func (c *Conn) resendTimeout() time.Duration { l := c.latency() if l < 10*time.Millisecond { l = 10 * time.Millisecond } ret := jitter.Duration(3*l, l) // log.Print(ret) return ret }
func (c *Conn) resendTimeout() time.Duration { l := c.latency() ret := jitter.Duration(3*l, l) return ret }
func (s *send) resendTimeout() time.Duration { return jitter.Duration(3*time.Second, time.Second) }