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ionic-socket.io-redis-chat

Quick project demonstrating how to use Socket.io / Redis / and Ionic to have a simple chat applications with expiring messages

The idea - Codename VaniChat

I wanted to make a chat application similar to SnapChat where messages are wiped clean after a certain time period.

You enter a channel. Once in a channel, you send messages. All other clients connected in the channel will see the message. Any messages you send are automatically removed after a time period (default 2 mins).

In future versions, the channel itself would eventually expire (like a message).

Requirements

Requirements for Mobile

  • Cordova npm install -g cordova
  • Ionic npm install -g ionic
  • iOS SDK
  • Android SDK

Getting started

  • Clone the repo and ensure redis is running
  • run npm install to get all packages required to run the server.
  • run node server to run the server
  • visit VaniChat in your browser

Running the iOS Application

  • Change directories to client/RedisChat
  • run cordova run ios

Running the Android Application

  • Change directories to client/RedisChat
  • run cordova run android

Technology details

DISCLAIMER: I know using Redis as a data store for large scale users is not the best use case for Redis. I wanted to play more with Redis and get some more experience using it and the expires functionality.

The messages are stored in Redis as a sorted set in the messages:channel:channelname key where channelname is the channel they are in. The value stored is a simple JSON encoded object with information about the message (message, user, expires time) with its score set as it's UNIX time of posting.

There is a method in the server.js file - removeKeys that will remove messages from channels if they exceed the expire time stored in the set.

//Channels are populated before this call
var channelWatchList = ['Lobby', 'Redis', 'Ionic', 'Socket.io'];
function removeKeys() {
  console.log('We are removing old messages');

  for(var channelIndex in channelWatchList) {
    var channel = channelWatchList[channelIndex];
    var timeToRemove = moment().subtract('m', 2).unix(); //Two minutes ago
    var messageChannel = 'messages:' + channel;

    redisClient.zrangebyscore(messageChannel, 0, timeToRemove, function(err, result) {
      if(result && result.length > 0) {
        console.log('Emitting information to client to remove: ', result);
        for (var resultIndex in result) {
          var message = JSON.parse(result[resultIndex]);
          console.log('emitting: ', message);
          //Signal to all of our connected clients to remove the message.
          io.emit('message:remove:channel:' + channel, { message: message, channel: channel });
        }
      }
    });

    redisClient.zremrangebyscore(messageChannel, 0, timeToRemove, function(err, result) {
      console.log('Removed ', result, ' records');
    });
  }
}

var cleanUpMesssagesInterval = setInterval(removeKeys, 6000);

Interesting tidbits

After failing miserably at trying to make keys that expire, I spoke to Michael Gorsuch and he had found an easier way to manage that using sorted sets and expire times as scores.

The idea is, you have a sorted set with a key. Then you add a score with a JSON encoded string. The score itself is the unix timestamp. Then, have a timer that passes over and checks for a unix timestamp with some time in the past (2 minutes) and remove using zremrangebyscore with 0 to the timestamp - time past.

NOTES

  • All ports / hostnames are hardcoded. In later versions these will be put into a configuration file.
  • Channels need to be expired - and users then removed from channels as well as messages

Contact

I'm available to chat and give insight to this application.

Find me on twitter or by email

About

Quick project demonstrating how to use Socket.io / Redis / and Ionic to have a simple chat applications with expiring messages

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