state, err := juju.NewState(nil) if err != nil { log.Fatalf("unable to connect to Juju state server: %v", err) } unitStatus, err := state.Unit("mysql/0") if err != nil { log.Fatalf("unable to retrieve unit status: %v", err) }
state, err := juju.NewState(nil) if err != nil { log.Fatalf("unable to connect to Juju state server: %v", err) } unitStatus, err := state.Unit("mysql/0") if err != nil { log.Fatalf("unable to retrieve unit status: %v", err) } unitStatus.SetStatus("installing") err = state.UpdateStatus(unitStatus) if err != nil { log.Fatalf("unable to update unit status: %v", err) }This code retrieves the status of the MySQL unit with the ID `mysql/0`, sets it to `installing`, and updates the state with the new status. Overall, the go github.com.juju.juju.state package library provides a flexible and powerful way to manage the state of an application in a Juju model.