示例#1
0
文件: util.go 项目: eswdd/bosun
// Encode writes an encoded object to a new bytes buffer
func encodeMsgPack(in interface{}) (*bytes.Buffer, error) {
	buf := bytes.NewBuffer(nil)
	hd := codec.MsgpackHandle{}
	enc := codec.NewEncoder(buf, &hd)
	err := enc.Encode(in)
	return buf, err
}
示例#2
0
// getConn is used to get a connection from the pool.
func (n *NetworkTransport) getConn(target string) (*netConn, error) {
	// Check for a pooled conn
	if conn := n.getPooledConn(target); conn != nil {
		return conn, nil
	}

	// Dial a new connection
	conn, err := n.stream.Dial(target, n.timeout)
	if err != nil {
		return nil, err
	}

	// Wrap the conn
	netConn := &netConn{
		target: target,
		conn:   conn,
		r:      bufio.NewReader(conn),
		w:      bufio.NewWriter(conn),
	}

	// Setup encoder/decoders
	netConn.dec = codec.NewDecoder(netConn.r, &codec.MsgpackHandle{})
	netConn.enc = codec.NewEncoder(netConn.w, &codec.MsgpackHandle{})

	// Done
	return netConn, nil
}
示例#3
0
func (m *MockSnapshot) Persist(sink SnapshotSink) error {
	hd := codec.MsgpackHandle{}
	enc := codec.NewEncoder(sink, &hd)
	if err := enc.Encode(m.logs[:m.maxIndex]); err != nil {
		sink.Cancel()
		return err
	}
	sink.Close()
	return nil
}
示例#4
0
// handleConn is used to handle an inbound connection for its lifespan.
func (n *NetworkTransport) handleConn(conn net.Conn) {
	defer conn.Close()
	r := bufio.NewReader(conn)
	w := bufio.NewWriter(conn)
	dec := codec.NewDecoder(r, &codec.MsgpackHandle{})
	enc := codec.NewEncoder(w, &codec.MsgpackHandle{})

	for {
		if err := n.handleCommand(r, dec, enc); err != nil {
			if err != io.EOF {
				n.logger.Printf("[ERR] raft-net: Failed to decode incoming command: %v", err)
			}
			return
		}
		if err := w.Flush(); err != nil {
			n.logger.Printf("[ERR] raft-net: Failed to flush response: %v", err)
			return
		}
	}
}