
case syscall.SIGUSR1:
log.Printf("Unimplemented: safe restart")
default:
}
}
func (s *Server) ServeOne(id string, conn io.ReadWriteCloser) {
log.Printf("New client: %v", runtime.NumGoroutine())
//defer log.Printf("Client %q disconnected", id)
xport := fatchan.New(conn, nil)
login := make(chan Login)
_, err := xport.ToChan(login)
if err != nil {
return
}
client := <-login
defer close(client.Recv)
// See https://github.com/kylelemons/fatchan/issues/3
// This is a workaround, the server sends something first.
client.Recv <- Message{Type: MESSAGE_TYPE_ACKNOWLEDGE}
switch client.Type {
case CLIENT_TYPE_JOB:
s.ServeJobRequest(client)
case CLIENT_TYPE_WORKER:
s.ServeWorker(client)
default:
log.Panicf("Bad client type! %v", client.Type)
}
}
func (s *Server) ServeWorker(client Login) {
s.Workers.Add(&client.Recv)
defer s.Workers.Remove(&client.Recv)
worker_closed := make(chan bool)
defer close(worker_closed)
for m := range client.Send {
// Messages the worker is allowed to send to us
// TODO(pwaller): Maybe extend this with worker heartbeat/load?
switch m.Type {
case MESSAGE_TYPE_NEW_WORKER:
go s.FeedWorker(m.Worker, worker_closed)
default:
log.Panicf("Bad message type for worker! %v", m.Type)
}
}
}
// Obtain jobs from the job queue
func (s *Server) FeedWorker(worker NewWorker, worker_closed <-chan bool) {
defer close(worker.NewJob)
defer close(worker.NewJobBroadcast)
for {
// Read from the broker request queue, fetch the job and give it to the
// worker.
select {
case slot := <-s.RequestSlot:
job, ok := <-slot
if !ok {
// Job might have been cancelled.
// I didn't choose to use this though, so it shouldn't happen.
panic("Problem. See source.")
}
worker.NewJob <- job
// Wait until the job is done before proceeding to the next one
// Note: this is just waiting for a close, not a value.
<-job.Done
case <-worker_closed:
return
}
}
}
func (s *Server) ServeJobRequest(client Login) {
//log.Printf("Serving job request")
//defer log.Printf("Client disconnected")
for m := range client.Send {
switch m.Type {
case MESSAGE_TYPE_NEW_JOB:
// A slot is a place where we can put a job.
// Someone has to accept our slot before we can put a job onto it
slot := make(chan NewJob)
if m.Job.Async {
// Client can't communicate with us
m.Job.Stdin = nil
m.Job.Signal = nil
// Let the client know we've accepted the job.
close(m.Job.Done)
close(m.Job.Accepted)
m.Job.Done = make(chan bool)
m.Job.Accepted = make(chan bool)
// Server doesn't want to wait for the job to be accepted.
go func() {
s.RequestSlot <- slot
slot <- m.Job
}()
return
}
select {
case s.RequestSlot <- slot:
slot <- m.Job
case msg, open := <-client.Send:
if !open {
// Client closed connection, cancelling request
// Closes required to prevent goroutine leaks
close(m.Job.Accepted)
close(m.Job.Done)
close(m.Job.Stdout)
close(m.Job.Stderr)
return
}
log.Panicf("Unexpected message type %v %v", msg.Type, msg)
return
}
case MESSAGE_TYPE_BROADCAST:
// Send a message to all workers
log.Printf("Got broadcast")
m.Job.Stdin = nil
m.Job.Accepted <- true
s.Workers.StripeJobs(m)
close(m.Job.Stdout)
close(m.Job.Stderr)
close(m.Job.Accepted)
close(m.Job.Done)
log.Printf("Complete..")
return
default:
log.Panicf("Bad message type for client! %v", m.Type)
}
}
}