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The Destiny of Species

The year is 1835. Charles Darwin has just reached the Galapagos, only to find that the island hides a terrifying secret...

LD48 submission here: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=7913

Builds available for OSX and Windows

Please contact twitter.com/kurrik with feedback, especially if it doesn't work!

Tasks

  • Load a level and construct a scene (DONE)
  • Actor class for monsters, player (DONE)
  • Player controls (DONE)
  • Collision detection (DONE)
  • Timer (DONE)
  • Screen overlay (DONE)
  • Physics (DONE)
  • Monsters (DONE)
  • Collisions (DONE)
  • Points (DONE)
  • Death (DONE)
  • 1ups (DONE)
  • Better sprites (DONE)
  • Hit points (DONE)
  • Death animation (DONE)
  • Tune controls (DONE)
  • Ending? (DONE)
  • Don't jump forever (DONE)
  • Enemies spawn others (DONE)
  • Bigger map
  • Music
  • Parallax

Bugs

  • Player z-index (FIXED)

Ideas (spoilers!)

  • Powerup by losing a life
    • This will make the mechanic mostly around trying to get 1ups
    • Start with none, so the player won't be so powerful
    • On your 10th life or so you should be pretty awesome
  • Obviously monsters need to spawn a lot of small monsters
  • Fight through increasingly complex monsters
  • Giant boss monster, spawns tons of small monsters

Building on Windows

64bit! http://tdm-gcc.tdragon.net/

Seems to work from the "Git Bash" env Build GLEW http://stackoverflow.com/questions/6005076/building-glew-on-windows-with-mingw Copy GLEW includes to C:\Mingw64 includes Copy GLEW /lib output (.a files!) to C:\MinGW64\lib Copy GLEW DLLs to C:\Windows\System32

Get GLFW Binary dist Copy glfw-2.7.6.bin.WIN32/lib-mingw/x64 stuff to C:\MinGW64\lib Copy dist include to gcc include Copy glfw.dll to C:\Windows\System32

go get github.com/banthar/gl

go get github.com/metaleap/go-glfwdll-win64 //go get github.com/jteeuwen/glfw

Ffffffff http://stackoverflow.com/questions/10369513/dll-linking-via-windows-cgo-gcc-ld-gives-undefined-reference-to-function-e

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