コード例 #1
0
ファイル: login_window.go プロジェクト: ibmendoza/nsq-client
func NewLoginWindow() {
	walk.SetPanicOnError(true)
	myWindow, _ := walk.NewMainWindow()
	mw := &LoginWindow{MainWindow: myWindow}
	//mw.SetLayout(walk.NewVBoxLayout())
	mw.SetTitle("nsq client")

	userLabel, _ := walk.NewLabel(mw)
	userLabel.SetText("用户名:")
	userLabel.SetX(20)
	userLabel.SetY(10)
	userLabel.SetSize(walk.Size{40, 20})

	userEdit, _ := walk.NewLineEdit(mw)
	userEdit.SetReadOnly(false)
	userEdit.SetX(70)
	userEdit.SetY(10)
	userEdit.SetSize(walk.Size{200, 20})
	userEdit.KeyDown().Attach(mw.onKeyDown)
	mw.userEdit = userEdit

	pwdLabel, _ := walk.NewLabel(mw)
	pwdLabel.SetText("密码:")
	pwdLabel.SetX(20)
	pwdLabel.SetY(40)
	pwdLabel.SetSize(walk.Size{40, 20})

	pwdEdit, _ := walk.NewLineEdit(mw)
	pwdEdit.SetReadOnly(false)
	pwdEdit.SetX(70)
	pwdEdit.SetY(40)
	pwdEdit.SetSize(walk.Size{200, 20})
	pwdEdit.KeyDown().Attach(mw.onKeyDown)
	mw.pwdEdit = pwdEdit

	loginBtn, _ := walk.NewPushButton(mw)
	loginBtn.SetText("登陆")
	loginBtn.SetX(120)
	loginBtn.SetY(70)
	loginBtn.SetSize(walk.Size{60, 30})
	loginBtn.Clicked().Attach(mw.loginBtn_OnClick)
	mw.loginBtn = loginBtn

	mw.Show()
	mw.userEdit.SetFocus()
	mw.SetMinMaxSize(walk.Size{300, 150}, walk.Size{})
	mw.SetSize(walk.Size{300, 150})
	mw.Run()
	os.Exit(0)
}
コード例 #2
0
ファイル: master_ui.go プロジェクト: CodyGuo/Go-Cody
func (mw *MyWindow) init() (err error) {
	mw.SetMinimizeBox(true)
	mw.SetMaximizeBox(false)
	mw.SetFixedSize(true)

	mw.MainWindow, _ = walk.NewMainWindow()
	succeeded := false
	defer func() {
		if !succeeded {
			mw.Dispose()
		}
	}()

	mw.SetClientSize(walk.Size{260, 160})

	mw.SetTitle("主窗体")

	mw.ui.SecTitileLb, _ = walk.NewLabel(mw)
	mw.ui.SecTitileLb.SetText("子窗体:")
	mw.ui.SecTitileLb.SetBounds(walk.Rectangle{10, 50, 50, 20})

	mw.ui.SecTitileLe, _ = walk.NewLineEdit(mw)
	mw.ui.SecTitileLe.SetBounds(walk.Rectangle{60, 50, 160, 20})
	mw.ui.SecTitileLe.SetWidth(150)

	mw.ui.CreateBtn, _ = walk.NewPushButton(mw)
	mw.ui.CreateBtn.SetText("生成子窗体")
	mw.ui.CreateBtn.SetBounds(walk.Rectangle{90, 100, 75, 25})

	succeeded = true

	return nil
}
コード例 #3
0
ファイル: label.go プロジェクト: bonyz/walk
func (l Label) Create(builder *Builder) error {
	w, err := walk.NewLabel(builder.Parent())
	if err != nil {
		return err
	}

	return builder.InitWidget(l, w, func() error {
		if l.AssignTo != nil {
			*l.AssignTo = w
		}

		return nil
	})
}
コード例 #4
0
ファイル: Label.go プロジェクト: joy999/walkwrap
func NewLinkLabel(parent walk.Container, txt string, w, h, x, y int) *LinkLabel {
	ll := new(LinkLabel)
	ll.Label, _ = walk.NewLabel(parent)

	font, _ := walk.NewFont("微软雅黑", 9, walk.FontUnderline)
	ll.Label.SetFont(font)

	ll.Label.SetText(txt)
	ll.Label.SetWidth(w)
	ll.Label.SetHeight(h)
	ll.Label.SetX(x)
	ll.Label.SetY(y)

	return ll
}
コード例 #5
0
ファイル: Label.go プロジェクト: joy999/walkwrap
func NewLabel(parent walk.Container, txt string, w, h, x, y int) *Label {
	ll := new(Label)
	ll.Label, _ = walk.NewLabel(parent)

	font, _ := walk.NewFont("微软雅黑", 9, 0)
	ll.Label.SetFont(font)
	//WS_EX_TRANSPARENT
	ll.Label.SetText(txt)
	ll.Label.SetWidth(w)
	ll.Label.SetHeight(h)
	ll.Label.SetX(x)
	ll.Label.SetY(y)

	//win.SetWindowLongPtr(ll.Label.Handle(), win.GWL_EXSTYLE, win.WS_EX_TRANSPARENT)

	return ll
}
コード例 #6
0
ファイル: label.go プロジェクト: etel/walk
func (l Label) Create(parent walk.Container) error {
	w, err := walk.NewLabel(parent)
	if err != nil {
		return err
	}

	return InitWidget(l, w, func() error {
		if err := w.SetText(l.Text); err != nil {
			return err
		}

		if l.AssignTo != nil {
			*l.AssignTo = w
		}

		return nil
	})
}
コード例 #7
0
ファイル: child_ui.go プロジェクト: CodyGuo/Go-Cody
func (dlg *DlgChild) init(owner walk.Form, title string) (err error) {
	dlg.Dialog, _ = walk.NewDialogWithFixedSize(nil)
	succeeded := false
	defer func() {
		if !succeeded {
			dlg.Dispose()
		}
	}()

	dlg.SetClientSize(walk.Size{220, 110})

	dlg.SetTitle("子窗体 - " + title)

	dlg.ui.NameLb, _ = walk.NewLabel(dlg)
	dlg.ui.NameLb.SetText("子窗体名字: " + title)
	dlg.ui.NameLb.SetBounds(walk.Rectangle{30, 40, 180, 30})

	succeeded = true

	return nil
}
コード例 #8
0
ファイル: main.go プロジェクト: hemaolong/Rabbit
func (mw *MainWindow) initPoseInfo() {
	if modelItem == nil {
		return
	}

	model := modelItem.img
	if model == nil {
		return
	}
	// Get the pose count
	poseCnt := 1
	x := model.Bounds().Min.X
	y := model.Bounds().Min.Y
	w := model.Bounds().Dx()
	h := model.Bounds().Dy()
	for i := 2; i < POSE_CNT_MAX; i++ {
		sh := h / i
		for j := 1; j < i; j++ {
			beginY := sh * j
			// Erase the boundary by 1 pix to handel the neighbor pix
			for z := 1; z < w-1; z++ {
				_, _, _, a := model.At(x+z, y+beginY).RGBA()
				if a != 0 {
					_, _, _, la := model.At(x+z-1, y+beginY).RGBA()
					_, _, _, ra := model.At(x+z+1, y+beginY).RGBA()
					_, _, _, ta := model.At(x+z, y+beginY-1).RGBA()
					_, _, _, da := model.At(x+z, y+beginY+1).RGBA()
					if la != 0 && ra != 0 && ta != 0 && da != 0 {
						fmt.Println("Pose alpha:", x+z, y+beginY, a)
						goto nextPose
					}
				}
			}
		}
		poseCnt = i
		break

	nextPose:
	}

	fmt.Println("Pose count: ", poseCnt)

