Example #1
0
File: texture.go Project: Nvveen/gl
//void glTexCoord2fv (const float *v)
func TexCoord2fv(v []float32) {
	if len(v) != 2 {
		panic(ErrorInputSize)
	}
	C.glTexCoord2fv((*C.GLfloat)(&v[0]))
}
Example #2
0
//void glTexCoord2fv (const float *v)
func TexCoord2fv(v *[2]float32) {
	C.glTexCoord2fv((*C.GLfloat)(&v[0]))
}