Exemple #1
0
// Load initializes the Beastiary map with creatures.
func Load() (err error) {
	filenames, err := util.DirFiles("github.com/karlek/reason/creature/data/")
	if err != nil {
		return errutil.Err(err)
	}
	for _, filename := range filenames {
		c, err := load(filename)
		if err != nil {
			return errutil.Err(err)
		}
		Beastiary[c.Name()] = *c
	}
	return nil
}
Exemple #2
0
// Load initializes the fauna collection.
func Load() (err error) {
	filenames, err := util.DirFiles("github.com/karlek/reason/terrain/data/")
	if err != nil {
		return errutil.Err(err)
	}
	for _, filename := range filenames {
		t, err := load(filename)
		if err != nil {
			return errutil.Err(err)
		}
		Fauna[t.Name()] = *t
	}
	return nil
}
Exemple #3
0
// Load initializes the objects collection.
func Load() (err error) {
	filenames, err := util.DirFiles("github.com/karlek/reason/object/data/")
	if err != nil {
		return errutil.Err(err)
	}
	for _, filename := range filenames {
		o, err := load(filename)
		if err != nil {
			return errutil.Err(err)
		}
		log.Println("here!")
		Objects[o.Name()] = *o
	}
	return nil
}
Exemple #4
0
// Load initializes the Items map with creatures.
func Load() (err error) {
	filenames, err := util.DirFiles("github.com/karlek/reason/item/data/")
	if err != nil {
		return errutil.Err(err)
	}
	for _, filename := range filenames {
		i, err := load(filename)
		if err != nil {
			return errutil.Err(err)
		}
		if i == nil {
			log.Println("asdf")
			continue
		}
		Items[i.Name()] = i
	}
	return nil
}