Esempio n. 1
0
func checkAuth12Headers(user actor.Actor, r *http.Request, headToCheck, signedHeaders string) util.Gerror {
	sig, err := base64.StdEncoding.DecodeString(signedHeaders)
	if err != nil {
		gerr := util.CastErr(err)
		return gerr
	}
	sigSha := sha1.Sum([]byte(headToCheck))
	err = chefcrypto.Auth12HeaderVerify(user.PublicKey(), sigSha[:], sig)
	if err != nil {
		return util.CastErr(err)
	}
	return nil
}
Esempio n. 2
0
func checkAuthHeaders(user actor.Actor, r *http.Request, headToCheck, signedHeaders string) util.Gerror {
	decHead, berr := chefcrypto.HeaderDecrypt(user.PublicKey(), signedHeaders)

	if berr != nil {
		gerr := util.Errorf(berr.Error())
		gerr.SetStatus(http.StatusUnauthorized)
		return gerr
	}
	if string(decHead) != headToCheck {
		gerr := util.Errorf("failed to verify authorization")
		gerr.SetStatus(http.StatusUnauthorized)
		return gerr
	}

	return nil
}
Esempio n. 3
0
// LogEvent writes an event of the action type, performed by the given actor,
// against the given object.
func LogEvent(doer actor.Actor, obj util.GoiardiObj, action string) error {
	if !config.Config.LogEvents {
		logger.Debugf("Not logging this event")
		return nil
	}
	logger.Debugf("Logging event")

	var actorType string
	if doer.IsUser() {
		actorType = "user"
	} else {
		actorType = "client"
	}
	le := new(LogInfo)
	le.Action = action
	le.Actor = doer
	le.ActorType = actorType
	le.ObjectName = obj.GetName()
	le.ObjectType = reflect.TypeOf(obj).String()
	le.Time = time.Now()
	extInfo, err := datastore.EncodeToJSON(obj)
	if err != nil {
		return err
	}
	le.ExtendedInfo = extInfo
	actorInfo, err := datastore.EncodeToJSON(doer)
	if err != nil {
		return err
	}
	le.ActorInfo = actorInfo
	if config.Config.SerfEventAnnounce {
		qle := make(map[string]interface{}, 4)
		qle["time"] = le.Time
		qle["action"] = le.Action
		qle["object_type"] = le.ObjectType
		qle["object_name"] = le.ObjectName
		go serfin.SendEvent("log-event", qle)
	}

	if config.UsingDB() {
		return le.writeEventSQL()
	}
	return le.writeEventInMem()
}
Esempio n. 4
0
// LogEvent writes an event of the action type, performed by the given actor,
// against the given object.
func LogEvent(doer actor.Actor, obj util.GoiardiObj, action string) error {
	if !config.Config.LogEvents {
		logger.Debugf("Not logging this event")
		return nil
	}
	logger.Debugf("Logging event")

	var actorType string
	if doer.IsUser() {
		actorType = "user"
	} else {
		actorType = "client"
	}
	le := new(LogInfo)
	le.Action = action
	le.Actor = doer
	le.ActorType = actorType
	le.ObjectName = obj.GetName()
	le.ObjectType = reflect.TypeOf(obj).String()
	le.Time = time.Now()
	extInfo, err := datastore.EncodeToJSON(obj)
	if err != nil {
		return err
	}
	le.ExtendedInfo = extInfo
	actorInfo, err := datastore.EncodeToJSON(doer)
	if err != nil {
		return err
	}
	le.ActorInfo = actorInfo

	if config.UsingDB() {
		return le.writeEventSQL()
	}
	return le.writeEventInMem()
}