Пример #1
0
//void glGetTexLevelParameterfv (GLenum target, int level, GLenum pname, float *params)
func GetTexLevelParameterfv(target GLenum, level int, pname GLenum, params []float32) {
	if len(params) == 0 {
		panic(ErrorInputSize)
	}
	C.glGetTexLevelParameterfv(C.GLenum(target), C.GLint(level), C.GLenum(pname), (*C.GLfloat)(&params[0]))
}
Пример #2
0
//void glGetTexLevelParameterfv (GLenum target, int level, GLenum pname, float *params)
func GetTexLevelParameterfv(target GLenum, level int, pname GLenum, params []float32) {
	if len(params) == 0 {
		panic("Invalid params slice length")
	}
	C.glGetTexLevelParameterfv(C.GLenum(target), C.GLint(level), C.GLenum(pname), (*C.GLfloat)(&params[0]))
}