Exemple #1
0
func grantControllerAccess(accessor *state.State, targetUserTag, apiUser names.UserTag, access permission.Access) error {
	_, err := accessor.AddControllerUser(state.UserAccessSpec{User: targetUserTag, CreatedBy: apiUser, Access: access})
	if errors.IsAlreadyExists(err) {
		controllerTag := accessor.ControllerTag()
		controllerUser, err := accessor.UserAccess(targetUserTag, controllerTag)
		if errors.IsNotFound(err) {
			// Conflicts with prior check, must be inconsistent state.
			err = txn.ErrExcessiveContention
		}
		if err != nil {
			return errors.Annotate(err, "could not look up controller access for user")
		}

		// Only set access if greater access is being granted.
		if controllerUser.Access.EqualOrGreaterControllerAccessThan(access) {
			return errors.Errorf("user already has %q access or greater", access)
		}
		if _, err = accessor.SetUserAccess(controllerUser.UserTag, controllerUser.Object, access); err != nil {
			return errors.Annotate(err, "could not set controller access for user")
		}
		return nil

	}
	if err != nil {
		return errors.Trace(err)
	}
	return nil
}
Exemple #2
0
func revokeControllerAccess(accessor *state.State, targetUserTag, apiUser names.UserTag, access permission.Access) error {
	controllerTag := accessor.ControllerTag()
	switch access {
	case permission.LoginAccess:
		// Revoking login access removes all access.
		err := accessor.RemoveUserAccess(targetUserTag, controllerTag)
		return errors.Annotate(err, "could not revoke controller access")
	case permission.AddModelAccess:
		// Revoking add-model access sets login.
		controllerUser, err := accessor.UserAccess(targetUserTag, controllerTag)
		if err != nil {
			return errors.Annotate(err, "could not look up controller access for user")
		}
		_, err = accessor.SetUserAccess(controllerUser.UserTag, controllerUser.Object, permission.LoginAccess)
		return errors.Annotate(err, "could not set controller access to read-only")
	case permission.SuperuserAccess:
		// Revoking superuser sets add-model.
		controllerUser, err := accessor.UserAccess(targetUserTag, controllerTag)
		if err != nil {
			return errors.Annotate(err, "could not look up controller access for user")
		}
		_, err = accessor.SetUserAccess(controllerUser.UserTag, controllerUser.Object, permission.AddModelAccess)
		return errors.Annotate(err, "could not set controller access to add-model")

	default:
		return errors.Errorf("don't know how to revoke %q access", access)
	}

}
Exemple #3
0
// UserAccess returns the access the user has on the model state
// and the host controller.
func UserAccess(st *state.State, utag names.UserTag) (modelUser, controllerUser permission.UserAccess, err error) {
	var none permission.UserAccess
	modelUser, err = st.UserAccess(utag, st.ModelTag())
	if err != nil && !errors.IsNotFound(err) {
		return none, none, errors.Trace(err)
	}

	controllerUser, err = state.ControllerAccess(st, utag)
	if err != nil && !errors.IsNotFound(err) {
		return none, none, errors.Trace(err)
	}

	// TODO(perrito666) remove the following section about everyone group
	// when groups are implemented, this accounts only for the lack of a local
	// ControllerUser when logging in from an external user that has not been granted
	// permissions on the controller but there are permissions for the special
	// everyone group.
	if !utag.IsLocal() {
		controllerUser, err = maybeUseGroupPermission(st.UserAccess, controllerUser, st.ControllerTag(), utag)
		if err != nil {
			return none, none, errors.Annotatef(err, "obtaining ControllerUser for everyone group")
		}
	}

	if permission.IsEmptyUserAccess(modelUser) &&
		permission.IsEmptyUserAccess(controllerUser) {
		return none, none, errors.NotFoundf("model or controller user")
	}
	return modelUser, controllerUser, nil
}
Exemple #4
0
func addModelUsers(c *gc.C, st *state.State) (expected []permission.UserAccess) {
	// get the model owner
	testAdmin := names.NewUserTag("test-admin")
	owner, err := st.UserAccess(testAdmin, st.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	f := factory.NewFactory(st)
	return []permission.UserAccess{
		// we expect the owner to be an existing model user
		owner,
		// add new users to the model
		f.MakeModelUser(c, nil),
		f.MakeModelUser(c, nil),
		f.MakeModelUser(c, nil),
	}
}