Esempio n. 1
0
func mustBeMap(state State, lvalue int) *reflect.Value {
	var vmap *reflect.Value
	L := state.L
	ltype := C.lua_type(L, C.int(lvalue))
	if ltype == C.LUA_TUSERDATA {
		ref := C.clua_getGoRef(L, C.int(lvalue))
		if ref != nil {
			obj := (*refGo)(ref).obj
			objValue := reflect.ValueOf(obj)
			if objValue.Kind() == reflect.Map {
				vmap = &objValue
			}
		}
	}
	return vmap
}
Esempio n. 2
0
func (state State) luaToGoValue(_lvalue int, outType *reflect.Type) (reflect.Value, error) {
	L := state.L
	lvalue := C.int(_lvalue)
	ltype := C.lua_type(L, lvalue)
	gkind := reflect.Invalid
	if outType != nil {
		gkind = (*outType).Kind()
	}
	switch ltype {
	case C.LUA_TNONE, C.LUA_TNIL:
		switch gkind {
		case reflect.Invalid, reflect.Func, reflect.Ptr, reflect.Interface:
			return reflect.ValueOf(nil), nil
		}
	case C.LUA_TBOOLEAN:
		switch gkind {
		case reflect.Invalid, reflect.Bool, reflect.Interface:
			cv := C.lua_toboolean(L, lvalue)
			var v bool
			if cv == 0 {
				v = false
			} else {
				v = true
			}
			return reflect.ValueOf(v), nil
		}
	//case C.LUA_TLIGHTUSERDATA:
	//case C.LUA_TTHREAD:
	case C.LUA_TNUMBER:
		switch gkind {
		case reflect.Int:
			v := int(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Int8:
			v := int8(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Int16:
			v := int16(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Int32:
			v := int32(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Int64:
			v := int64(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil

		case reflect.Uint:
			v := uint(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Uint8:
			v := uint8(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Uint16:
			v := uint16(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Uint32:
			v := uint32(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil
		case reflect.Uint64:
			v := uint64(C.lua_tointeger(L, lvalue))
			return reflect.ValueOf(v), nil

		case reflect.Float32:
			v := float32(C.lua_tonumber(L, lvalue))
			return reflect.ValueOf(v), nil

		case reflect.Invalid, reflect.Interface, reflect.Float64:
			v := float64(C.lua_tonumber(L, lvalue))
			return reflect.ValueOf(v), nil
		}
	case C.LUA_TSTRING:
		switch gkind {
		case reflect.Invalid, reflect.String, reflect.Interface:
			v := stringFromLua(L, lvalue)
			return reflect.ValueOf(v), nil
		}
	case C.LUA_TTABLE:
		if gkind == reflect.Slice && (*outType).Elem() == typeOfKeyValue {
			return state.luaTableToKeyValues(int(_lvalue))
		}
		if gkind == reflect.Invalid || gkind == reflect.Interface || (outType != nil && *outType == reflect.TypeOf(theNullTable)) {
			tbl := state.NewLuaTable(int(lvalue))
			return reflect.ValueOf(tbl), nil
		}
	case C.LUA_TFUNCTION:
		if gkind == reflect.Invalid || gkind == reflect.Interface || (outType != nil && *outType == reflect.TypeOf(theNullFunction)) {
			fn := state.NewLuaFunction(int(lvalue))
			return reflect.ValueOf(fn), nil
		}
	case C.LUA_TUSERDATA:
		ref := C.clua_getGoRef(L, lvalue)
		if ref != nil {
			obj := (*refGo)(ref).obj
			objType := reflect.TypeOf(obj)
			objValue := reflect.ValueOf(obj)

			if gkind == reflect.Invalid || gkind == reflect.Interface {
				return objValue, nil
			}

			if outType != nil {
				if objType == *outType {
					return objValue, nil
				}
				if objType.Kind() == reflect.Ptr {
					if objType.Elem() == *outType {
						return objValue.Elem(), nil
					}
				}
			}
		}
	}
	return reflect.ValueOf(nil),
		fmt.Errorf("cannot convert from lua-type `%v' to go-type `%v'",
			luaTypeName(ltype), gkind)
}