	// Init the pose list
	imageW = w / int(mw.uiFrameCnt.Value())
	imageH = h / poseCnt

	mw.resetImageList()
	boundary = image.Rect(0, 0, imageW, imageH)
	tmpBound := boundary
	// Read all png images
	for i := 0; i < poseCnt; i++ {
		for j := 0; j < int(mw.uiFrameCnt.Value()); j++ {
			deltaX := imageW * j
			deltaY := imageH * i
			tmpBound = boundary.Add(image.Point{deltaX, deltaY})

			newImg := new(ImageItem)
			newImg.fname = ""
			newImg.img = modelItem.img.SubImage(tmpBound).(ImageExt)
			newImg.bm, _ = walk.NewBitmapFromImage(newImg.img)

			imgList = append(imgList, newImg)
		}
	}

}

/*
func (mw *MainWindow) onUiSetFrameCnt() {
	if modelItem == nil {
		return
	}

	// imageW = modelItem.img.Bounds().Dx()
	// imageH = modelItem.img.Bounds().Dy()

	// poseCnt := mw.getPoseCnt()
	playPose = int(mw.uiPlayPose.Value())
	mw.setImageSize()
}*/

func (mw *MainWindow) refreshToolBar(mode int) {
	mw.uiConvirm.SetEnabled(false)
	mw.uiComposeAction.SetEnabled(false)
	mw.uiPoseCnt.SetEnabled(false)

	mw.mode = mode
	mw.uiFrameCnt.SetEnabled(false)
	if mw.mode == MODE_INVALID {
		return
	}

	if mw.mode == MODE_PLAY {
		return
	}
	if mw.mode == MODE_COMPOSE {
		mw.uiFrameCnt.SetEnabled(true)
		mw.uiComposeAction.SetEnabled(true)
	}
}

func (mw *MainWindow) getPoseInfo() (int, int) {
	totalFrame := len(imgList)
	poseCnt := mw.getPoseCnt()

	if poseCnt >= totalFrame {
		return 1, totalFrame
	}
	if totalFrame%poseCnt != 0 {
		return 1, totalFrame
	}
	return poseCnt, totalFrame / poseCnt
}

func (mw *MainWindow) composeImg(fullname string) {
	poseCnt, frame := mw.getPoseInfo()
	if frame == 0 {
		return
	}

	sw := boundary.Dx()
	sh := boundary.Dy() + yBoundAdd

	//var rgba bool
	_newBound := image.Rect(0, 0, sw*frame, sh*poseCnt)
	// No need to check the source image type.
	var result draw.Image
	firstImg := imgList[0].img
	switch firstImg.(type) {
	case *image.RGBA:
		result = image.NewRGBA(_newBound)
	case *image.RGBA64:
		result = image.NewRGBA64(_newBound)
	case *image.NRGBA:
		result = image.NewNRGBA(_newBound)
	case *image.NRGBA64:
		result = image.NewNRGBA64(_newBound)
	default:
		fmt.Println("image type: ", reflect.TypeOf(firstImg))
		println("Unsupported image type")
		return
	}
	// Compress to RGBA32, Stride
	// result := image.NewRGBA(_newBound)
	// result.Stride = result.Bounds().Dx()

	singleBound := image.Rect(0, 0, sw, sh)
	for i, _img := range imgList {
		_subImg := _img.img.SubImage(boundary)
		col := i % frame
		row := i / frame
		drawBound := singleBound.Add(image.Point{sw * col, sh * row})
		draw.Draw(result, drawBound, _subImg, _subImg.Bounds().Min, draw.Src)
	}
	// Modify stride
	// fmt.Println("Stride ", result.Stride)

	f, err := os.OpenFile(fullname, os.O_RDWR|os.O_CREATE, os.ModePerm)
	if err != nil {
		panic(err)
		return
	}
	defer f.Close()

	f.Truncate(0)
	// buf := bufio.NewWriterSize(f, 1024 * 1000)
	buf := bufio.NewWriter(f)
	png.Encode(buf, result)
}

func setIcon(ui *walk.Action, fname string) {
	fpath := "./img/" + fname
	_, err := os.Stat(fpath)
	if err != nil {
		fmt.Println(err)
		return
	}
	img, _ := walk.NewBitmapFromFile(fpath)
	ui.SetImage(img)
}

func (mw *MainWindow) initMenu() {
	fileMenu, _ := walk.NewMenu()
	fileMenuAction, _ := mw.Menu().Actions().AddMenu(fileMenu)
	fileMenuAction.SetText("&File")

	imageList, _ := walk.NewImageList(walk.Size{TB_H, TB_H}, 0)
	mw.ToolBar().SetImageList(imageList)

	openAction := walk.NewAction()
	setIcon(openAction, "open.png")
	openAction.SetText("&Open")
	openAction.Triggered().Attach(func() { go mw.openImage(MODE_COMPOSE) })
	fileMenu.Actions().Add(openAction)
	mw.ToolBar().Actions().Add(openAction)

	///
	// Load
	loadAction := walk.NewAction()
	setIcon(loadAction, "load.png")
	loadAction.SetText("&Load")
	loadAction.Triggered().Attach(func() { mw.openImage(MODE_PLAY) })
	fileMenu.Actions().Add(loadAction)
	mw.ToolBar().Actions().Add(loadAction)

	helpMenu, _ := walk.NewMenu()
	helpMenuAction, _ := mw.Menu().Actions().AddMenu(helpMenu)
	helpMenuAction.SetText("&Help")

	aboutAction := walk.NewAction()
	helpMenu.Actions().Add(aboutAction)
	aboutAction.SetText("&About")
	aboutAction.Triggered().Attach(func() {
		walk.MsgBox(mw, "About", "Image composer V0.1\nAuthor:heml",
			walk.MsgBoxOK|walk.MsgBoxIconInformation)
	})

	// Image operations
	// Save
	mw.uiComposeAction = walk.NewAction()
	setIcon(mw.uiComposeAction, "save.png")
	mw.uiComposeAction.SetText("&Save")
	mw.uiComposeAction.Triggered().Attach(func() { mw.saveImage() })
	fileMenu.Actions().Add(mw.uiComposeAction)
	mw.ToolBar().Actions().Add(mw.uiComposeAction)

	// Exit
	exitAction := walk.NewAction()
	exitAction.SetText("E&xit")
	exitAction.Triggered().Attach(func() { walk.App().Exit(0) })
	fileMenu.Actions().Add(exitAction)
}

func (mw *MainWindow) initCanvas() {
	for i := 0; i < POSE_CNT_MAX; i++ {
		iv, _ := selfWidget.NewMyImageView(mw)
		mw.imageView[i] = iv
	}
}
func (mw *MainWindow) initOtherBars() {
	sp, _ := walk.NewSplitter(mw)
	sp.SetSize(walk.Size{400, 20})

	lab, _ := walk.NewLabel(sp)
	lab.SetSize(walk.Size{16, 30})
	// lab.SetText("Pose")

