// Create creates a new, empty notmuch database located at 'path'. func Create(path string) (*DB, error) { cpath := C.CString(path) defer C.free(unsafe.Pointer(cpath)) var cdb *C.notmuch_database_t err := statusErr(C.notmuch_database_create(cpath, &cdb)) if err != nil { return nil, err } db := &DB{cptr: unsafe.Pointer(cdb)} setGcClose(db) return db, nil }
// Create a new, empty notmuch database located at 'path' func NewDatabase(path string) (*Database, Status) { var c_path *C.char = C.CString(path) defer C.free(unsafe.Pointer(c_path)) if c_path == nil { return nil, STATUS_OUT_OF_MEMORY } self := &Database{db: nil} st := Status(C.notmuch_database_create(c_path, &self.db)) if st != STATUS_SUCCESS { return nil, st } return self, st }