Example #1
0
// GetNodes returns a list of all nodes known to a cluster.
func (c *Cluster) GetNodes(options apitypes.NodeListOptions) ([]types.Node, error) {
	c.RLock()
	defer c.RUnlock()

	if !c.isActiveManager() {
		return nil, ErrNoManager
	}

	filters, err := newListNodesFilters(options.Filter)
	if err != nil {
		return nil, err
	}
	r, err := c.client.ListNodes(
		c.getRequestContext(),
		&swarmapi.ListNodesRequest{Filters: filters})
	if err != nil {
		return nil, err
	}

	nodes := []types.Node{}

	for _, node := range r.Nodes {
		nodes = append(nodes, convert.NodeFromGRPC(*node))
	}
	return nodes, nil
}
Example #2
0
// GetNodes returns a list of all nodes known to a cluster.
func (c *Cluster) GetNodes(options apitypes.NodeListOptions) ([]types.Node, error) {
	c.mu.RLock()
	defer c.mu.RUnlock()

	state := c.currentNodeState()
	if !state.IsActiveManager() {
		return nil, c.errNoManager(state)
	}

	filters, err := newListNodesFilters(options.Filters)
	if err != nil {
		return nil, err
	}

	ctx, cancel := c.getRequestContext()
	defer cancel()

	r, err := state.controlClient.ListNodes(
		ctx,
		&swarmapi.ListNodesRequest{Filters: filters})
	if err != nil {
		return nil, err
	}

	nodes := []types.Node{}

	for _, node := range r.Nodes {
		nodes = append(nodes, convert.NodeFromGRPC(*node))
	}
	return nodes, nil
}
Example #3
0
// GetNode returns a node based on a ID or name.
func (c *Cluster) GetNode(input string) (types.Node, error) {
	c.RLock()
	defer c.RUnlock()

	if !c.isActiveManager() {
		return types.Node{}, ErrNoManager
	}

	node, err := getNode(c.getRequestContext(), c.client, input)
	if err != nil {
		return types.Node{}, err
	}
	return convert.NodeFromGRPC(*node), nil
}
Example #4
0
// GetNode returns a node based on an ID.
func (c *Cluster) GetNode(input string) (types.Node, error) {
	c.mu.RLock()
	defer c.mu.RUnlock()

	state := c.currentNodeState()
	if !state.IsActiveManager() {
		return types.Node{}, c.errNoManager(state)
	}

	ctx, cancel := c.getRequestContext()
	defer cancel()

	node, err := getNode(ctx, state.controlClient, input)
	if err != nil {
		return types.Node{}, err
	}
	return convert.NodeFromGRPC(*node), nil
}