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websocketd

websocketd is a small command line tool that will wrap an existing command line interface program, and allow it to be accessed via a WebSocket. It provides a quick mechanism for allowing web-applications to interact with existing command line tools.

WebSocket servers can now be built very easily. So long as you can write an executable program that reads STDIN and writes STDOUT, you can build a WebSocket server. Do it in Python, Ruby, Perl, Bash, .NET, C, Go, PHP, Java, Clojure, Scala, Groovy, Expect, Awk, VBScript, Haskell, Lua, Rwhatever! No networking libraries necessary.

Details

Upon startup, websocketd will start a WebSocket server on the specified port, and listen for connections.

Upon a connection, it will fork the appropriate process, and disconnect the process when the WebSocket connection closes (and vice-versa).

Any message sent from the WebSocket client will be piped to the process STDIN stream, followed by a \n newline.

Any text printed by the process to STDOUT shall be sent as a WebSocket message whenever a \n newline is encountered.

Download

Download for Linux, OS X and Windows

Quickstart

To get started, we'll create a WebSocket endpoint that will accept connections, then send back messages, counting to 10 with 1 second pause between each one, before disconnecting.

To show how simple it is, let's do it in Bash!

count.sh:

#!/bin/bash
for COUNT in $(seq 1 10); do
  echo $COUNT
  sleep 1
done

Before turning it into a WebSocket server, let's test it from the command line. The beauty of websocketd is servers work equally well on the command line, or in shell scripts, as they do in the server - with no modifications required.

$ chmod +x count.sh
$ ./count.sh
1
2
3
4
5
6
7
8
9
10

Now let's turn it into a WebSocket server:

$ websocketd --port=8080 ./count.sh

Finally, let's create a web-page that to test it.

count.html:

<!DOCTYPE html>
<pre id="log"></pre>
<script>
  // helper function: log message to screen
  function log(msg) {
    document.getElementById('log').innerText += msg + '\n';
  }

  // setup websocket with callbacks
  var ws = new WebSocket('ws://localhost:8080/');
  ws.onopen = function() {
    log('CONNECT');
  };
  ws.onclose = function() {
    log('DISCONNECT');
  };
  ws.onmessage = function(event) {
    log('MESSAGE: ' + event.data);
  };
</script>

Open this page in your web-browser. It will even work if you open it directly from disk using a file:// URL.

User Manual

More documentation in the user manual

=======

About

Like inetd, but for WebSockets. Turn any application that uses STDIO/STDOUT into a WebSocket server.

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