forked from hoisie/mustache
/
node.go
220 lines (189 loc) · 4.37 KB
/
node.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
package mustache
import (
"io"
"log"
"reflect"
"runtime/debug"
"strings"
_g_tpl "text/template"
)
type ValNode struct {
name string
Escape bool
}
func (node *ValNode) Render(ctx Context, w io.Writer) error {
val, found := ctx.Get(node.name)
if !found {
return nil
//return errors.New("key=" + node.name + " NOT Found")
}
str := val.String()
//log.Println("ValNode --> " + str)
if node.Escape {
str = _g_tpl.HTMLEscapeString(str)
}
_, err := w.Write([]byte(str))
return err
}
func (node *ValNode) String() string {
if node.Escape {
return "{{&" + node.name + "}}"
}
return "{{" + node.name + "}}"
}
func (node *ValNode) Name() string {
return node.name
}
//------------------------------------------------------
type SectionNode struct {
name string
Inverted bool
Clildren []Node
}
func (node *SectionNode) Render(ctx Context, w io.Writer) error {
//log.Println(">> SectionNode : " + node.Name())
//defer log.Println(">> End SectionNode : " + node.Name())
//TODO person?to_name
ctx_helper_name := ""
key := node.name
if strings.Contains(node.name, "?") {
_tmp := strings.Split(node.name, "?")
key = _tmp[0]
ctx_helper_name = _tmp[1]
}
var err error
val, found := ctx.Get(key)
if found {
if ctx_helper_name != "" {
//log.Println("Search Ctx Helper", ctx_helper_name)
ctxHelper, found := ctx.Get(ctx_helper_name)
if !found {
log.Println("NO Ctx Helper", ctx_helper_name)
return nil
}
_helper, ok := ctxHelper.Val.Interface().(func(interface{}) interface{})
if !ok {
log.Println("NO GOOD Ctx Helper", ctxHelper)
return nil
}
val = &Value{reflect.ValueOf(_helper(val.Val.Interface()))}
//log.Println("Done for Ctx Helper")
}
f, ok := val.Val.Interface().(SectionRenderFunc)
if ok {
//log.Println("Using BaiscHelper", key)
return f(node.Clildren, node.Inverted, ctx, w)
} else {
if val.Val.Type().Kind() == reflect.Func {
log.Println("What?", val.Val.Interface())
}
}
}
isTrue := found && val.Bool()
if isTrue && node.Inverted {
return nil
}
if !isTrue && !node.Inverted {
return nil
}
if node.Inverted && !(isTrue) {
//if found {
// log.Println(">>", val.Val.Interface())
//}
//log.Println(">> Inverted SectionNode : ", node.name, key, ctx_helper_name)
//defer log.Println(">> End Inverted SectionNode : " + node.Name())
for _, _node := range node.Clildren {
err = _node.Render(ctx, w)
if err != nil {
return err
}
}
return nil
}
//log.Println("Section True, render children!", node.name)
switch val.Val.Type().Kind() {
case reflect.Array:
fallthrough
case reflect.Slice:
for i := 0; i < val.Val.Len(); i++ {
_ctx := MakeContexts(val.Val.Index(i), ctx)
for _, child := range node.Clildren {
err := child.Render(_ctx, w)
if err != nil {
return err
}
}
}
default:
//log.Println("using default Section render", key, ctx_helper_name)
_ctx := MakeContexts(val.Val, ctx)
for _, child := range node.Clildren {
err := child.Render(_ctx, w)
if err != nil {
return err
}
}
}
//log.Println("End Section ", node.name)
return nil
}
func (node *SectionNode) String() string {
str := "{{"
if node.Inverted {
str += "^"
} else {
str += "#"
}
str += node.name + "}}"
for _, c := range node.Clildren {
str += c.String()
}
str += "{{/" + node.name + "}}"
return str
}
func (node *SectionNode) Name() string {
return node.name
}
//------------------------------------------------------
type PartialNode struct {
name string
}
func (node *PartialNode) Render(ctx Context, w io.Writer) error {
dir := ctx.Dir()
if dir == "" {
log.Println(ctx)
dir = "."
}
if !strings.HasSuffix(dir, "/") {
dir += "/"
}
p := dir + node.name
str, err := RenderFile(p, ctx)
if err != nil {
log.Println(string(debug.Stack()))
return err
}
_, err = w.Write([]byte(str))
return err
}
func (node *PartialNode) String() string {
return "{{>" + node.name + "}}"
}
func (node *PartialNode) Name() string {
return node.name
}
//------------------------------------------------------
type ConstantNode struct {
Val string
}
func (node *ConstantNode) Render(ctx Context, w io.Writer) error {
_, err := w.Write([]byte(node.Val))
return err
}
func (node *ConstantNode) String() string {
return node.Val
}
func (node *ConstantNode) Name() string {
return node.Val
}
type SectionRenderFunc func([]Node, bool, Context, io.Writer) error