func (panel *Panel) Top() bool { return isOk(C.top_panel((*C.PANEL)(panel))) }
func (p *Panel) Top() error { if C.top_panel(p.panel) == ERR { return Error } return nil }
// Move panel to the top of the stack func (p *Panel) Top() error { if C.top_panel(p.pan) == C.ERR { return errors.New("Failed to move panel to top of stack") } return nil }