func TestEntityIdChange(t *testing.T) { oldId := message.EntityId(24) newId := message.EntityId(87) testMessage(t, message.Types["entity_id_change"], func(w io.Writer) error { return builder.SendEntityIdChange(w, oldId, newId) }, func(conn *message.Conn, t *testing.T) { roldId, rnewId := handler.ReadEntityIdChange(conn) if roldId != oldId { t.Fatal("Sent old id", oldId, "but received", roldId) } if rnewId != newId { t.Fatal("Sent new id", newId, "but received", rnewId) } }) }
func TestEntityDestroy(t *testing.T) { tick := message.Tick(42) entityId := message.EntityId(93) testMessage(t, message.Types["entity_destroy"], func(w io.Writer) error { return builder.SendEntityDestroy(w, tick, entityId) }, func(conn *message.Conn, t *testing.T) { rt, id := handler.ReadEntityDestroy(conn) if rt != tick { t.Fatal("Sent tick", tick, "but received", rt) } if entityId != id { t.Fatal("Sent entity id", entityId, "but received", id) } }) }
func TestMetaAction_PlayerLeft(t *testing.T) { code := message.MetaActionCodes["player_left"] tick := message.Tick(42) entityId := message.EntityId(69) testMessage(t, message.Types["meta_action"], func(w io.Writer) error { return builder.SendPlayerLeft(w, tick, entityId) }, func(conn *message.Conn, t *testing.T) { rt, id, c, _ := handler.ReadMetaAction(conn) if rt != tick { t.Fatal("Sent tick", tick, "but received", rt) } if id != entityId { t.Fatal("Sent entity id", entityId, "but received", id) } if c != code { t.Fatal("Sent code", code, "but received", c) } }) }
func TestMetaAction_PlayerJoined(t *testing.T) { code := message.MetaActionCodes["player_joined"] tick := message.Tick(42) entityId := message.EntityId(69) username := "******" testMessage(t, message.Types["meta_action"], func(w io.Writer) error { return builder.SendPlayerJoined(w, tick, entityId, username) }, func(conn *message.Conn, t *testing.T) { rt, id, c, u := handler.ReadMetaAction(conn) if rt != tick { t.Fatal("Sent tick", tick, "but received", rt) } if id != entityId { t.Fatal("Sent entity id", entityId, "but received", id) } if c != code { t.Fatal("Sent code", code, "but received", c) } if u != username { t.Fatal("Sent username", username, "but received", u) } }) }