func (t *Test) Encode(ww io.Writer) (err error) { if err = binary.Write(ww, binary.BigEndian, t.T.X); err != nil { return err } tmp0 := make([]byte, binary.MaxVarintLen32) tmp1 := []byte(t.T.Y) tmp2 := packets.PutVarint(tmp0, int64(len(tmp1))) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp2]); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, tmp1); err != nil { return err } tmp3 := make([]byte, binary.MaxVarintLen64) tmp4 := packets.PutVarint(tmp3, int64(t.T.Z)) if err = binary.Write(ww, binary.BigEndian, tmp3[:tmp4]); err != nil { return err } tmp5 := make([]byte, binary.MaxVarintLen64) tmp6 := packets.PutVarint(tmp5, int64(len(t.TXs))) if err = binary.Write(ww, binary.BigEndian, tmp5[:tmp6]); err != nil { return err } for tmp7 := range t.TXs { if err = binary.Write(ww, binary.BigEndian, t.TXs[tmp7].X); err != nil { return err } tmp8 := make([]byte, binary.MaxVarintLen32) tmp9 := []byte(t.TXs[tmp7].Y) tmp10 := packets.PutVarint(tmp8, int64(len(tmp9))) if err = binary.Write(ww, binary.BigEndian, tmp8[:tmp10]); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, tmp9); err != nil { return err } tmp11 := make([]byte, binary.MaxVarintLen64) tmp12 := packets.PutVarint(tmp11, int64(t.TXs[tmp7].Z)) if err = binary.Write(ww, binary.BigEndian, tmp11[:tmp12]); err != nil { return err } } return }
func (t *X) Encode(ww io.Writer) (err error) { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(len(t.Ys))) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } for tmp2 := range t.Ys { tmp3 := byte(0) if t.Ys[tmp2].A { tmp3 = byte(1) } if err = binary.Write(ww, binary.BigEndian, tmp3); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.Ys[tmp2].B); err != nil { return err } if t.Ys[tmp2].A && t.Ys[tmp2].B == 1 { if err = binary.Write(ww, binary.BigEndian, t.Ys[tmp2].C); err != nil { return err } } } return }
func (t *SetInitialCompression) Encode(ww io.Writer) (err error) { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(t.Threshold)) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } return }
func (t *ClientStatus) Encode(ww io.Writer) (err error) { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(t.ActionID)) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } return }
func (t *Teams) Encode(ww io.Writer) (err error) { if err = packets.WriteString(ww, t.Name); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.Mode); err != nil { return err } if t.Mode == 0 || t.Mode == 2 { if err = packets.WriteString(ww, t.Display); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = packets.WriteString(ww, t.Prefix); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = packets.WriteString(ww, t.Suffix); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = binary.Write(ww, binary.BigEndian, t.FriendlyFire); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = packets.WriteString(ww, t.NameTagVisibility); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = binary.Write(ww, binary.BigEndian, t.Color); err != nil { return err } } if t.Mode == 0 || t.Mode == 3 || t.Mode == 4 { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(len(t.Players))) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } for tmp2 := range t.Players { if err = packets.WriteString(ww, t.Players[tmp2]); err != nil { return err } } } return }
func (t *EncryptionResponse) Encode(ww io.Writer) (err error) { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(len(t.SharedSecret))) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } if _, err = ww.Write(t.SharedSecret); err != nil { return err } tmp2 := make([]byte, binary.MaxVarintLen64) tmp3 := packets.PutVarint(tmp2, int64(len(t.VerifyToken))) if err = binary.Write(ww, binary.BigEndian, tmp2[:tmp3]); err != nil { return err } if _, err = ww.Write(t.VerifyToken); err != nil { return err } return }
func (t *Handshake) Encode(ww io.Writer) (err error) { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(t.ProtocolVersion)) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } if err = packets.WriteString(ww, t.Address); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.Port); err != nil { return err } tmp2 := make([]byte, binary.MaxVarintLen64) tmp3 := packets.PutVarint(tmp2, int64(t.NextState)) if err = binary.Write(ww, binary.BigEndian, tmp2[:tmp3]); err != nil { return err } return }
func (t *ServerTabComplete) Encode(ww io.Writer) (err error) { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(len(t.Matches))) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } for tmp2 := range t.Matches { if err = packets.WriteString(ww, t.Matches[tmp2]); err != nil { return err } } return }
