Esempio n. 1
0
func ipToSocksAddr(family int, ip net.IP, port int, zone string) (unix.Sockaddr, error) {
	switch family {
	case unix.AF_INET:
		if len(ip) == 0 {
			ip = net.IPv4zero
		}
		if ip = ip.To4(); ip == nil {
			return nil, net.InvalidAddrError("non-IPv4 address")
		}
		sa := new(unix.SockaddrInet4)
		for i := 0; i < net.IPv4len; i++ {
			sa.Addr[i] = ip[i]
		}
		sa.Port = port
		return sa, nil
	case unix.AF_INET6:
		if len(ip) == 0 {
			ip = net.IPv6zero
		}
		// IPv4 callers use 0.0.0.0 to mean "announce on any available address".
		// In IPv6 mode, Linux treats that as meaning "announce on 0.0.0.0",
		// which it refuses to do.  Rewrite to the IPv6 unspecified address.
		if ip.Equal(net.IPv4zero) {
			ip = net.IPv6zero
		}
		if ip = ip.To16(); ip == nil {
			return nil, net.InvalidAddrError("non-IPv6 address")
		}
		sa := new(unix.SockaddrInet6)
		for i := 0; i < net.IPv6len; i++ {
			sa.Addr[i] = ip[i]
		}
		sa.Port = port
		sa.ZoneId = uint32(zoneToInt(zone))
		return sa, nil
	}
	return nil, net.InvalidAddrError("unexpected socket family")
}
Esempio n. 2
0
func tcpAddrToSockaddr(addr string) (sa unix.Sockaddr, err error) {
	if len(addr) > 0 && addr[0] == ':' {
		addr = "0.0.0.0" + addr
	}
	tcpAddr, err := net.ResolveTCPAddr("tcp", addr)

	if err != nil {
		return
	}
	if ip := tcpAddr.IP.To4(); ip != nil {
		sa := new(unix.SockaddrInet4)
		sa.Port = tcpAddr.Port
		copy(sa.Addr[:], ip)
		return sa, nil
	} else if ip := tcpAddr.IP.To16(); ip != nil {
		sa := new(unix.SockaddrInet6)
		sa.Port = tcpAddr.Port
		copy(sa.Addr[:], ip)
		sa.ZoneId = uint32(zoneToInt(tcpAddr.Zone))
		return sa, nil
	}
	return nil, net.InvalidAddrError("unknown address")
}
Esempio n. 3
0
func main() {
	fmt.Println("Listening on port :", port)
	counter := new(connCounter)

	// create socket
	fd, err := unix.Socket(unix.AF_INET, unix.SOCK_STREAM, 0)
	if err != nil {
		log.Fatal("socket-error: ", err)
	}

	// sa struct
	sa := new(unix.SockaddrInet4)
	sa.Port = 9090

	// bind
	err = unix.Bind(fd, sa)
	if err != nil {
		log.Fatal("bind: ", err)
	}

	// listen
	err = unix.Listen(fd, 3)
	if err != nil {
		log.Fatal("listen: ", err)
	}

	for {
		connInfo := new(connection)
		// accept connection, discard SA struct
		newFd, _, err := unix.Accept(fd)
		connInfo.fd = newFd
		if err != nil {
			log.Fatal("accept: ", err)
		}

		// client reads until closes, adding
		// a gorutine allows dealing with more
		// requests.
		counter.mu.Lock()
		counter.num += 1
		counter.mu.Unlock()
		fmt.Println("Number of connections: ", counter.num)
		go func(c *connection, counter *connCounter) {
			fmt.Printf("Conn.fd=%d\n", c.fd)
			for {
				// read
				c.buf = make([]byte, 50)
				n, err := unix.Read(c.fd, c.buf)
				if err != nil {
					log.Fatal("read: ", err)
				}

				fmt.Printf("Read: %d Value: %s\n", n, string(c.buf[0:n]))

				// close
				if string(c.buf[0:5]) == "close" {
					_, err = unix.Write(c.fd, []byte(`Bye bye buddy`))
					if err != nil {
						log.Fatal("close: ", err)
					}

					err = unix.Close(c.fd)
					if err != nil {
						log.Fatal("close: ", err)
					}
					counter.mu.Lock()
					counter.num = counter.num - 1
					counter.mu.Unlock()
					return
				}
			}
		}(connInfo, counter)
	}
}