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Font Stash: Dynamic font glyph cache for OpenGL

This library was ported from C to Go.

Font Stash enables easy string rendering in OpenGL applications. It supports truetype fonts and UTF-8 encoded localized strings. All glyphs are cached in OpenGL texture atlases. Font rasterization is done using Sean Barrett's stb_truetype.h.

Font Stash was originally created and published by Mikko Mononen.

Installation

Install using the "go get" command:

go get github.com/gonutz/fontstash.go/fontstash

Documentation

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A dynamic font glyph cache for OpenGL ported to golang.

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