Esempio n. 1
0
func (l *TextInstanceList) repackImage() (err error) {
	var (
		newImage *sprites.PackedSheet
		instance *render.Instance
		sprite   *sprites.Sprite
	)
	if glog.V(1) {
		glog.Info("Repacking image")
	}
	newImage = sprites.NewPackedSheet(
		l.sheet.Width,
		l.sheet.Height,
	)
	instance = l.Head()
	for instance != nil {
		if err = newImage.Copy(instance.Key, l.sheet); err != nil {
			return
		}
		if sprite, err = newImage.Sheet.Sprite(instance.Key); err != nil {
			return
		}
		instance.Frame = sprite.Index()
		instance.MarkChanged()
		instance = instance.Next()
	}
	l.sheet = newImage
	if err = l.generateTexture(); err != nil {
		return
	}
	if glog.V(1) {
		glog.Info("Done repacking")
	}
	return
}
Esempio n. 2
0
func NewTextInstanceList(cfg Config) *TextInstanceList {
	return &TextInstanceList{
		InstanceList: render.NewInstanceList(),
		cfg:          cfg,
		sheet: sprites.NewPackedSheet(
			cfg.TextureWidth,
			cfg.TextureHeight,
		),
	}
}