	// others
	mw.uiFrameCnt, _ = walk.NewNumberEdit(sp)
	//mw.uiFrameCnt.SetSize(walk.Size{42, TB_H})
	mw.uiFrameCnt.SetRange(1, 100)
	mw.uiFrameCnt.SetDecimals(0)
	mw.uiFrameCnt.SetValue(8)
	mw.uiFrameCnt.SetEnabled(false)
	mw.uiFrameCnt.SetToolTipText(ttPlayPose)

	mw.uiPoseCnt, _ = walk.NewNumberEdit(sp)
	//mw.uiPoseCnt.SetSize(walk.Size{42, TB_H})
	mw.uiPoseCnt.SetRange(1, 100)
	mw.uiPoseCnt.SetValue(1)
	mw.uiPoseCnt.SetDecimals(0)
	mw.uiPoseCnt.SetToolTipText(ttPosCnt)

	mw.uiAddBoundY, _ = walk.NewNumberEdit(sp)
	mw.uiAddBoundY.SetRange(1, 1000)
	mw.uiAddBoundY.SetValue(0)
	mw.uiAddBoundY.SetDecimals(0)
	mw.uiAddBoundY.ValueChanged().Attach(func() {
		yBoundAdd = int(mw.uiAddBoundY.Value())
		if yBoundAdd < -imageH {
			yBoundAdd = -imageH
		}
		if yBoundAdd > (imageH - boundary.Max.Y) {
			yBoundAdd = imageH - boundary.Max.Y
		}
		mw.uiAddBoundY.SetValue(float64(yBoundAdd))
		mw.setImageSize()
	})

	mw.uiConvirm, _ = walk.NewPushButton(sp)
	mw.uiConvirm.SetText("OK")
	mw.uiConvirm.Clicked().Attach(func() {
		// Get some fresh data.
		// mw.onUiSetFrameCnt()
	})

	walk.InitWidget(sp, mw, FREEZEIZE_CLASS,
		winapi.CCS_NORESIZE,
		winapi.WS_EX_TOOLWINDOW|winapi.WS_EX_WINDOWEDGE)
}

func newMainWindow() {
	walk.SetPanicOnError(true)
	mainWnd, _ := walk.NewMainWindow()

	mw := &MainWindow{MainWindow: mainWnd}
	mw.viewGrid = walk.NewGridLayout()
	mw.SetLayout(mw.viewGrid)
	mw.viewGrid.SetRowStretchFactor(GRID_CNT, 2)
	mw.viewGrid.SetColumnStretchFactor(GRID_CNT, 2)
	mw.viewGrid.SetMargins(walk.Margins{6, 28, 2, 6})

	mw.SetTitle("Image composer")

	mw.initMenu()
	mw.initOtherBars()
	mw.initCanvas()

	mw.SetMinMaxSize(walk.Size{800, 600}, walk.Size{})
	mw.SetSize(walk.Size{800, 600})

	mw.refreshToolBar(MODE_INVALID)
	mw.Show()
	mw.Run()
}

func init() {
	walk.MustRegisterWindowClass(FREEZEIZE_CLASS)
	runtime.GOMAXPROCS(2)

	screenW = int(winapi.GetSystemMetrics(winapi.SM_CXSCREEN))
	screenH = int(winapi.GetSystemMetrics(winapi.SM_CYSCREEN))
}

func main() {
	newMainWindow()
}
コード例 #9
0
ファイル: upgrideiMan_ui.go プロジェクト: CodyGuo/Go-Cody
func (mw *MyDialog) init(owner walk.Form) (err error) {
	// 设置最小化
	mw.SetMinimizeBox(true)
	// 禁用最大化
	mw.SetMaximizeBox(false)
	// 设置窗口固定
	mw.SetFixedSize(true)
	// // 设置窗口前置
	// mw.SetWindowPos(true)

	mw.Dialog, err = walk.NewDialog(owner)
	mw.checkError(err)

	succeeded := false
	defer func() {
		if !succeeded {
			mw.Dispose()
		}
	}()

	// 设置主窗体大小
	err = mw.SetClientSize(walk.Size{700, 560})
	mw.checkError(err)

	// 设置主窗体标题
	err = mw.SetTitle("iMan-打包工具   V【" + _VERSION_ + "】")
	mw.checkError(err)

	// 设置
	mw.ui.SettingMenu, _ = walk.NewMenu()
	mw.ui.SettingAction = walk.NewMenuAction(mw.ui.SettingMenu)
	mw.ui.SettingAction.SetText("设置")

	mw.ui.ServerAction = walk.NewAction()
	mw.ui.ServerAction.SetText("服务器")

	mw.ui.SettingMenu.Actions().Add(mw.ui.ServerAction)

	// 帮助
	mw.ui.HelpMenu, _ = walk.NewMenu()
	mw.ui.HelpAction = walk.NewMenuAction(mw.ui.HelpMenu)
	mw.ui.HelpAction.SetText("帮助")

	mw.ui.AboutAction = walk.NewAction()
	mw.ui.AboutAction.SetText("关于")

	mw.ui.HelpMenu.Actions().Add(mw.ui.AboutAction)

	// 菜单配置
	mw.Menu().Actions().Add(mw.ui.SettingAction)
	mw.Menu().Actions().Add(mw.ui.HelpAction)

	// 设置字体和图标
	fountTitle, _ := walk.NewFont("幼圆", 10, walk.FontBold)
	otherFont, _ := walk.NewFont("幼圆", 10, 0)

	// 开始打包
	mw.ui.StartPackingBtn, err = walk.NewPushButton(mw)
	mw.checkError(err)

	mw.ui.StartPackingBtn.SetText("开始打包")

	mw.ui.StartPackingBtn.SetBounds(walk.Rectangle{310, 20, 75, 30})

	// 版本配置
	mw.ui.VersionGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)
	mw.ui.VersionGb.SetTitle("版本配置")
	mw.ui.VersionGb.SetFont(otherFont)

	err = mw.ui.VersionGb.SetBounds(walk.Rectangle{10, 60, 330, 260})
	mw.checkError(err)

	// 版本类型
	mw.ui.VersionTypeLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.VersionTypeLb.SetText("版本类型:")
	mw.ui.VersionTypeLb.SetFont(fountTitle)

	mw.ui.VersionTypeLb.SetBounds(walk.Rectangle{10, 20, 70, 25})

	// 测试版
	mw.ui.VersionTestRadio, err = walk.NewRadioButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.VersionTestRadio.SetText("测试版")

	mw.ui.VersionTestRadio.SetBounds(walk.Rectangle{110, 20, 60, 25})
	mw.ui.VersionTestRadio.SetChecked(true)

	// 正式版
	mw.ui.VersionOffRadio, err = walk.NewRadioButton(mw.ui.VersionGb)
	mw.checkError(err)
	mw.ui.VersionOffRadio.SetText("正式版")

	mw.ui.VersionOffRadio.SetBounds(walk.Rectangle{180, 20, 70, 25})

	// 主版本号
	mw.ui.MasterVersionLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.MasterVersionLb.SetText("主版本号:")
	mw.ui.MasterVersionLb.SetFont(fountTitle)

	mw.ui.MasterVersionLb.SetBounds(walk.Rectangle{10, 60, 70, 25})