func (t *EncryptionRequest) Encode(ww io.Writer) (err error) { if err = packets.WriteString(ww, t.ServerID); err != nil { return err } tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(len(t.PublicKey))) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } if _, err = ww.Write(t.PublicKey); err != nil { return err } tmp2 := make([]byte, binary.MaxVarintLen64) tmp3 := packets.PutVarint(tmp2, int64(len(t.VerifyToken))) if err = binary.Write(ww, binary.BigEndian, tmp2[:tmp3]); err != nil { return err } if _, err = ww.Write(t.VerifyToken); err != nil { return err } return }
func (t *UpdateScore) Encode(ww io.Writer) (err error) { if err = packets.WriteString(ww, t.Name); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.Action); err != nil { return err } if err = packets.WriteString(ww, t.ObjectiveName); err != nil { return err } if t.Action != 1 { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(t.Value)) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } } return }
func (t *TestPacket) Encode(ww io.Writer) (err error) { tmp0 := byte(0) if t.b { tmp0 = byte(1) } if err = binary.Write(ww, binary.BigEndian, tmp0); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.i8); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.ui8); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.i16); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.ui16); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.i32); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.i64); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.f32); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.f64); err != nil { return err } tmp1 := make([]byte, binary.MaxVarintLen64) tmp2 := packets.PutVarint(tmp1, int64(t.V32)) if err = binary.Write(ww, binary.BigEndian, tmp1[:tmp2]); err != nil { return err } tmp3 := make([]byte, binary.MaxVarintLen64) tmp4 := packets.PutVarint(tmp3, int64(t.V64)) if err = binary.Write(ww, binary.BigEndian, tmp3[:tmp4]); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.P); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.A); err != nil { return err } if err = binary.Write(ww, binary.BigEndian, t.U[:]); err != nil { return err } return }
func (t *PlayerListItem) Encode(ww io.Writer) (err error) { tmp0 := make([]byte, binary.MaxVarintLen64) tmp1 := packets.PutVarint(tmp0, int64(t.Action)) if err = binary.Write(ww, binary.BigEndian, tmp0[:tmp1]); err != nil { return err } tmp2 := make([]byte, binary.MaxVarintLen64) tmp3 := packets.PutVarint(tmp2, int64(t.NumPlayers)) if err = binary.Write(ww, binary.BigEndian, tmp2[:tmp3]); err != nil { return err } tmp4 := make([]byte, binary.MaxVarintLen64) tmp5 := packets.PutVarint(tmp4, int64(len(t.Players))) if err = binary.Write(ww, binary.BigEndian, tmp4[:tmp5]); err != nil { return err } for tmp6 := range t.Players { if err = binary.Write(ww, binary.BigEndian, t.Players[tmp6].UUID[:]); err != nil { return err } if err = packets.WriteString(ww, t.Players[tmp6].Name); err != nil { return err } tmp7 := make([]byte, binary.MaxVarintLen64) tmp8 := packets.PutVarint(tmp7, int64(len(t.Players[tmp6].Properties))) if err = binary.Write(ww, binary.BigEndian, tmp7[:tmp8]); err != nil { return err } for tmp9 := range t.Players[tmp6].Properties { if err = packets.WriteString(ww, t.Players[tmp6].Properties[tmp9].Name); err != nil { return err } if err = packets.WriteString(ww, t.Players[tmp6].Properties[tmp9].Value); err != nil { return err } if err = packets.WriteBool(ww, t.Players[tmp6].Properties[tmp9].Signed); err != nil { return err } if t.Players[tmp6].Properties[tmp9].Signed { if err = packets.WriteString(ww, t.Players[tmp6].Properties[tmp9].Signature); err != nil { return err } } } tmp10 := make([]byte, binary.MaxVarintLen64) tmp11 := packets.PutVarint(tmp10, int64(t.Players[tmp6].Gamemode)) if err = binary.Write(ww, binary.BigEndian, tmp10[:tmp11]); err != nil { return err } tmp12 := make([]byte, binary.MaxVarintLen64) tmp13 := packets.PutVarint(tmp12, int64(t.Players[tmp6].Ping)) if err = binary.Write(ww, binary.BigEndian, tmp12[:tmp13]); err != nil { return err } if err = packets.WriteBool(ww, t.Players[tmp6].HasDisplayName); err != nil { return err } if t.Players[tmp6].HasDisplayName { var tmp14 []byte if tmp14, err = json.Marshal(&t.Players[tmp6].DisplayName); err != nil { return err } if err = packets.WriteString(ww, string(tmp14)); err != nil { return err } } } return }