Example #1
0
func (tree *tree) init(bufferSize, ary uint64) {
	tree.bufferSize = bufferSize
	tree.ary = ary
	tree.cache = make([]interface{}, 0, bufferSize)
	tree.root = newNode(true, newKeys(ary), newNodes(ary))
	tree.root.mbr = &rectangle{}
	tree.actions = queue.NewRingBuffer(tree.bufferSize)
}
Example #2
0
func (ptree *ptree) init(bufferSize, ary uint64) {
	ptree.bufferSize = bufferSize
	ptree.ary = ary
	ptree.cache = make([]interface{}, 0, bufferSize)
	ptree.root = newNode(true, newKeys(ary), newNodes(ary))
	ptree.actions = queue.NewRingBuffer(ptree.bufferSize)
	ptree.kbRing = queue.NewRingBuffer(1024)
	for i := uint64(0); i < ptree.kbRing.Cap(); i++ {
		ptree.kbRing.Put(&keyBundle{})
	}
	ptree.disposeChannel = make(chan bool)
	ptree.mpChannel = make(chan map[*node][]*keyBundle, 1024)
	var wg sync.WaitGroup
	wg.Add(1)
	go ptree.disposer(&wg)
	wg.Wait()
}
Example #3
0
func newCtrie(root *iNode, hashFactory HashFactory, readOnly bool) *Ctrie {
	hasherPool := queue.NewRingBuffer(hasherPoolSize)
	for i := 0; i < hasherPoolSize; i++ {
		hasherPool.Put(hashFactory())
	}
	return &Ctrie{
		root:        root,
		hashFactory: hashFactory,
		hasherPool:  hasherPool,
		readOnly:    readOnly,
	}
}