	// 主版本号内容
	mw.ui.MasterVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.MasterVersionLe.SetBounds(walk.Rectangle{110, 60, 60, 25})

	// 生成版本号
	mw.ui.PackVersionLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PackVersionLb.SetText("生成版本:")
	mw.ui.PackVersionLb.SetFont(fountTitle)

	mw.ui.PackVersionLb.SetBounds(walk.Rectangle{10, 100, 70, 25})

	// 生成版本号内容
	mw.ui.PackVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PackVersionLe.SetEnabled(false)

	mw.ui.PackVersionLe.SetBounds(walk.Rectangle{110, 100, 140, 25})

	// PC助手
	mw.ui.PcHelperLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PcHelperLb.SetText("PC助手:")
	mw.ui.PcHelperLb.SetFont(fountTitle)

	mw.ui.PcHelperLb.SetBounds(walk.Rectangle{10, 140, 70, 25})

	// PC助手上传路径
	mw.ui.PcHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PcHelperLe.SetBounds(walk.Rectangle{110, 140, 150, 25})

	// PC助手上传按钮
	mw.ui.PcUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PcUploadBtn.SetText("上传")
	mw.ui.PcUploadBtn.SetBounds(walk.Rectangle{270, 140, 50, 25})

	// Android助手
	mw.ui.AndroidHelperLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.AndroidHelperLb.SetText("Android助手:")
	mw.ui.AndroidHelperLb.SetFont(fountTitle)

	mw.ui.AndroidHelperLb.SetBounds(walk.Rectangle{10, 180, 100, 25})

	// Android助手上传路径
	mw.ui.AndroidHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.AndroidHelperLe.SetBounds(walk.Rectangle{110, 180, 150, 25})

	// Android助手上传按钮
	mw.ui.AndUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.AndUploadBtn.SetText("上传")

	mw.ui.AndUploadBtn.SetBounds(walk.Rectangle{270, 180, 50, 25})

	// Web 数据库
	mw.ui.WebSqlLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.WebSqlLb.SetText("Web 数据库:")
	mw.ui.WebSqlLb.SetFont(fountTitle)

	mw.ui.WebSqlLb.SetBounds(walk.Rectangle{10, 220, 90, 25})

	// Web 数据库上传路径
	mw.ui.WebSqlLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.WebSqlLe.SetBounds(walk.Rectangle{110, 220, 150, 25})

	// Web 数据库上传按钮
	mw.ui.WebSqlBtn, err = walk.NewPushButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.WebSqlBtn.SetText("上传")

	mw.ui.WebSqlBtn.SetBounds(walk.Rectangle{270, 220, 50, 25})

	// 打包内容配置
	mw.ui.PackGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)

	mw.ui.PackGb.SetTitle("打包内容配置")
	mw.ui.PackGb.SetFont(otherFont)

	mw.ui.PackGb.SetBounds(walk.Rectangle{355, 60, 335, 260})

	// 全选
	mw.ui.CheckAllLb, err = walk.NewLabel(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.CheckAllLb.SetText("全选:")
	mw.ui.CheckAllLb.SetFont(fountTitle)

	mw.ui.CheckAllLb.SetBounds(walk.Rectangle{10, 20, 55, 25})

	// 全选框
	mw.ui.CheckAllCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)
	mw.ui.CheckAllCb.SetVisible(true)

	mw.ui.CheckAllCb.SetBounds(walk.Rectangle{80, 20, 70, 25})

	// 服务器
	mw.ui.ServerLb, err = walk.NewLabel(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.ServerLb.SetText("服务器:")
	mw.ui.ServerLb.SetFont(fountTitle)

	mw.ui.ServerLb.SetBounds(walk.Rectangle{10, 50, 55, 25})

	// Java Web复选框
	mw.ui.JavaWebCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.JavaWebCb.SetText("Java Web")

	mw.ui.JavaWebCb.SetBounds(walk.Rectangle{80, 50, 80, 25})

	// Web 数据库复选框
	mw.ui.WebSqlCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.WebSqlCb.SetText("Web 数据库")

	mw.ui.WebSqlCb.SetBounds(walk.Rectangle{170, 50, 90, 25})

	// PC助手
	mw.ui.PcHelperCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.PcHelperCb.SetText("PC助手")

	mw.ui.PcHelperCb.SetBounds(walk.Rectangle{80, 90, 60, 25})

	// Android助手
	mw.ui.AndroidHelperCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.AndroidHelperCb.SetText("Android助手")

	mw.ui.AndroidHelperCb.SetBounds(walk.Rectangle{170, 90, 90, 25})

	// 控制器
	mw.ui.ControlLb, err = walk.NewLabel(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.ControlLb.SetText("控制器:")
	mw.ui.ControlLb.SetFont(fountTitle)

	mw.ui.ControlLb.SetBounds(walk.Rectangle{10, 130, 55, 25})

	// Linux knl
	mw.ui.LinuxKnlCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.LinuxKnlCb.SetText("Linux Knl")

	mw.ui.LinuxKnlCb.SetBounds(walk.Rectangle{80, 130, 80, 25})

	// Linux App
	mw.ui.LinuxAppCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.LinuxAppCb.SetText("Linux App")

	mw.ui.LinuxAppCb.SetBounds(walk.Rectangle{170, 130, 80, 25})

	// Linux Ruby
	mw.ui.LinuxRubyCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.LinuxRubyCb.SetText("Linux Ruby")

	mw.ui.LinuxRubyCb.SetBounds(walk.Rectangle{80, 170, 90, 25})

	// 打包日志
	mw.ui.PackLogLb, err = walk.NewLabel(mw)
	mw.checkError(err)

	mw.ui.PackLogLb.SetText("打包日志")
	mw.ui.PackLogLb.SetFont(fountTitle)

	mw.ui.PackLogLb.SetBounds(walk.Rectangle{20, 330, 60, 20})

	// 日志输出
	mw.ui.lv, err = NewLogView(mw)
	mw.checkError(err)

	err = mw.ui.lv.SetBounds(walk.Rectangle{10, 360, 680, 190})
	mw.checkError(err)

	log.SetOutput(mw.ui.lv)

	// img, _ = walk.NewIconFromResourceId(7)
	// mw.ui.browseBtn.SetImage(img)
	// mw.ui.browseBtn.SetImageAboveText(false)
	// mw.ui.browseBtn.SetBackground(bg)

	// reader, _ := os.Open("../../img/folder_add.png")
	// add, _, _ := image.Decode(reader)
	// var img walk.Image
	// img, _ = walk.NewBitmapFromImage(add)

	// mw.ui.browseBtn.SetImage(img)

	// img, _ = walk.NewImageFromFile("../../img/arrow_divide.png")
	// mw.ui.uploadBtn.SetImage(img)

	succeeded = true

	return nil
}
コード例 #10
0
ファイル: upgrideiMan_ui.go プロジェクト: CodyGuo/Go-Cody
func (mw *MyDialog) init(owner walk.Form) (err error) {
	// 设置最小化
	mw.SetMinimizeBox(true)
	// 禁用最大化
	mw.SetMaximizeBox(false)
	// 设置窗口固定
	mw.SetFixedSize(true)

	mw.Dialog, err = walk.NewDialogCody(owner)
	mw.checkError(err)

	succeeded := false
	defer func() {
		if !succeeded {
			mw.Dispose()
		}
	}()

