forked from juju/juju
/
resolver.go
243 lines (210 loc) · 7.42 KB
/
resolver.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
// Copyright 2015 Canonical Ltd.
// Licensed under the AGPLv3, see LICENCE file for details.
package uniter
import (
"github.com/juju/errors"
"gopkg.in/juju/charm.v5/hooks"
"github.com/juju/juju/apiserver/params"
"github.com/juju/juju/worker/uniter/hook"
"github.com/juju/juju/worker/uniter/operation"
"github.com/juju/juju/worker/uniter/remotestate"
"github.com/juju/juju/worker/uniter/resolver"
)
type uniterResolver struct {
clearResolved func() error
reportHookError func(hook.Info) error
fixDeployer func() error
leadershipResolver resolver.Resolver
actionsResolver resolver.Resolver
relationsResolver resolver.Resolver
storageResolver resolver.Resolver
}
func newUniterResolver(
clearResolved func() error,
reportHookError func(hook.Info) error,
fixDeployer func() error,
leadershipResolver resolver.Resolver,
actionsResolver resolver.Resolver,
relationsResolver resolver.Resolver,
storageResolver resolver.Resolver,
) *uniterResolver {
return &uniterResolver{
clearResolved: clearResolved,
reportHookError: reportHookError,
fixDeployer: fixDeployer,
leadershipResolver: leadershipResolver,
actionsResolver: actionsResolver,
relationsResolver: relationsResolver,
storageResolver: storageResolver,
}
}
func (s *uniterResolver) NextOp(
localState resolver.LocalState,
remoteState remotestate.Snapshot,
opFactory operation.Factory,
) (operation.Operation, error) {
if remoteState.Life == params.Dead || localState.Stopped {
return nil, resolver.ErrTerminate
}
if localState.Kind == operation.Upgrade {
if localState.Conflicted {
return s.nextOpConflicted(localState, remoteState, opFactory)
}
logger.Infof("resuming charm upgrade")
return opFactory.NewUpgrade(localState.CharmURL)
}
if localState.Restart {
// We've just run the upgrade op, which will change the
// unit's charm URL. We need to restart the resolver
// loop so that we start watching the correct events.
return nil, resolver.ErrRestart
}
if localState.Kind == operation.Continue {
if err := s.fixDeployer(); err != nil {
return nil, errors.Trace(err)
}
}
op, err := s.leadershipResolver.NextOp(localState, remoteState, opFactory)
if errors.Cause(err) != resolver.ErrNoOperation {
return op, err
}
op, err = s.actionsResolver.NextOp(localState, remoteState, opFactory)
if errors.Cause(err) != resolver.ErrNoOperation {
return op, err
}
op, err = s.storageResolver.NextOp(localState, remoteState, opFactory)
if errors.Cause(err) != resolver.ErrNoOperation {
return op, err
}
switch localState.Kind {
case operation.RunHook:
switch localState.Step {
case operation.Pending:
logger.Infof("awaiting error resolution for %q hook", localState.Hook.Kind)
return s.nextOpHookError(localState, remoteState, opFactory)
case operation.Queued:
logger.Infof("found queued %q hook", localState.Hook.Kind)
if localState.Hook.Kind == hooks.Install {
// Special case: handle install in nextOp,
// so we do nothing when the unit is dying.
return s.nextOp(localState, remoteState, opFactory)
}
return opFactory.NewRunHook(*localState.Hook)
case operation.Done:
logger.Infof("committing %q hook", localState.Hook.Kind)
return opFactory.NewSkipHook(*localState.Hook)
default:
return nil, errors.Errorf("unknown operation step %v", localState.Step)
}
case operation.Continue:
logger.Infof("no operations in progress; waiting for changes")
return s.nextOp(localState, remoteState, opFactory)
default:
return nil, errors.Errorf("unknown operation kind %v", localState.Kind)
}
}
// nextOpConflicted is called after an upgrade operation has failed, and hasn't
// yet been resolved or reverted. When in this mode, the resolver will only
// consider those two possibilities for progressing.
