func skipEvent(fr *interp.Frame, event ssa2.TraceEvent) bool { curBpnum = NoBp if event == ssa2.BREAKPOINT { bps := BreakpointFindByPos(fr.StartP()) for _, bpnum := range bps { bp := Breakpoints[bpnum] if !bp.Enabled { continue } // FIXME: check things like the condition curBpnum = bpnum bp.Hits++ break } } return false }