	// 设置主窗体大小
	mw.SetClientSize(walk.Size{376, 287})
	mw.checkError(err)

	// 居中
	mw.SetScreenCenter(true)

	// 设置主窗体在所有窗体之前
	mw.SetForegroundWindow()
	mw.SwitchToThisWindow(true)

	// 设置主窗体标题
	mw.SetTitle("iMan-升级工具   V【" + _VERSION_ + "】")
	mw.checkError(err)

	// 设置上传组合窗体
	mw.ui.uploadGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)

	err = mw.ui.uploadGb.SetTitle("升级包上传")
	mw.checkError(err)

	err = mw.ui.uploadGb.SetBounds(walk.Rectangle{3, 7, 368, 138})
	mw.checkError(err)

	// 升级包
	mw.ui.fileLb, err = walk.NewLabel(mw.ui.uploadGb)
	mw.checkError(err)

	err = mw.ui.fileLb.SetText("升级包:")
	mw.checkError(err)

	err = mw.ui.fileLb.SetBounds(walk.Rectangle{10, 33, 70, 25})
	mw.checkError(err)

	// 上传路径
	mw.ui.fileLe, err = walk.NewLineEdit(mw.ui.uploadGb)
	mw.checkError(err)

	err = mw.ui.fileLe.SetBounds(walk.Rectangle{96, 33, 166, 25})
	mw.checkError(err)

	err = mw.ui.fileLe.SetReadOnly(true)
	mw.checkError(err)

	// 浏览按钮
	mw.ui.browseBtn, err = walk.NewPushButton(mw.ui.uploadGb)
	mw.checkError(err)

	err = mw.ui.browseBtn.SetText("浏览")
	mw.checkError(err)

	err = mw.ui.browseBtn.SetBounds(walk.Rectangle{288, 34, 55, 25})
	mw.checkError(err)

	mw.ui.browseBtn.SetCursor(walk.CursorHand())

	// 服务器IP lb
	mw.ui.ipLb, err = walk.NewLabel(mw.ui.uploadGb)
	mw.checkError(err)

	err = mw.ui.ipLb.SetText("服务器IP:")
	mw.checkError(err)

	err = mw.ui.ipLb.SetBounds(walk.Rectangle{10, 94, 70, 25})
	mw.checkError(err)

	// 服务器IP le
	mw.ui.ipLe, err = walk.NewLineEdit(mw.ui.uploadGb)
	mw.checkError(err)

	err = mw.ui.ipLe.SetBounds(walk.Rectangle{96, 92, 166, 25})
	mw.checkError(err)

	// 控制IP输入长度为15
	mw.ui.ipLe.SetMaxLength(15)

	// 上传按钮
	mw.ui.uploadBtn, err = walk.NewPushButton(mw.ui.uploadGb)
	mw.checkError(err)

	// // // 设置背景
	// color := walk.RGB(0, 255, 0)
	// bg, _ := walk.NewSolidColorBrush(color)
	// mw.SetBackground(bg)
	// mw.ui.uploadBtn.SetBackground(bg)
	// mw.ui.uploadBtn.ImageAboveText()

	err = mw.ui.uploadBtn.SetText("上传")
	mw.checkError(err)

	err = mw.ui.uploadBtn.SetBounds(walk.Rectangle{288, 92, 55, 25})
	mw.checkError(err)

	mw.ui.uploadBtn.SetCursor(walk.CursorHand())

	// 日志
	mw.ui.logLb, err = walk.NewLabel(mw)
	mw.checkError(err)

	err = mw.ui.logLb.SetText("日志")
	mw.checkError(err)

	err = mw.ui.logLb.SetBounds(walk.Rectangle{5, 152, 29, 13})
	mw.checkError(err)

	// 日志输出
	mw.ui.lv, err = NewLogView(mw)
	mw.checkError(err)

	err = mw.ui.lv.SetBounds(walk.Rectangle{6, 172, 365, 106})
	mw.checkError(err)

	log.SetOutput(mw.ui.lv)

	// 设置字体和图标
	fount, _ := walk.NewFont("幼圆", 10, walk.FontBold)
	mw.ui.logLb.SetFont(fount)
	mw.ui.uploadGb.SetFont(fount)

	succeeded = true

	return nil
}
コード例 #11
0
ファイル: main-ui.go プロジェクト: CodyGuo/Go-Cody
func (mw *MyDialog) init(owner walk.Form) (err error) {
	// 设置最小化
	mw.SetMinimizeBox(true)
	// 禁用最大化
	mw.SetMaximizeBox(false)
	// 窗口屏幕居中
	mw.SetFixedSize(true)

	mw.Dialog, err = walk.NewDialog(owner)
	mw.checkError(err)

	succeeded := false
	defer func() {
		if !succeeded {
			mw.Dispose()
		}
	}()

	// 设置主窗体大小
	mw.SetClientSize(walk.Size{600, 450})
	mw.checkError(err)

	// 设置主窗体标题
	mw.SetTitle("邮件群发-by Cody.Guo")
	mw.checkError(err)

	// 设置上传组合窗体
	mw.ui.mailListGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)

	err = mw.ui.mailListGb.SetTitle("发送邮件列表")
	mw.checkError(err)

	err = mw.ui.mailListGb.SetBounds(walk.Rectangle{7, 8, 165, 434})
	mw.checkError(err)

	// 邮件编辑框
	mw.ui.mailListLe, err = walk.NewTextEdit(mw.ui.mailListGb)
	mw.checkError(err)

	err = mw.ui.mailListLe.SetBounds(walk.Rectangle{7, 25, 155, 405})
	mw.checkError(err)

	// 邮件服务器配置
	mw.ui.mailServerGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)
	err = mw.ui.mailServerGb.SetTitle("邮件服务器配置")
	mw.checkError(err)
	err = mw.ui.mailServerGb.SetBounds(walk.Rectangle{185, 8, 405, 113})
	mw.checkError(err)

	// 用户名
	mw.ui.userNameLb, err = walk.NewLabel(mw.ui.mailServerGb)
	mw.checkError(err)
	err = mw.ui.userNameLb.SetText("用户名:")
	mw.checkError(err)
	err = mw.ui.userNameLb.SetBounds(walk.Rectangle{8, 20, 80, 20})
	mw.checkError(err)

	// 用户名编辑框
	mw.ui.userNameLe, err = walk.NewLineEdit(mw.ui.mailServerGb)
	mw.checkError(err)
	mw.ui.userNameLe.SetText(MS.UserName)

	err = mw.ui.userNameLe.SetBounds(walk.Rectangle{110, 20, 150, 20})
	mw.checkError(err)

	// 密码
	mw.ui.passwdLb, err = walk.NewLabel(mw.ui.mailServerGb)
	mw.checkError(err)

	err = mw.ui.passwdLb.SetText("密码:")
	mw.checkError(err)

	err = mw.ui.passwdLb.SetBounds(walk.Rectangle{8, 50, 80, 20})
	mw.checkError(err)

	// 密码编辑框
	mw.ui.passwdLe, err = walk.NewLineEdit(mw.ui.mailServerGb)
	mw.checkError(err)
	mw.ui.passwdLe.SetText(MS.Passwd)

	err = mw.ui.passwdLe.SetBounds(walk.Rectangle{110, 50, 150, 20})
	mw.checkError(err)

	mw.ui.passwdLe.SetPasswordMode(true)

