Esempio n. 1
0
func terminateProcessLoop(process syscall.Handle) error {
	for waitResult := uint32(syscall.WAIT_TIMEOUT); waitResult == syscall.WAIT_TIMEOUT; {
		syscall.TerminateProcess(process, 0)
		waitResult, _ = syscall.WaitForSingleObject(process, 100)
	}
	return nil
}
Esempio n. 2
0
func (sub *Subprocess) BottomHalf(d *SubprocessData, sig chan *SubprocessResult) {
	hProcess := d.platformData.hProcess
	hJob := d.platformData.hJob
	result := &SubprocessResult{}
	var waitResult uint32
	waitResult = syscall.WAIT_TIMEOUT

	var runState runningState

	for result.SuccessCode == 0 && waitResult == syscall.WAIT_TIMEOUT {
		waitResult, _ = syscall.WaitForSingleObject(hProcess, uint32(sub.TimeQuantum.Nanoseconds()/1000000))
		if waitResult != syscall.WAIT_TIMEOUT {
			break
		}

		_ = UpdateProcessTimes(&d.platformData, result, false)
		if sub.MemoryLimit > 0 {
			UpdateProcessMemory(&d.platformData, result)
		}

		runState.Update(sub, result)
	}

	switch waitResult {
	case syscall.WAIT_OBJECT_0:
		_ = syscall.GetExitCodeProcess(hProcess, &result.ExitCode)

	case syscall.WAIT_TIMEOUT:
		for waitResult == syscall.WAIT_TIMEOUT {
			syscall.TerminateProcess(hProcess, 0)
			waitResult, _ = syscall.WaitForSingleObject(hProcess, 100)
		}
	}

	_ = UpdateProcessTimes(&d.platformData, result, true)
	UpdateProcessMemory(&d.platformData, result)

	syscall.CloseHandle(hProcess)
	if hJob != syscall.InvalidHandle {
		syscall.CloseHandle(hJob)
	}

	sub.SetPostLimits(result)
	for _ = range d.startAfterStart {
		err := <-d.bufferChan
		if err != nil {
			log.Error(err)
		}
	}

	if d.stdOut.Len() > 0 {
		result.Output = d.stdOut.Bytes()
	}
	if d.stdErr.Len() > 0 {
		result.Error = d.stdErr.Bytes()
	}

	sig <- result
}
Esempio n. 3
0
// Signal sends a signal to the Process.
func (p *Process) Signal(sig Signal) Error {
	switch sig.(UnixSignal) {
	case SIGKILL:
		e := syscall.TerminateProcess(syscall.Handle(p.handle), 1)
		return NewSyscallError("TerminateProcess", e)
	}
	return Errno(syscall.EWINDOWS)
}
Esempio n. 4
0
func terminateProcess(pid, exitcode int) error {
	h, e := syscall.OpenProcess(syscall.PROCESS_TERMINATE, false, uint32(pid))
	if e != nil {
		return NewSyscallError("OpenProcess", e)
	}
	defer syscall.CloseHandle(h)
	e = syscall.TerminateProcess(h, uint32(exitcode))
	return NewSyscallError("TerminateProcess", e)
}
Esempio n. 5
0
// killProcess terminates a given pid using TerminateProcess.
func killProcess(pid uint32) error {
	handle, err := syscall.OpenProcess(syscall.PROCESS_TERMINATE, false /* inheritHandle */, pid)
	if err != nil {
		return err
	}
	defer syscall.CloseHandle(handle)

	log.VV("TerminateProcess(%v) with handle %v", pid, handle)
	return syscall.TerminateProcess(handle, 1)
}
Esempio n. 6
0
// Signal sends a signal to the Process.
func (p *Process) Signal(sig Signal) error {
	if p.done {
		return errors.New("os: process already finished")
	}
	if us, ok := sig.(UnixSignal); ok && us == syscall.SIGKILL {
		e := syscall.TerminateProcess(syscall.Handle(p.handle), 1)
		return NewSyscallError("TerminateProcess", e)
	}
	return syscall.Errno(syscall.EWINDOWS)
}
func (p *Process) signal(sig Signal) error {
	if p.done {
		return errors.New("os: process already finished")
	}
	if sig == Kill {
		e := syscall.TerminateProcess(syscall.Handle(p.handle), 1)
		return NewSyscallError("TerminateProcess", e)
	}
	// TODO(rsc): Handle Interrupt too?
	return syscall.Errno(syscall.EWINDOWS)
}
Esempio n. 8
0
// Signal sends a signal to the Process.
func (p *Process) Signal(sig Signal) error {
	if p.done {
		return errors.New("os: process already finished")
	}
	switch sig.(UnixSignal) {
	case SIGKILL:
		e := syscall.TerminateProcess(syscall.Handle(p.handle), 1)
		return NewSyscallError("TerminateProcess", e)
	}
	return Errno(syscall.EWINDOWS)
}
Esempio n. 9
0
// Kill kills the process.
func (dbp *Process) Kill() error {
	if dbp.exited {
		return nil
	}
	if !dbp.Threads[dbp.Pid].Stopped() {
		return errors.New("process must be stopped in order to kill it")
	}
	// TODO: Should not have to ignore failures here,
	// but some tests appear to Kill twice causing
	// this to fail on second attempt.
	_ = syscall.TerminateProcess(dbp.os.hProcess, 1)
	dbp.exited = true
	return nil
}
Esempio n. 10
0
func killProcess(pid int) error {
	const PROCESS_TERMINATE = 0x0001
	const da = syscall.STANDARD_RIGHTS_READ |
		syscall.PROCESS_QUERY_INFORMATION | syscall.SYNCHRONIZE | PROCESS_TERMINATE
	h, e := syscall.OpenProcess(da, false, uint32(pid))
	if e != nil {
		return os.NewSyscallError("OpenProcess", e)
	}
	defer syscall.CloseHandle(h)

	e = syscall.TerminateProcess(h, 1)
	if nil != e {
		return os.NewSyscallError("TerminateProcess", e)
	}
	return nil
}
func killProcess(pid int, handlePtr uintptr) {
	syscall.TerminateProcess(syscall.Handle(handlePtr), 0)
}