Example #1
0
// addServiceUnits adds a given number of units to a service.
func addServiceUnits(st *state.State, args params.AddServiceUnits) ([]*state.Unit, error) {
	service, err := st.Service(args.ServiceName)
	if err != nil {
		return nil, err
	}
	if args.NumUnits < 1 {
		return nil, fmt.Errorf("must add at least one unit")
	}

	// New API uses placement directives.
	if len(args.Placement) > 0 {
		return jjj.AddUnitsWithPlacement(st, service, args.NumUnits, args.Placement)
	}

	// Otherwise we use the older machine spec.
	if args.NumUnits > 1 && args.ToMachineSpec != "" {
		return nil, fmt.Errorf("cannot use NumUnits with ToMachineSpec")
	}

	if args.ToMachineSpec != "" && names.IsValidMachine(args.ToMachineSpec) {
		_, err = st.Machine(args.ToMachineSpec)
		if err != nil {
			return nil, errors.Annotatef(err, `cannot add units for service "%v" to machine %v`, args.ServiceName, args.ToMachineSpec)
		}
	}
	return jjj.AddUnits(st, service, args.NumUnits, args.ToMachineSpec)
}
Example #2
0
File: run.go Project: imoapps/juju
// getAllUnitNames returns a sequence of valid Unit objects from state. If any
// of the service names or unit names are not found, an error is returned.
func getAllUnitNames(st *state.State, units, services []string) (result []*state.Unit, err error) {
	unitsSet := set.NewStrings(units...)
	for _, name := range services {
		service, err := st.Service(name)
		if err != nil {
			return nil, err
		}
		units, err := service.AllUnits()
		if err != nil {
			return nil, err
		}
		for _, unit := range units {
			unitsSet.Add(unit.Name())
		}
	}
	for _, unitName := range unitsSet.Values() {
		unit, err := st.Unit(unitName)
		if err != nil {
			return nil, err
		}
		// We only operate on units that have an assigned machine.
		if _, err := unit.AssignedMachineId(); err != nil {
			return nil, err
		}
		result = append(result, unit)
	}
	return result, nil
}
Example #3
0
File: run.go Project: jiasir/juju
// getAllUnitNames returns a sequence of valid Unit objects from state. If any
// of the service names or unit names are not found, an error is returned.
func getAllUnitNames(st *state.State, units, services []string) (result []*state.Unit, err error) {
	unitsSet := set.NewStrings(units...)
	for _, name := range services {
		service, err := st.Service(name)
		if err != nil {
			return nil, err
		}
		units, err := service.AllUnits()
		if err != nil {
			return nil, err
		}
		for _, unit := range units {
			unitsSet.Add(unit.Name())
		}
	}
	for _, unitName := range unitsSet.Values() {
		unit, err := st.Unit(unitName)
		if err != nil {
			return nil, err
		}
		// We only operate on principal units, and only thise that have an
		// assigned machines.
		if unit.IsPrincipal() {
			if _, err := unit.AssignedMachineId(); err != nil {
				return nil, err
			}
		} else {
			return nil, fmt.Errorf("%s is not a principal unit", unit)
		}
		result = append(result, unit)
	}
	return result, nil
}
Example #4
0
// addServiceUnits adds a given number of units to a service.
func addServiceUnits(st *state.State, args params.AddServiceUnits) ([]*state.Unit, error) {
	service, err := st.Service(args.ServiceName)
	if err != nil {
		return nil, err
	}
	if args.NumUnits < 1 {
		return nil, errors.New("must add at least one unit")
	}
	return jjj.AddUnits(st, service, args.NumUnits, args.Placement)
}
Example #5
0
func opClientServiceExpose(c *gc.C, st api.Connection, mst *state.State) (func(), error) {
	err := st.Client().ServiceExpose("wordpress")
	if err != nil {
		return func() {}, err
	}
	return func() {
		svc, err := mst.Service("wordpress")
		c.Assert(err, jc.ErrorIsNil)
		svc.ClearExposed()
	}, nil
}
Example #6
0
func AssertPrincipalServiceDeployed(c *gc.C, st *state.State, serviceName string, curl *charm.URL, forced bool, bundle charm.Charm, cons constraints.Value) *state.Service {
	service, err := st.Service(serviceName)
	c.Assert(err, jc.ErrorIsNil)
	charm, force, err := service.Charm()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(force, gc.Equals, forced)
	c.Assert(charm.URL(), gc.DeepEquals, curl)
	// When charms are read from state, storage properties are
	// always deserialised as empty slices if empty or nil, so
	// update bundle to match (bundle comes from parsing charm
	// metadata yaml where nil means nil).
	for name, bundleMeta := range bundle.Meta().Storage {
		if bundleMeta.Properties == nil {
			bundleMeta.Properties = []string{}
			bundle.Meta().Storage[name] = bundleMeta
		}
	}
	c.Assert(charm.Meta(), jc.DeepEquals, bundle.Meta())
	c.Assert(charm.Config(), jc.DeepEquals, bundle.Config())

