Esempio n. 1
0
func updateUptime(p *ui.Par) {
	for {
		<-time.After(2 * daemon.Delay)
		ut, _ := daemon.Uptime()
		p.Text = ut.String()
		ui.Render(ui.Body)
	}
}
Esempio n. 2
0
func main() {
	err := ui.Init()
	fmt.Println(daemon.UpSince())
	if err != nil {
		fmt.Println("Could not initialise UI")
	}
	defer ui.Close()

	ut, _ := daemon.Uptime()
	p := ui.NewPar(ut.String())
	p.Height = 3
	p.Width = 50
	p.TextFgColor = ui.ColorWhite
	p.Border.Label = "Uptime"
	p.Border.FgColor = ui.ColorCyan

	g0 := ui.NewGauge()
	g0.Percent = 40
	g0.Width = 50
	g0.Height = 3
	g0.Border.Label = "Memory"
	g0.BarColor = ui.ColorRed
	g0.Border.FgColor = ui.ColorWhite
	g0.Border.LabelFgColor = ui.ColorCyan

	g2 := ui.NewGauge()
	g2.Percent = 60
	g2.Width = 50
	g2.Height = 3
	g2.PercentColor = ui.ColorBlue
	g2.Y = 3
	g2.Border.Label = "CPU"
	g2.BarColor = ui.ColorYellow
	g2.Border.FgColor = ui.ColorWhite

	ui.Body.AddRows(ui.NewRow(ui.NewCol(6, 0, g0), ui.NewCol(6, 0, p)),
		ui.NewRow(ui.NewCol(6, 0, g2)))
	ui.Body.Align()
	ui.Render(ui.Body)
	go updateMemCPU(g2, g0)
	go updateUptime(p)
	<-ui.EventCh()
}