Example #1
0
/*
* The distinction here involves messaging to superclasses, with message receipt to the subclass. This
* requires initing a structure that refers to both the receiver and its superclass.
 */
func (obj Object) CallSuper(method string, args ...Passable) Object {
	if obj == 0 {
		panic("can't call super with nil object pointer")
	}
	if obj.Class().Super() == 0 {
		panic("can't call super with nil superclass pointer")
	}

	var super superStruct
	super.receiver = obj
	super.class = obj.Class().Super()

	var result C.id
	sel := C.sel_registerName(C.CString(method))

	if len(args) > 0 {
		items, types := constructArgs(args...)
		C.gocoa_ISuper((*C.struct_objc_super)(unsafe.Pointer(&super)), sel, &result, &items[0], (**C.char)(&types[0]), (C.int)(len(items)))
	} else {
		result = C.objc_msgSendSuper((*C.struct_objc_super)(unsafe.Pointer(&super)), sel)
	}

	// XXX output conversion needed
	return (Object)(unsafe.Pointer(result))
}
Example #2
0
func (cls Class) AddMethod(methodName string, implementor interface{}) bool {

	v := reflect.ValueOf(implementor)

	if (v.Kind() == reflect.Func) && (v.Type().NumIn() > 1) {

		types := "v"
		impName := trimPackage(runtime.FuncForPC(v.Pointer()).Name())
		numArgs := v.Type().NumIn()

		if v.Type().NumOut() == 1 {
			types = objcArgTypeString(trimPackage(v.Type().Out(0).String()))
		}

		for i := 0; i < numArgs; i++ {
			argType := trimPackage(v.Type().In(i).String())
			types = types + objcArgTypeString(argType)

		}

		sel := C.sel_registerName(C.CString(methodName))
		imp := loadThySelf(impName)
		result := C.class_addMethod(cls.cclass(), sel, imp, C.CString(types))

		return (result == 1)
	}

	return false
}
Example #3
0
// one possibility is that this always returns an object, always converting structs to
// pointers on output, assuming that the runtime can generally use them on input
func (obj Object) Call(selector string, args ...Passable) Object {
	//	if obj == 0 {
	//		panic("can't call with nil class pointer")
	//	}

	var result C.id
	sel := C.sel_registerName(C.CString(selector))

	if len(args) > 0 {
		items, types := constructArgs(args...)
		C.gocoa_I(obj.cid(), sel, &result, &items[0], (**C.char)(&types[0]), (C.int)(len(items)))
	} else {
		result = C.objc_msgSend(obj.cid(), sel)
	}

	// XXX output conversion needed
	return (Object)(unsafe.Pointer(result))
}
Example #4
0
func SelectorForName(name string) Selector {
	return (Selector)(unsafe.Pointer(C.sel_registerName(C.CString(name))))
}
Example #5
0
func (obj Object) Method(name string) Method {
	sel := C.sel_registerName(C.CString(name))
	return (Method)(unsafe.Pointer(C.class_getInstanceMethod(obj.Class().cclass(), sel)))
}
Example #6
0
func (cls Class) Method(name string) Method {
	sel := C.sel_registerName(C.CString(name))
	return (Method)(unsafe.Pointer(C.class_getClassMethod(cls.cclass(), sel)))
}
Example #7
0
func (cls Class) RespondsTo(selector string) bool {
	sel := C.sel_registerName(C.CString(selector))
	return (C.class_respondsToSelector(cls.cclass(), sel) == 1)
}
Example #8
0
func Runtime_sel_registerName(name string) unsafe.Pointer {
	var n *C.char = C.CString(name)
	defer C.free(unsafe.Pointer(n))
	return unsafe.Pointer(C.sel_registerName(n))
}