	// SMTP服务器
	mw.ui.smtpLb, err = walk.NewLabel(mw.ui.mailServerGb)
	mw.checkError(err)

	err = mw.ui.smtpLb.SetText("SMTP服务器:")
	mw.checkError(err)

	err = mw.ui.smtpLb.SetBounds(walk.Rectangle{8, 80, 90, 20})
	mw.checkError(err)

	// // SMTP服务器编辑框
	mw.ui.smtpLe, err = walk.NewLineEdit(mw.ui.mailServerGb)
	mw.checkError(err)
	mw.ui.smtpLe.SetText(MS.Smtp)

	err = mw.ui.smtpLe.SetBounds(walk.Rectangle{110, 80, 150, 20})
	mw.checkError(err)

	// PORT 25
	mw.ui.portLe, err = walk.NewLineEdit(mw.ui.mailServerGb)
	mw.checkError(err)

	mw.ui.portLe.SetBounds(walk.Rectangle{270, 80, 30, 20})
	mw.ui.portLe.SetText(MS.Port)

	// 发送配置
	mw.ui.mailContentGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)

	mw.ui.mailContentGb.SetTitle("发送配置")
	err = mw.ui.mailContentGb.SetBounds(walk.Rectangle{185, 135, 405, 187})
	mw.checkError(err)

	// 邮件主题
	mw.ui.mailSubLb, err = walk.NewLabel(mw.ui.mailContentGb)
	mw.checkError(err)

	mw.ui.mailSubLb.SetText("邮件主题:")
	err = mw.ui.mailSubLb.SetBounds(walk.Rectangle{8, 20, 80, 20})
	mw.checkError(err)

	// 邮件主题编辑框
	mw.ui.mailSubLe, err = walk.NewLineEdit(mw.ui.mailContentGb)
	mw.checkError(err)
	mw.ui.mailSubLe.SetText(MS.Subject)

	err = mw.ui.mailSubLe.SetBounds(walk.Rectangle{110, 20, 150, 20})
	mw.checkError(err)

	// 邮件内容
	mw.ui.mailBodyLb, err = walk.NewLabel(mw.ui.mailContentGb)
	mw.checkError(err)

	mw.ui.mailBodyLb.SetText("邮件内容:")
	err = mw.ui.mailBodyLb.SetBounds(walk.Rectangle{8, 50, 80, 20})
	mw.checkError(err)

	// 邮件内容编辑框
	mw.ui.mailBodyLe, err = walk.NewTextEdit(mw.ui.mailContentGb)
	mw.checkError(err)

	mw.ui.mailBodyLe.SetText(MS.Body)

	err = mw.ui.mailBodyLe.SetBounds(walk.Rectangle{110, 50, 280, 100})
	mw.checkError(err)

	// 附件
	mw.ui.mailAdjLb, err = walk.NewLabel(mw.ui.mailContentGb)
	mw.checkError(err)

	mw.ui.mailAdjLb.SetText("附件:")
	err = mw.ui.mailAdjLb.SetBounds(walk.Rectangle{8, 160, 80, 20})
	mw.checkError(err)

	// 附件编辑框
	mw.ui.mailAdjLe, err = walk.NewLineEdit(mw.ui.mailContentGb)
	mw.checkError(err)

	err = mw.ui.mailAdjLe.SetBounds(walk.Rectangle{110, 160, 150, 20})
	mw.checkError(err)

	mw.ui.mailAdjLe.SetText(MS.Adjunct)

	mw.ui.mailAdjLe.SetReadOnly(true)

	// 浏览
	mw.ui.browseBtn, err = walk.NewPushButton(mw.ui.mailContentGb)
	mw.checkError(err)
	mw.ui.browseBtn.SetText("浏览")
	err = mw.ui.browseBtn.SetBounds(walk.Rectangle{270, 155, 35, 30})
	mw.checkError(err)

	// 日志
	mw.ui.logLb, err = walk.NewLabel(mw)
	mw.checkError(err)

	mw.ui.logLb.SetText("日志")

	err = mw.ui.logLb.SetBounds(walk.Rectangle{185, 325, 30, 20})
	mw.checkError(err)

	// 日志输出
	mw.ui.lv, err = NewLogView(mw)
	mw.checkError(err)

	err = mw.ui.lv.SetBounds(walk.Rectangle{185, 345, 405, 70})
	mw.checkError(err)

	log.SetOutput(mw.ui.lv)

	// 发送邮件
	mw.ui.sendBtn, err = walk.NewPushButton(mw)
	mw.checkError(err)

	mw.ui.sendBtn.SetText("开始发送")

	err = mw.ui.sendBtn.SetBounds(walk.Rectangle{350, 420, 80, 30})
	mw.checkError(err)

	// // 设置背景
	// color := walk.RGB(255, 0, 0)
	// bg, _ := walk.NewSolidColorBrush(color)
	// mw.SetBackground(bg)

	// 设置字体和图标
	fount, _ := walk.NewFont("宋体", 11, 0)
	mw.SetFont(fount)
	mw.ui.mailListGb.SetFont(fount)
	mw.ui.mailServerGb.SetFont(fount)
	mw.ui.mailContentGb.SetFont(fount)

	succeeded = true

	return nil
}
コード例 #12
0
ファイル: setting_ui.go プロジェクト: CodyGuo/Go-Cody
func (dlg *DlgServer) init(owner walk.Form) (err error) {
	dlg.Dialog, err = walk.NewDialogWithFixedSize(owner)
	dlg.checkError(err)

	// 读取配置文件
	ConfSer.Read()

	succeeded := false
	defer func() {
		if !succeeded {
			dlg.Dispose()
		}
	}()

	// 设置主窗体大小
	err = dlg.SetClientSize(walk.Size{250, 180})
	dlg.checkError(err)

	// 设置窗体标题
	err = dlg.SetTitle("服务器设置")
	dlg.checkError(err)

	// 设置字体和图标
	fountTitle, _ := walk.NewFont("幼圆", 10, walk.FontBold)
	fountOther, _ := walk.NewFont("幼圆", 10, 0)

	// IP标题
	dlg.ui.IpLb, err = walk.NewLabel(dlg)
	dlg.ui.IpLb.SetText("IP:")
	dlg.ui.IpLb.SetFont(fountTitle)
	dlg.ui.IpLb.SetBounds(walk.Rectangle{30, 20, 60, 20})

	// IP编辑框
	dlg.ui.IpLe, err = walk.NewLineEdit(dlg)
	dlg.ui.IpLe.SetBounds(walk.Rectangle{100, 20, 120, 20})
	dlg.ui.IpLe.SetFont(fountOther)
	dlg.ui.IpLe.SetText(ConfSer.Ip)
	dlg.ui.IpLe.SetMaxLength(15)

	// 用户名标题
	dlg.ui.UserLb, err = walk.NewLabel(dlg)
	dlg.ui.UserLb.SetText("用户名:")
	dlg.ui.UserLb.SetFont(fountTitle)

	dlg.ui.UserLb.SetBounds(walk.Rectangle{30, 60, 60, 20})

	// 用户名编辑框
	dlg.ui.UserLe, err = walk.NewLineEdit(dlg)
	dlg.ui.UserLe.SetBounds(walk.Rectangle{100, 60, 120, 20})
	dlg.ui.UserLe.SetFont(fountOther)
	dlg.ui.UserLe.SetText(ConfSer.User)