	serviceCons, err := service.Constraints()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(serviceCons, gc.DeepEquals, cons)

	for a := coretesting.LongAttempt.Start(); a.Next(); {
		units, err := service.AllUnits()
		c.Assert(err, jc.ErrorIsNil)
		for _, unit := range units {
			mid, err := unit.AssignedMachineId()
			if !a.HasNext() {
				c.Assert(err, jc.ErrorIsNil)
			} else if err != nil {
				continue
			}
			machine, err := st.Machine(mid)
			c.Assert(err, jc.ErrorIsNil)
			machineCons, err := machine.Constraints()
			c.Assert(err, jc.ErrorIsNil)
			c.Assert(machineCons, gc.DeepEquals, cons)
		}
		break
	}
	return service
}
Example #7
0
// getAllUnitNames returns a sequence of valid Unit objects from state. If any
// of the service names or unit names are not found, an error is returned.
func getAllUnitNames(st *state.State, units, services []string) (result []names.Tag, err error) {
	unitsSet := set.NewStrings(units...)
	for _, name := range services {
		service, err := st.Service(name)
		if err != nil {
			return nil, err
		}
		units, err := service.AllUnits()
		if err != nil {
			return nil, err
		}
		for _, unit := range units {
			unitsSet.Add(unit.Name())
		}
	}
	for _, unitName := range unitsSet.SortedValues() {
		result = append(result, names.NewUnitTag(unitName))
	}
	return result, nil
}
Example #8
0
// addServiceUnits adds a given number of units to a service.
func addServiceUnits(state *state.State, args params.AddServiceUnits) ([]*state.Unit, error) {
	service, err := state.Service(args.ServiceName)
	if err != nil {
		return nil, err
	}
	if args.NumUnits < 1 {
		return nil, fmt.Errorf("must add at least one unit")
	}
	if args.NumUnits > 1 && args.ToMachineSpec != "" {
		return nil, fmt.Errorf("cannot use NumUnits with ToMachineSpec")
	}
	return juju.AddUnits(state, service, args.NumUnits, args.ToMachineSpec)
}
Example #9
0
// addServiceUnits adds a given number of units to a service.
func addServiceUnits(state *state.State, args params.AddServiceUnits) ([]*state.Unit, error) {
	service, err := state.Service(args.ServiceName)
	if err != nil {
		return nil, err
	}
	if args.NumUnits < 1 {
		return nil, fmt.Errorf("must add at least one unit")
	}
	if args.NumUnits > 1 && args.ToMachineSpec != "" {
		return nil, fmt.Errorf("cannot use NumUnits with ToMachineSpec")
	}

	if args.ToMachineSpec != "" && names.IsValidMachine(args.ToMachineSpec) {
		_, err = state.Machine(args.ToMachineSpec)
		if err != nil {
			return nil, errors.Annotatef(err, `cannot add units for service "%v" to machine %v`, args.ServiceName, args.ToMachineSpec)
		}
	}
	return jjj.AddUnits(state, service, args.NumUnits, args.ToMachineSpec)
}
Example #10
0
func leadershipSettingsAccessorFactory(
	st *state.State,
	resources *common.Resources,
	auth common.Authorizer,
) *leadershipapiserver.LeadershipSettingsAccessor {
	registerWatcher := func(serviceId string) (string, error) {
		service, err := st.Service(serviceId)
		if err != nil {
			return "", err
		}
		w := service.WatchLeaderSettings()
		if _, ok := <-w.Changes(); ok {
			return resources.Register(w), nil
		}
		return "", watcher.EnsureErr(w)
	}
	getSettings := func(serviceId string) (map[string]string, error) {
		service, err := st.Service(serviceId)
		if err != nil {
			return nil, err
		}
		return service.LeaderSettings()
	}
	writeSettings := func(token leadership.Token, serviceId string, settings map[string]string) error {
		service, err := st.Service(serviceId)
		if err != nil {
			return err
		}
		return service.UpdateLeaderSettings(token, settings)
	}
	return leadershipapiserver.NewLeadershipSettingsAccessor(
		auth,
		registerWatcher,
		getSettings,
		st.LeadershipChecker().LeadershipCheck,
		writeSettings,
	)
}