Esempio n. 1
0
func (b *BarContainer) redrawAll(moveUp int) {
	c, _ := curse.New()

	newHistory := make(map[int]string)
	for line, printed := range b.history {
		newHistory[line+moveUp] = printed
		c.Move(1, line)
		c.EraseCurrentLine()
		c.Move(1, line+moveUp)
		c.EraseCurrentLine()
		fmt.Print(printed)
	}
	b.history = newHistory
	c.Move(c.StartingPosition.X, c.StartingPosition.Y)
}
Esempio n. 2
0
func (p *ProgressBar) Update(progress int) {
	bar := make([]string, p.Width)

	// avoid division by zero errors on non-properly constructed progressbars
	if p.Width == 0 {
		p.Width = 1
	}
	if p.Total == 0 {
		p.Total = 1
	}
	justGotToFirstEmptySpace := true
	for i, _ := range bar {
		if float32(progress)/float32(p.Total) > float32(i)/float32(p.Width) {
			bar[i] = string(p.Fill)
		} else {
			bar[i] = string(p.Empty)
			if justGotToFirstEmptySpace {
				bar[i] = string(p.Head)
				justGotToFirstEmptySpace = false
			}
		}
	}

	percent := ""
	if p.ShowPercent {
		asInt := int(100 * (float32(progress) / float32(p.Total)))
		padding := ""
		if asInt < 10 {
			padding = "  "
		} else if asInt < 99 {
			padding = " "
		}
		percent = padding + strconv.Itoa(asInt) + "% "
	}

	timeElapsed := ""
	if p.ShowTimeElapsed {
		timeElapsed = " " + prettyTime(time.Since(p.StartTime))
	}

	// record where we are, jump to the progress bar, update it, jump back
	c, _ := curse.New()
	c.Move(1, p.Line)
	c.EraseCurrentLine()
	fmt.Printf("\r%s %s%c%s%c%s", p.Prepend, percent, p.LeftEnd, strings.Join(bar, ""), p.RightEnd, timeElapsed)
	c.Move(c.StartingPosition.X, c.StartingPosition.Y)
}