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biomed

A Minecraft Biome Editor.

Usage

Open your World. If biomed is able to find your savegame directory, you can use File > Open World, otherwise you can use File > Open and manually select the region directory of your map.

You can toggle between the biome view and a map view by clicking Show Biomes in the sidebar.

Select the tool and biome you want to use in the sidebar (Fill or Draw) and click on the map area to use the tool.

Use the middle mouse button to move around in your map.

If you want biomed to fix snow and ice (melt away for warm biomes, add for cold ones), click Fix Snow/Ice in the sidebar.

If you are done, click File > Save.

WARNING

Although everything seems to work, please make a backup of your maps, just in case.

Precompiled versions

Dependencies / System Requirements

You need a recent version of GTK 2.x. If you are on Linux, you probably already have it installed (if not, you should be able to find it in your package manager). For Windows you need the GTK all in one bundle, unpack all *.dll files from the bin directory in the directory that contains biomed.exe.

biomed works on Linux and Windows. It also should work on Mac OSX, but since I do not own a Mac, I can't test it.

Compiling

Linux

You will need Go (1.1 or greater) and the development files for GTK 2.x. Both should be available from your package manager.

Create a directory that contains the directories bin, src and pkg and set the GOPATH environment variable to that directory.

Then compiling is done by running: go get github.com/silvasur/biomed

Windows

Install Go (1.1 or greater) from golang.org.

Create a directory that contains the directories bin, src and pkg and set the GOPATH environment variable to that directory.

Follow these instructions for installing go-gtk: http://stackoverflow.com/questions/16999498/how-to-set-up-gtk-for-go/17042596#17042596

Then compiling is done by running: go get github.com/silvasur/biomed

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A Minecraft Biome Editor

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