func GetSmall(db *sql.DB, pk int, nrUsers, offset int, nr int, last int) [][]models.GuessWithPoints { rows, err := db.Query(qGetSmall, pk, nr, offset) if err != nil { log.Fatal(err) } var G models.GuessWithPoints guesses := make([][]models.GuessWithPoints, nrUsers) for j := 0; j < nrUsers; j++ { guesses[j] = make([]models.GuessWithPoints, nr) for i := 0; i < nr; i++ { if rows.Next() { err := rows.Scan(&G.Result1, &G.Result2, &G.Points, &G.Total, &G.Happened) if err == nil { G.Last = last == i guesses[j][i] = G } else { log.Println(err) } } } } rows.Close() return guesses }
func GetGuesses(db *sql.DB, pk int, subsize int, size int, last int) [][]models.GuessWithPoints { // ^^ games ^^ users // Returns a slice of models. // It will consist of groups of all games for each user. rows, err := db.Query(qGetTable, pk) if err != nil { log.Fatal(err) } var G models.GuessWithPoints guesses := make([][]models.GuessWithPoints, size) for j := 0; j < size; j++ { guesses[j] = make([]models.GuessWithPoints, subsize) for i := 0; i < subsize; i++ { if rows.Next() { err := rows.Scan(&G.Result1, &G.Result2, &G.Points, &G.Total, &G.Happened) if err == nil { G.Last = last == i guesses[j][i] = G } else { log.Println(err) } } } } rows.Close() return guesses }