示例#1
0
func (cs *clusterState) agents() map[string]*agent.AgentState {
	agents := make(map[string]*agent.AgentState, len(cs.machines))
	for _, ms := range cs.machines {
		ms := ms
		agents[ms.ID] = agent.NewAgentState(ms)
	}

	for _, j := range cs.jobs {
		j := j
		if !j.Scheduled() || j.TargetState == job.JobStateInactive {
			continue
		}
		if as, ok := agents[j.TargetMachineID]; ok {
			u := &job.Unit{
				Name:        j.Name,
				Unit:        j.Unit,
				TargetState: j.TargetState,
			}
			as.Units[j.Name] = u
		}
	}

	for _, gu := range cs.gUnits {
		gu := gu
		for _, a := range agents {
			if machine.HasMetadata(a.MState, gu.RequiredTargetMetadata()) {
				a.Units[gu.Name] = gu
			}
		}
	}

	return agents
}
示例#2
0
文件: state.go 项目: hugoduncan/fleet
// AbleToRun determines if an Agent can run the provided Job based on
// the Agent's current state. A boolean indicating whether this is the
// case or not is returned. The following criteria is used:
//   - Agent must meet the Job's machine target requirement (if any)
//   - Agent must have all of the Job's required metadata (if any)
//   - Agent must have all required Peers of the Job scheduled locally (if any)
//   - Job must not conflict with any other Jobs scheduled to the agent
func (as *AgentState) AbleToRun(j *job.Job) (bool, string) {
	if tgt, ok := j.RequiredTarget(); ok && !as.MState.MatchID(tgt) {
		return false, fmt.Sprintf("agent ID %q does not match required %q", as.MState.ID, tgt)
	}

	metadata := j.RequiredTargetMetadata()
	if len(metadata) != 0 {
		if !machine.HasMetadata(as.MState, metadata) {
			return false, "local Machine metadata insufficient"
		}
	}

	peers := j.Peers()
	if len(peers) != 0 {
		for _, peer := range peers {
			if !as.jobScheduled(peer) {
				return false, fmt.Sprintf("required peer Job(%s) is not scheduled locally", peer)
			}
		}
	}

	if cExists, cJobName := as.hasConflict(j.Name, j.Conflicts()); cExists {
		return false, fmt.Sprintf("found conflict with locally-scheduled Job(%s)", cJobName)
	}

	return true, ""
}
示例#3
0
文件: state.go 项目: jonboulle/fleet
// AbleToRun determines if an Agent can run the provided Job based on
// the Agent's current state. A boolean indicating whether this is the
// case or not is returned. The following criteria is used:
//   - Agent must meet the Job's machine target requirement (if any)
//   - Agent must have all of the Job's required metadata (if any)
//   - Agent must have all required Peers of the Job scheduled locally (if any)
//   - Job must not conflict with any other Units scheduled to the agent
//   - Job must specially handle replaced units to be rescheduled
func (as *AgentState) AbleToRun(j *job.Job) (jobAction job.JobAction, errstr string) {
	if tgt, ok := j.RequiredTarget(); ok && !as.MState.MatchID(tgt) {
		return job.JobActionUnschedule, fmt.Sprintf("agent ID %q does not match required %q", as.MState.ID, tgt)
	}

	metadata := j.RequiredTargetMetadata()
	if len(metadata) != 0 {
		if !machine.HasMetadata(as.MState, metadata) {
			return job.JobActionUnschedule, "local Machine metadata insufficient"
		}
	}

	peers := j.Peers()
	if len(peers) != 0 {
		for _, peer := range peers {
			if !as.unitScheduled(peer) {
				return job.JobActionUnschedule, fmt.Sprintf("required peer Unit(%s) is not scheduled locally", peer)
			}
		}
	}

	if cExists, cJobName := as.HasConflict(j.Name, j.Conflicts()); cExists {
		return job.JobActionUnschedule, fmt.Sprintf("found conflict with locally-scheduled Unit(%s)", cJobName)
	}

	// Handle Replace option specially for rescheduling the unit
	if cExists, cJobName := as.hasReplace(j.Name, j.Replaces()); cExists {
		return job.JobActionReschedule, fmt.Sprintf("found replace with locally-scheduled Unit(%s)", cJobName)
	}

	return job.JobActionSchedule, ""
}
示例#4
0
// desiredAgentState builds an *AgentState object that represents what the
// provided Agent should currently be doing.
func desiredAgentState(a *Agent, reg registry.Registry) (*AgentState, error) {
	units, err := reg.Units()
	if err != nil {
		log.Errorf("Failed fetching Units from Registry: %v", err)
		return nil, err
	}

	sUnits, err := reg.Schedule()
	if err != nil {
		log.Errorf("Failed fetching schedule from Registry: %v", err)
		return nil, err
	}

