Example #1
0
// getOverlappingControllers finds rcs that this controller overlaps, as well as rcs overlapping this controller.
func getOverlappingControllers(rcClient coreclient.ReplicationControllerInterface, rc *api.ReplicationController) ([]api.ReplicationController, error) {
	rcs, err := rcClient.List(api.ListOptions{})
	if err != nil {
		return nil, fmt.Errorf("error getting replication controllers: %v", err)
	}
	var matchingRCs []api.ReplicationController
	rcLabels := labels.Set(rc.Spec.Selector)
	for _, controller := range rcs.Items {
		newRCLabels := labels.Set(controller.Spec.Selector)
		if labels.SelectorFromSet(newRCLabels).Matches(rcLabels) || labels.SelectorFromSet(rcLabels).Matches(newRCLabels) {
			matchingRCs = append(matchingRCs, controller)
		}
	}
	return matchingRCs, nil
}
// updateReplicaCount attempts to update the Status.Replicas of the given controller, with a single GET/PUT retry.
func updateReplicaCount(rcClient unversionedcore.ReplicationControllerInterface, controller api.ReplicationController, numReplicas, numFullyLabeledReplicas, numReadyReplicas, numAvailableReplicas int) (updateErr error) {
	// This is the steady state. It happens when the rc doesn't have any expectations, since
	// we do a periodic relist every 30s. If the generations differ but the replicas are
	// the same, a caller might've resized to the same replica count.
	if int(controller.Status.Replicas) == numReplicas &&
		int(controller.Status.FullyLabeledReplicas) == numFullyLabeledReplicas &&
		int(controller.Status.ReadyReplicas) == numReadyReplicas &&
		int(controller.Status.AvailableReplicas) == numAvailableReplicas &&
		controller.Generation == controller.Status.ObservedGeneration {
		return nil
	}
	// Save the generation number we acted on, otherwise we might wrongfully indicate
	// that we've seen a spec update when we retry.
	// TODO: This can clobber an update if we allow multiple agents to write to the
	// same status.
	generation := controller.Generation

	var getErr error
	for i, rc := 0, &controller; ; i++ {
		glog.V(4).Infof(fmt.Sprintf("Updating replica count for rc: %s/%s, ", controller.Namespace, controller.Name) +
			fmt.Sprintf("replicas %d->%d (need %d), ", controller.Status.Replicas, numReplicas, controller.Spec.Replicas) +
			fmt.Sprintf("fullyLabeledReplicas %d->%d, ", controller.Status.FullyLabeledReplicas, numFullyLabeledReplicas) +
			fmt.Sprintf("readyReplicas %d->%d, ", controller.Status.ReadyReplicas, numReadyReplicas) +
			fmt.Sprintf("availableReplicas %d->%d, ", controller.Status.AvailableReplicas, numAvailableReplicas) +
			fmt.Sprintf("sequence No: %v->%v", controller.Status.ObservedGeneration, generation))

		rc.Status = api.ReplicationControllerStatus{
			Replicas:             int32(numReplicas),
			FullyLabeledReplicas: int32(numFullyLabeledReplicas),
			ReadyReplicas:        int32(numReadyReplicas),
			AvailableReplicas:    int32(numAvailableReplicas),
			ObservedGeneration:   generation,
		}
		_, updateErr = rcClient.UpdateStatus(rc)
		if updateErr == nil || i >= statusUpdateRetries {
			return updateErr
		}
		// Update the controller with the latest resource version for the next poll
		if rc, getErr = rcClient.Get(controller.Name); getErr != nil {
			// If the GET fails we can't trust status.Replicas anymore. This error
			// is bound to be more interesting than the update failure.
			return getErr
		}
	}
}