golang-games is an example of how to set up a basic game engine. It's core is written in Go with graphics and input done in javascript.
Here are a list of planned features that game engine will support:
- hot code reloading
- json serialization/deserialization
- component-based artchitecture
- entity system
- ... more to come
Blah, blah copyright.
More to come
More to come
More to come