	// fetch full machine state from registry instead of
	// using the local version to allow for dynamic metadata
	ms, err := reg.MachineState(a.Machine.State().ID)
	if err != nil {
		log.Errorf("Failed fetching machine state from Registry: %v", err)
		return nil, err
	}
	as := AgentState{
		MState: &ms,
		Units:  make(map[string]*job.Unit),
	}

	sUnitMap := make(map[string]*job.ScheduledUnit)
	for _, sUnit := range sUnits {
		sUnit := sUnit
		sUnitMap[sUnit.Name] = &sUnit
	}

	for _, u := range units {
		u := u
		md := u.RequiredTargetMetadata()

		if u.IsGlobal() {
			if !machine.HasMetadata(&ms, md) {
				log.Debugf("Agent unable to run global unit %s: missing required metadata", u.Name)
				continue
			}
		}

		if !u.IsGlobal() {
			sUnit, ok := sUnitMap[u.Name]
			if !ok || sUnit.TargetMachineID == "" || sUnit.TargetMachineID != ms.ID {
				continue
			}
		}

		if cExists, _ := as.HasConflict(u.Name, u.Conflicts()); cExists {
			continue
		}

		as.Units[u.Name] = &u
	}

	return &as, nil
}
示例#5
0
文件: agent.go 项目: paulczar/fleet
// Determine if the Agent can run the provided Job
func (a *Agent) ableToRun(j *job.Job) bool {
	if !a.verifyJob(j) {
		log.V(1).Infof("Failed to verify Job(%s)", j.Name)
		return false
	}

	requirements := j.Requirements()
	if len(requirements) == 0 {
		log.V(1).Infof("Job(%s) has no requirements", j.Name)
	}

	log.Infof("Job(%s) has requirements: %s", j.Name, requirements)

	metadata := j.RequiredTargetMetadata()
	log.V(1).Infof("Job(%s) requires machine metadata: %v", j.Name, metadata)
	ms := a.Machine.State()
	if !machine.HasMetadata(&ms, metadata) {
		log.Infof("Unable to run Job(%s), local Machine metadata insufficient", j.Name)
		return false
	}

	if tgt, ok := j.RequiredTarget(); ok && !a.Machine.State().MatchID(tgt) {
		log.Infof("Agent does not meet machine target requirement for Job(%s)", j.Name)
		return false
	}

	peers := j.Peers()
	if len(peers) > 0 {
		log.V(1).Infof("Asserting required Peers %v of Job(%s) are scheduled locally", peers, j.Name)
		for _, peer := range peers {
			if !a.peerScheduledHere(j.Name, peer) {
				log.Infof("Required Peer(%s) of Job(%s) is not scheduled locally", peer, j.Name)
				return false
			}
		}
	} else {
		log.V(1).Infof("Job(%s) has no peers to worry about", j.Name)
	}

	if conflicted, conflictedJobName := a.HasConflict(j.Name, j.Conflicts()); conflicted {
		log.Infof("Job(%s) has conflict with Job(%s)", j.Name, conflictedJobName)
		return false
	}

	return true
}
示例#6
0
// ableToRun determines if the Agent can run the provided Job, and returns a boolean indicating
// whether this is the case. There are five criteria for an Agent to be eligible to run a Job:
//   - Job must pass signature verification
//   - agent must have all of the Job's required metadata (if any)
//   - agent must meet the Job's machine target requirement (if any)
//   - agent must have all required Peers of the Job scheduled locally (if any)
//   - Job must not conflict with any other Jobs scheduled to the agent
func (a *Agent) ableToRun(j *job.Job) bool {
	if !a.verifyJobSignature(j) {
		log.V(1).Infof("Failed to verify Job(%s)", j.Name)
		return false
	}

	log.Infof("Job(%s) has requirements: %s", j.Name, j.Requirements())

	metadata := j.RequiredTargetMetadata()
	if len(metadata) == 0 {
		log.V(1).Infof("Job(%s) has no required machine metadata", j.Name)
	} else {
		log.V(1).Infof("Job(%s) requires machine metadata: %v", j.Name, metadata)
		ms := a.Machine.State()
		if !machine.HasMetadata(&ms, metadata) {
			log.Infof("Unable to run Job(%s): local Machine metadata insufficient", j.Name)
			return false
		}
	}