	// 密码标题
	dlg.ui.PasswdLb, err = walk.NewLabel(dlg)
	dlg.ui.PasswdLb.SetText("密码:")
	dlg.ui.PasswdLb.SetFont(fountTitle)

	dlg.ui.PasswdLb.SetBounds(walk.Rectangle{30, 100, 60, 20})

	// 密码编辑框
	dlg.ui.PasswdLe, err = walk.NewLineEdit(dlg)
	dlg.ui.PasswdLe.SetBounds(walk.Rectangle{100, 100, 120, 20})
	dlg.ui.PasswdLe.SetPasswordMode(true)
	dlg.ui.PasswdLe.SetText(ConfSer.Passwd)

	// 确定
	dlg.ui.AcceptPB, err = walk.NewPushButton(dlg)
	dlg.ui.AcceptPB.SetText("确定")

	dlg.ui.AcceptPB.SetBounds(walk.Rectangle{150, 140, 70, 25})

	// 设置图标
	icon, _ := walk.NewIconFromResourceId(3)
	dlg.SetIcon(icon)

	succeeded = true

	return nil
}
コード例 #13
0
ファイル: upgrideiMan_ui.go プロジェクト: CodyGuo/Go-Cody
func (mw *MyWindow) init() (err error) {
	// 设置最小化
	mw.SetMinimizeBox(true)
	// 禁用最大化
	mw.SetMaximizeBox(false)
	// 设置窗口固定
	mw.SetFixedSize(true)
	// // 设置窗口前置
	// mw.SetWindowPos(true)

	mw.MainWindow, err = walk.NewMainWindow()
	mw.checkError(err)

	succeeded := false
	defer func() {
		if !succeeded {
			mw.Dispose()
		}
	}()

	// 设置主窗体大小
	err = mw.SetClientSize(walk.Size{700, 560})
	mw.checkError(err)

	// 设置主窗体标题
	err = mw.SetTitle("iMan-打包工具   V【" + _VERSION_ + "】")
	mw.checkError(err)

	// 设置
	mw.ui.SettingMenu, _ = walk.NewMenu()
	mw.ui.SettingAction = walk.NewMenuAction(mw.ui.SettingMenu)
	mw.ui.SettingAction.SetText("设置")

	mw.ui.ServerAction = walk.NewAction()
	mw.ui.ServerAction.SetText("服务器")

	mw.ui.SettingMenu.Actions().Add(mw.ui.ServerAction)

	// 帮助
	mw.ui.HelpMenu, _ = walk.NewMenu()
	mw.ui.HelpAction = walk.NewMenuAction(mw.ui.HelpMenu)
	mw.ui.HelpAction.SetText("帮助")

	mw.ui.AboutAction = walk.NewAction()
	mw.ui.AboutAction.SetText("关于")

	mw.ui.HelpMenu.Actions().Add(mw.ui.AboutAction)

	// 菜单配置
	mw.Menu().Actions().Add(mw.ui.SettingAction)
	mw.Menu().Actions().Add(mw.ui.HelpAction)

	// 设置字体和图标
	fountTitle, _ := walk.NewFont("幼圆", 10, walk.FontBold)
	otherFont, _ := walk.NewFont("幼圆", 10, 0)

	// 编译服务器IP
	mw.ui.BuildServerLb, err = walk.NewLabel(mw)
	mw.checkError(err)

	mw.ui.BuildServerLb.SetText("编译服务器IP: " + ConfSer.Ip)
	mw.ui.BuildServerLb.SetFont(otherFont)

	mw.ui.BuildServerLb.SetBounds(walk.Rectangle{480, 10, 220, 20})

	// 开始打包
	mw.ui.StartPackingBtn, err = walk.NewPushButton(mw)
	mw.checkError(err)

	mw.ui.StartPackingBtn.SetText("开始打包")

	mw.ui.StartPackingBtn.SetBounds(walk.Rectangle{310, 20, 75, 30})

	// 版本配置
	mw.ui.VersionGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)
	mw.ui.VersionGb.SetTitle("版本配置")
	mw.ui.VersionGb.SetFont(otherFont)

	err = mw.ui.VersionGb.SetBounds(walk.Rectangle{10, 60, 330, 260})
	mw.checkError(err)

	// 版本类型
	mw.ui.VersionTypeLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.VersionTypeLb.SetText("版本类型:")
	mw.ui.VersionTypeLb.SetFont(fountTitle)

	mw.ui.VersionTypeLb.SetBounds(walk.Rectangle{10, 20, 70, 25})

	// 测试版
	mw.ui.VersionTestRadio, err = walk.NewRadioButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.VersionTestRadio.SetText("测试版")

	mw.ui.VersionTestRadio.SetBounds(walk.Rectangle{110, 20, 60, 25})
	mw.ui.VersionTestRadio.SetChecked(true)

	// 正式版
	mw.ui.VersionOffRadio, err = walk.NewRadioButton(mw.ui.VersionGb)
	mw.checkError(err)
	mw.ui.VersionOffRadio.SetText("正式版")

	mw.ui.VersionOffRadio.SetBounds(walk.Rectangle{180, 20, 70, 25})

	// 主版本号
	mw.ui.MasterVersionLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.MasterVersionLb.SetText("主版本号:")
	mw.ui.MasterVersionLb.SetFont(fountTitle)

	mw.ui.MasterVersionLb.SetBounds(walk.Rectangle{10, 60, 70, 25})

	// 主版本号内容
	mw.ui.MasterVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.MasterVersionLe.SetBounds(walk.Rectangle{110, 60, 60, 25})

	// 生成版本号
	mw.ui.PackVersionLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PackVersionLb.SetText("生成版本:")
	mw.ui.PackVersionLb.SetFont(fountTitle)

	mw.ui.PackVersionLb.SetBounds(walk.Rectangle{10, 100, 70, 25})

	// 生成版本号内容
	mw.ui.PackVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PackVersionLe.SetEnabled(false)

	mw.ui.PackVersionLe.SetBounds(walk.Rectangle{110, 100, 140, 25})

	// PC助手
	mw.ui.PcHelperLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PcHelperLb.SetText("PC助手:")
	mw.ui.PcHelperLb.SetFont(fountTitle)

	mw.ui.PcHelperLb.SetBounds(walk.Rectangle{10, 140, 70, 25})

	// PC助手上传路径
	mw.ui.PcHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PcHelperLe.SetBounds(walk.Rectangle{110, 140, 150, 25})

	// PC助手上传按钮
	mw.ui.PcUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.PcUploadBtn.SetText("上传")
	mw.ui.PcUploadBtn.SetBounds(walk.Rectangle{270, 140, 50, 25})

	// Android助手
	mw.ui.AndroidHelperLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.AndroidHelperLb.SetText("Android助手:")
	mw.ui.AndroidHelperLb.SetFont(fountTitle)

	mw.ui.AndroidHelperLb.SetBounds(walk.Rectangle{10, 180, 100, 25})

	// Android助手上传路径
	mw.ui.AndroidHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.AndroidHelperLe.SetBounds(walk.Rectangle{110, 180, 150, 25})

	// Android助手上传按钮
	mw.ui.AndUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.AndUploadBtn.SetText("上传")

	mw.ui.AndUploadBtn.SetBounds(walk.Rectangle{270, 180, 50, 25})

