Пример #1
0
func main() {
	X, err := xgbutil.NewConn()
	if err != nil {
		log.Fatal(err)
	}

	// Create window for receiving compressed MotionNotify events.
	cwin := newWindow(X, 0x00ff00)

	// Attach event handler for MotionNotify that compresses events.
	xevent.MotionNotifyFun(
		func(X *xgbutil.XUtil, ev xevent.MotionNotifyEvent) {
			ev = compressMotionNotify(X, ev)
			fmt.Printf("COMPRESSED: (EventX %d, EventY %d)\n",
				ev.EventX, ev.EventY)
			time.Sleep(workTime)
		}).Connect(X, cwin.Id)

	// Create window for receiving uncompressed MotionNotify events.
	uwin := newWindow(X, 0xff0000)

	// Attach event handler for MotionNotify that does not compress events.
	xevent.MotionNotifyFun(
		func(X *xgbutil.XUtil, ev xevent.MotionNotifyEvent) {
			fmt.Printf("UNCOMPRESSED: (EventX %d, EventY %d)\n",
				ev.EventX, ev.EventY)
			time.Sleep(workTime)
		}).Connect(X, uwin.Id)

	xevent.Main(X)
}
Пример #2
0
// Drag is the public interface that will make the appropriate connections
// to register a drag event for three functions: the begin function, the
// step function and the end function.
// The 'grabwin' is the window that the grab is placed on (and therefore the
// window where all button events are redirected to after the drag has started),
// and the 'win' is the window that the initial 'begin' callback is set on.
// In typical use cases, these windows should be the same.
// If 'grab' is false, then no pointer grab is issued.
func Drag(xu *xgbutil.XUtil, grabwin xproto.Window, win xproto.Window,
	buttonStr string, grab bool,
	begin xgbutil.MouseDragBeginFun, step xgbutil.MouseDragFun,
	end xgbutil.MouseDragFun) {

	ButtonPressFun(
		func(xu *xgbutil.XUtil, ev xevent.ButtonPressEvent) {
			DragBegin(xu, ev, grabwin, win, begin, step, end)
		}).Connect(xu, win, buttonStr, false, grab)

	// If the grab win isn't the dummy, then setup event handlers for the
	// grab window.
	if grabwin != xu.Dummy() {
		xevent.MotionNotifyFun(dragStep).Connect(xu, grabwin)
		xevent.ButtonReleaseFun(DragEnd).Connect(xu, grabwin)
	}
}
Пример #3
0
func rootInit(X *xgbutil.XUtil) {
	var err error

	// Listen to Root. It is all-important.
	evMasks := xproto.EventMaskPropertyChange |
		xproto.EventMaskFocusChange |
		xproto.EventMaskButtonPress |
		xproto.EventMaskButtonRelease |
		xproto.EventMaskStructureNotify |
		xproto.EventMaskSubstructureNotify |
		xproto.EventMaskSubstructureRedirect
	if wm.Config.FfmHead {
		evMasks |= xproto.EventMaskPointerMotion
	}
	err = xwindow.New(X, X.RootWin()).Listen(evMasks)
	if err != nil {
		logger.Error.Fatalf("Could not listen to Root window events: %s", err)
	}

	// Update state when the root window changes size
	wm.RootGeomChangeFun().Connect(X, wm.Root.Id)

	// Oblige map request events
	xevent.MapRequestFun(
		func(X *xgbutil.XUtil, ev xevent.MapRequestEvent) {
			xclient.New(ev.Window)
		}).Connect(X, wm.Root.Id)

	// Oblige configure requests from windows we don't manage.
	xevent.ConfigureRequestFun(
		func(X *xgbutil.XUtil, ev xevent.ConfigureRequestEvent) {
			// Make sure we aren't managing this client.
			if wm.FindManagedClient(ev.Window) != nil {
				return
			}

			xwindow.New(X, ev.Window).Configure(int(ev.ValueMask),
				int(ev.X), int(ev.Y), int(ev.Width), int(ev.Height),
				ev.Sibling, ev.StackMode)
		}).Connect(X, wm.Root.Id)

	xevent.FocusInFun(
		func(X *xgbutil.XUtil, ev xevent.FocusInEvent) {
			if ignoreRootFocus(ev.Mode, ev.Detail) {
				return
			}
			if len(wm.Workspace().Clients) == 0 {
				return
			}
			wm.FocusFallback()
		}).Connect(X, wm.Root.Id)

	// Listen to Root client message events. This is how we handle all
	// of the EWMH bullshit.
	xevent.ClientMessageFun(handleClientMessages).Connect(X, wm.Root.Id)

	// Check where the pointer is on motion events. If it's crossed a monitor
	// boundary, switch the focus of the head.
	if wm.Config.FfmHead {
		xevent.MotionNotifyFun(handleMotionNotify).Connect(X, wm.Root.Id)
	}
}
Пример #4
0
// Initialize attaches the appropriate callbacks to make mouse bindings easier.
// i.e., prep the dummy window to handle mouse dragging events
func Initialize(xu *xgbutil.XUtil) {
	xevent.MotionNotifyFun(dragStep).Connect(xu, xu.Dummy())
	xevent.ButtonReleaseFun(DragEnd).Connect(xu, xu.Dummy())
}