	if tgt, ok := j.RequiredTarget(); ok && !a.Machine.State().MatchID(tgt) {
		log.Infof("Unable to run Job(%s): agent does not meet machine target requirement (%s)", j.Name, tgt)
		return false
	}

	peers := j.Peers()
	if len(peers) == 0 {
		log.V(1).Infof("Job(%s) has no required peers", j.Name)
	} else {
		log.V(1).Infof("Job(%s) requires peers: %v", j.Name, peers)
		for _, peer := range peers {
			if !a.peerScheduledHere(j.Name, peer) {
				log.Infof("Unable to run Job(%s): required Peer(%s) is not scheduled locally", j.Name, peer)
				return false
			}
		}
	}

	if conflicted, conflictedJobName := a.HasConflict(j.Name, j.Conflicts()); conflicted {
		log.Infof("Unable to run Job(%s): conflict with Job(%s)", j.Name, conflictedJobName)
		return false
	}

	return true
}
示例#7
0
// desiredAgentState builds an *AgentState object that represents what the
// provided Agent should currently be doing.
func desiredAgentState(a *Agent, reg registry.Registry) (*AgentState, error) {
	units, err := reg.Units()
	if err != nil {
		log.Errorf("Failed fetching Units from Registry: %v", err)
		return nil, err
	}

	sUnits, err := reg.Schedule()
	if err != nil {
		log.Errorf("Failed fetching schedule from Registry: %v", err)
		return nil, err
	}

	ms := a.Machine.State()
	as := AgentState{
		MState: &ms,
		Units:  make(map[string]*job.Unit),
	}

	sUnitMap := make(map[string]*job.ScheduledUnit)
	for _, sUnit := range sUnits {
		sUnit := sUnit
		sUnitMap[sUnit.Name] = &sUnit
	}

	for _, u := range units {
		u := u
		md := u.RequiredTargetMetadata()
		if u.IsGlobal() && !machine.HasMetadata(&ms, md) {
			log.Debugf("Agent unable to run global unit %s: missing required metadata", u.Name)
			continue
		}
		if !u.IsGlobal() {
			sUnit, ok := sUnitMap[u.Name]
			if !ok || sUnit.TargetMachineID == "" || sUnit.TargetMachineID != ms.ID {
				continue
			}
		}
		as.Units[u.Name] = &u
	}

	return &as, nil
}
示例#8
0
// ableToRun determines if the Agent can run the provided Job based on
// the Agent's desired state. A boolean indicating whether this is the
// case or not is returned. The following criteria is used:
//   - Agent must meet the Job's machine target requirement (if any)
//   - Job must pass signature verification
//   - Agent must have all of the Job's required metadata (if any)
//   - Agent must have all required Peers of the Job scheduled locally (if any)
//   - Job must not conflict with any other Jobs scheduled to the agent
func (ar *AgentReconciler) ableToRun(as *agentState, ms *machine.MachineState, j *job.Job) (bool, string) {
	log.V(1).Infof("Attempting to determine if able to run Job(%s)", j.Name)

	if tgt, ok := j.RequiredTarget(); ok && !ms.MatchID(tgt) {
		return false, fmt.Sprintf("Agent ID %q does not match required %q", ms.ID, tgt)
	}

	if !ar.verifyJobSignature(j) {
		return false, "unable to verify signature"
	}

	log.V(1).Infof("Job(%s) has requirements: %s", j.Name, j.Requirements())

	metadata := j.RequiredTargetMetadata()
	if len(metadata) == 0 {
		log.V(1).Infof("Job(%s) has no required machine metadata", j.Name)
	} else {
		log.V(1).Infof("Job(%s) requires machine metadata: %v", j.Name, metadata)
		if !machine.HasMetadata(ms, metadata) {
			return false, "local Machine metadata insufficient"
		}
	}

	peers := j.Peers()
	if len(peers) == 0 {
		log.V(1).Infof("Job(%s) has no required peers", j.Name)
	} else {
		log.V(1).Infof("Job(%s) requires peers: %v", j.Name, peers)
		for _, peer := range peers {
			if !as.jobScheduled(peer) {
				return false, fmt.Sprintf("required peer Job(%s) is not scheduled locally", peer)
			}
		}
	}

	if cExists, cJobName := as.hasConflict(j.Name, j.Conflicts()); cExists {
		return false, fmt.Sprintf("found conflict with locally-scheduled Job(%s)", cJobName)
	}

	log.V(1).Infof("Determined local Agent is able to run Job(%s)", j.Name)
	return true, ""
}