/
yobaludum.go
177 lines (158 loc) · 4.38 KB
/
yobaludum.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
package yobaludum
import (
"encoding/json"
"html/template"
"net/http"
"strings"
"time"
"golang.org/x/net/context"
"github.com/codegangsta/martini"
"github.com/codegangsta/martini-contrib/binding"
"google.golang.org/appengine"
"google.golang.org/appengine/datastore"
"google.golang.org/appengine/log"
)
// PlayerInfo is API object with all info from game
type PlayerInfo struct {
Name string `json:"name" binding:"required"`
Time int `json:"time" binding:"required"`
}
// PlayerData is dataStore object
type PlayerData struct {
Name string
Time int
CreatedAt time.Time
Country string
Region string
City string
CityLatLong string
IP string
}
func appEngine(c martini.Context, r *http.Request) {
c.Map(appengine.NewContext(r))
}
func init() {
m := martini.Classic()
m.Use(appEngine)
m.Use(martini.Logger())
m.Get("/", func(c context.Context, res http.ResponseWriter) {
players, err := getAllPlayers(c, 200)
if err != nil {
log.Errorf(c, "Can't load players from DS: %v", err)
}
tmplt.Execute(res, players)
})
m.Get("/players.json", func(c context.Context, w http.ResponseWriter) {
w.Header().Add("Access-Control-Allow-Origin", "*")
if players, err := getAllPlayers(c, 20); err != nil {
log.Errorf(c, "Can't load players from DS: %v", err)
} else {
if b, err := json.Marshal(players); err != nil {
log.Errorf(c, "Can't convert players to json: %v", err)
} else {
w.Write(b)
return
}
}
w.WriteHeader(404)
})
m.Get("/results.json", func(c context.Context, w http.ResponseWriter) {
w.Header().Add("Access-Control-Allow-Origin", "*")
if players, err := getAllResults(c); err != nil {
log.Errorf(c, "Can't load results from DS: %v", err)
} else {
if b, err := json.Marshal(players); err != nil {
log.Errorf(c, "Can't convert results to json: %v", err)
} else {
w.Write(b)
return
}
}
w.WriteHeader(404)
})
m.Post("/", binding.Bind(PlayerInfo{}), handlePlayer)
http.Handle("/", m)
}
func save(c context.Context, data *PlayerData) (err error) {
id := data.Name + data.IP
data.CreatedAt = time.Now()
key := datastore.NewKey(c, "Players", id, 0, nil)
if oldPlayer, er := findPlayer(c, key); er != nil {
log.Infof(c, "Saving Player[%s]=%v", id, data)
_, err = datastore.Put(c, key, data)
} else {
if oldPlayer.Time > data.Time {
log.Infof(c, "Updating Player[%s]=%v", id, data)
_, err = datastore.Put(c, key, data)
}
}
keyResults := datastore.NewIncompleteKey(c, "Results", nil)
datastore.Put(c, keyResults, data)
return
}
func findPlayer(c context.Context, key *datastore.Key) (*PlayerData, error) {
data := new(PlayerData)
if err := datastore.Get(c, key, data); err != nil {
return new(PlayerData), err
}
return data, nil
}
func getAllPlayers(c context.Context, count int) ([]PlayerData, error) {
q := datastore.NewQuery("Players").Order("Time").Limit(count)
players := make([]PlayerData, 0, count)
_, err := q.GetAll(c, &players)
return players, err
}
func getAllResults(c context.Context) ([]PlayerData, error) {
q := datastore.NewQuery("Results").Order("Time").Limit(1000)
players := make([]PlayerData, 0, 1000)
_, err := q.GetAll(c, &players)
return players, err
}
func handlePlayer(c context.Context, data PlayerInfo, w http.ResponseWriter, r *http.Request) {
w.Header().Add("Access-Control-Allow-Origin", "*")
if r.Header.Get("YoBA-Secret") != "YobaSecretLoL" {
log.Infof(c, "Unauthorized request")
w.WriteHeader(401)
return
}
player := new(PlayerData)
player.Country = r.Header.Get("X-AppEngine-Country")
player.Region = r.Header.Get("X-AppEngine-Region")
player.City = r.Header.Get("X-AppEngine-City")
player.CityLatLong = r.Header.Get("X-Appengine-Citylatlong")
player.Name = data.Name
player.Time = data.Time
player.IP = strings.Split(r.RemoteAddr, ":")[0]
log.Infof(c, "RECEIVE: %v", data)
log.Infof(c, "SAVE: %v", player)
if err := save(c, player); err != nil {
log.Errorf(c, "Can't save player[%v] in DS: %v", player, err)
}
}
var tmplt = template.Must(template.New("players").Parse(`
<html>
<head>
<title>YoBA highscores</title>
</head>
<body>
<table>
<thead></thead>
<tr>
<th>Nickname</th>
<th>Score</th>
<th>Country</th>
</tr>
<tbody>
{{range .}}
<tr>
<td>{{.Name}}</td>
<td>{{.Time}}</td>
<td>{{.Country}}</td>
</tr>
{{end}}
</tbody>
</table>
</body>
</html>
`))