	// Web 数据库
	mw.ui.WebSqlLb, err = walk.NewLabel(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.WebSqlLb.SetText("Web 数据库:")
	mw.ui.WebSqlLb.SetFont(fountTitle)

	mw.ui.WebSqlLb.SetBounds(walk.Rectangle{10, 220, 90, 25})

	// Web 数据库上传路径
	mw.ui.WebSqlLe, err = walk.NewLineEdit(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.WebSqlLe.SetBounds(walk.Rectangle{110, 220, 150, 25})

	// Web 数据库上传按钮
	mw.ui.WebSqlBtn, err = walk.NewPushButton(mw.ui.VersionGb)
	mw.checkError(err)

	mw.ui.WebSqlBtn.SetText("上传")

	mw.ui.WebSqlBtn.SetBounds(walk.Rectangle{270, 220, 50, 25})

	// 打包内容配置
	mw.ui.PackGb, err = walk.NewGroupBox(mw)
	mw.checkError(err)

	mw.ui.PackGb.SetTitle("打包内容配置")
	mw.ui.PackGb.SetFont(otherFont)

	mw.ui.PackGb.SetBounds(walk.Rectangle{355, 60, 335, 260})

	// 全选
	mw.ui.CheckAllLb, err = walk.NewLabel(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.CheckAllLb.SetText("全选:")
	mw.ui.CheckAllLb.SetFont(fountTitle)

	mw.ui.CheckAllLb.SetBounds(walk.Rectangle{10, 20, 55, 25})

	// 全选框
	mw.ui.CheckAllCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)
	mw.ui.CheckAllCb.SetVisible(true)

	mw.ui.CheckAllCb.SetBounds(walk.Rectangle{80, 20, 70, 25})

	// 服务器
	mw.ui.ServerLb, err = walk.NewLabel(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.ServerLb.SetText("服务器:")
	mw.ui.ServerLb.SetFont(fountTitle)

	mw.ui.ServerLb.SetBounds(walk.Rectangle{10, 50, 55, 25})

	// Java Web复选框
	mw.ui.JavaWebCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.JavaWebCb.SetText("Java Web")

	mw.ui.JavaWebCb.SetBounds(walk.Rectangle{80, 50, 80, 25})

	// Web 数据库复选框
	mw.ui.WebSqlCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.WebSqlCb.SetText("Web 数据库")

	mw.ui.WebSqlCb.SetBounds(walk.Rectangle{170, 50, 90, 25})

	// PC助手
	mw.ui.PcHelperCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.PcHelperCb.SetText("PC助手")

	mw.ui.PcHelperCb.SetBounds(walk.Rectangle{80, 90, 60, 25})

	// Android助手
	mw.ui.AndroidHelperCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.AndroidHelperCb.SetText("Android助手")

	mw.ui.AndroidHelperCb.SetBounds(walk.Rectangle{170, 90, 90, 25})

	// 控制器
	mw.ui.ControlLb, err = walk.NewLabel(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.ControlLb.SetText("控制器:")
	mw.ui.ControlLb.SetFont(fountTitle)

	mw.ui.ControlLb.SetBounds(walk.Rectangle{10, 130, 55, 25})

	// Linux knl
	mw.ui.LinuxKnlCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.LinuxKnlCb.SetText("Linux Knl")

	mw.ui.LinuxKnlCb.SetBounds(walk.Rectangle{80, 130, 80, 25})

	// Linux App
	mw.ui.LinuxAppCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.LinuxAppCb.SetText("Linux App")

	mw.ui.LinuxAppCb.SetBounds(walk.Rectangle{170, 130, 80, 25})

	// Linux Ruby
	mw.ui.LinuxRubyCb, err = walk.NewCheckBox(mw.ui.PackGb)
	mw.checkError(err)

	mw.ui.LinuxRubyCb.SetText("Linux Ruby")

	mw.ui.LinuxRubyCb.SetBounds(walk.Rectangle{80, 170, 90, 25})

	// 打包日志 TabWidget
	mw.ui.PackTabWidget, err = walk.NewTabWidget(mw)
	mw.checkError(err)
	mw.ui.PackTabWidget.SetBounds(walk.Rectangle{10, 330, 680, 200})

	// 打包日志 TabPage
	mw.ui.PackTabPage, err = walk.NewTabPage()
	mw.ui.PackTabPage.SetTitle("打包日志")

	// 历史版本记录 TabPage
	mw.ui.VersionPage, err = walk.NewTabPage()
	mw.ui.VersionPage.SetTitle("历史版本记录")

	// TabPage 添加到 TabWidget
	mw.ui.PackTabWidget.Pages().Add(mw.ui.PackTabPage)
	mw.ui.PackTabWidget.Pages().Add(mw.ui.VersionPage)

	// 打包日志 输出记录
	mw.ui.lv, err = NewLogView(mw.ui.PackTabPage)
	mw.checkError(err)
	err = mw.ui.lv.SetBounds(walk.Rectangle{-1, -1, 680, 180})
	mw.checkError(err)

	log.SetOutput(mw.ui.lv)

	// 历史版本记录 TableView
	mw.ui.VersionTableView, err = walk.NewTableView(mw.ui.VersionPage)
	mw.checkError(err)

	mw.ui.VersionTableView.SetBounds(walk.Rectangle{-1, -1, 680, 180})

	// 历史版本记录 - 序号
	mw.ui.VersionTabVieConIndex = walk.NewTableViewColumn()
	mw.ui.VersionTabVieConIndex.SetTitle("序号")
	mw.ui.VersionTabVieConIndex.SetWidth(50)

	// 历史版本记录 - 版本
	mw.ui.VersionTabVieConVer = walk.NewTableViewColumn()
	mw.ui.VersionTabVieConVer.SetTitle("版本")
	mw.ui.VersionTabVieConVer.SetWidth(100)

	// 历史版本记录 - 打包内容
	mw.ui.VersionTabVieConPack = walk.NewTableViewColumn()
	mw.ui.VersionTabVieConPack.SetTitle("打包内容")
	mw.ui.VersionTabVieConPack.SetWidth(120)

	// 历史版本记录 - 是否打Tag
	mw.ui.VersionTabVieConTag = walk.NewTableViewColumn()
	mw.ui.VersionTabVieConTag.SetTitle("Tag")
	mw.ui.VersionTabVieConTag.SetWidth(120)

	// 历史版本记录 - Tag 路径
	mw.ui.VersionTabVieConTagPath = walk.NewTableViewColumn()
	mw.ui.VersionTabVieConTagPath.SetTitle("Tag路径")
	mw.ui.VersionTabVieConTagPath.SetWidth(150)

	// 历史版本记录 - 打包时间
	mw.ui.VersionTabVieConTime = walk.NewTableViewColumn()
	mw.ui.VersionTabVieConTime.SetTitle("打包时间")
	mw.ui.VersionTabVieConTime.SetWidth(100)

	// TableViewColumn 添加到 TableView
	mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConIndex)
	mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConVer)
	mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConPack)
	mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTag)
	mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTagPath)
	mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTime)

	// 历史版本记录数据
	mw.ui.VersionTableView.SetCheckBoxes(true)
	mw.ui.VersionTableView.SetModel(ConfVerModel)

	succeeded = true

	return nil
}