func (s *uniterResolver) nextOpConflicted(
localState resolver.LocalState,
remoteState remotestate.Snapshot,
opFactory operation.Factory,
) (operation.Operation, error) {
if remoteState.ResolvedMode != params.ResolvedNone {
if err := s.clearResolved(); err != nil {
return nil, errors.Trace(err)
}
return opFactory.NewResolvedUpgrade(localState.CharmURL)
}
if remoteState.ForceCharmUpgrade && *localState.CharmURL != *remoteState.CharmURL {
logger.Debugf("upgrade from %v to %v", localState.CharmURL, remoteState.CharmURL)
return opFactory.NewRevertUpgrade(remoteState.CharmURL)
}
return nil, resolver.ErrWaiting
}
func (s *uniterResolver) nextOpHookError(
localState resolver.LocalState,
remoteState remotestate.Snapshot,
opFactory operation.Factory,
) (operation.Operation, error) {
// Report the hook error.
if err := s.reportHookError(*localState.Hook); err != nil {
return nil, errors.Trace(err)
}
if remoteState.ForceCharmUpgrade && *localState.CharmURL != *remoteState.CharmURL {
logger.Debugf("upgrade from %v to %v", localState.CharmURL, remoteState.CharmURL)
return opFactory.NewUpgrade(remoteState.CharmURL)
}
switch remoteState.ResolvedMode {
case params.ResolvedNone:
return nil, resolver.ErrNoOperation
case params.ResolvedRetryHooks:
if err := s.clearResolved(); err != nil {
return nil, errors.Trace(err)
}
return opFactory.NewRunHook(*localState.Hook)
case params.ResolvedNoHooks:
if err := s.clearResolved(); err != nil {
return nil, errors.Trace(err)
}
return opFactory.NewSkipHook(*localState.Hook)
default:
return nil, errors.Errorf(
"unknown resolved mode %q", remoteState.ResolvedMode,
)
}
}
func (s *uniterResolver) nextOp(
localState resolver.LocalState,
remoteState remotestate.Snapshot,
opFactory operation.Factory,
) (operation.Operation, error) {
switch remoteState.Life {
case params.Alive:
case params.Dying:
// Normally we handle relations last, but if we're dying we
// must ensure that all relations are broken first.
op, err := s.relationsResolver.NextOp(localState, remoteState, opFactory)
if errors.Cause(err) != resolver.ErrNoOperation {
return op, err
}
// We're not in a hook error and the unit is Dying,
// so we should proceed to tear down.
//
// TODO(axw) move logic for cascading destruction of
// subordinates, relation units and storage
// attachments into state, via cleanups.
if localState.Started {
return opFactory.NewRunHook(hook.Info{Kind: hooks.Stop})
}
fallthrough
case params.Dead:
// The unit is dying/dead and stopped, so tell the uniter
// to terminate.
return nil, resolver.ErrTerminate
}
// Now that storage hooks have run at least once, before anything else,
// we need to run the install hook.
// TODO(cmars): remove !localState.Started. It's here as a temporary
// measure because unit agent upgrades aren't being performed yet.
if !localState.Installed && !localState.Started {
return opFactory.NewRunHook(hook.Info{Kind: hooks.Install})
}
if *localState.CharmURL != *remoteState.CharmURL {
logger.Debugf("upgrade from %v to %v", localState.CharmURL, remoteState.CharmURL)
return opFactory.NewUpgrade(remoteState.CharmURL)
}
if localState.ConfigVersion != remoteState.ConfigVersion {
return opFactory.NewRunHook(hook.Info{Kind: hooks.ConfigChanged})
}
op, err := s.relationsResolver.NextOp(localState, remoteState, opFactory)
if errors.Cause(err) != resolver.ErrNoOperation {
return op, err
}
// UpdateStatus hook runs if nothing else needs to.
if localState.UpdateStatusVersion != remoteState.UpdateStatusVersion {
return opFactory.NewRunHook(hook.Info{Kind: hooks.UpdateStatus})
}
return nil, resolver.ErrNoOperation
}