示例#1
0
func (s *MemcacheStats) publishItemsStats() {
	s.mu.Lock()
	defer s.mu.Unlock()
	s.items = make(map[string]map[string]int64)
	for _, key := range itemsMetrics {
		key := key // create local var to keep current key
		s.items[key] = make(map[string]int64)
		stats.Publish(s.cachePool.name+"MemcacheItems"+formatKey(key), stats.CountersFunc(func() map[string]int64 {
			s.mu.Lock()
			defer s.mu.Unlock()
			return copyMap(s.items[key])
		}))
	}
}
示例#2
0
// RegisterBinlogPlayerMap registers the varz for the players
func RegisterBinlogPlayerMap(blm *BinlogPlayerMap) {
	stats.Publish("BinlogPlayerMapSize", stats.IntFunc(blm.size))
	stats.Publish("BinlogPlayerSecondsBehindMaster", stats.IntFunc(func() int64 {
		sbm := int64(0)
		blm.mu.Lock()
		for _, bpc := range blm.players {
			psbm := bpc.binlogPlayerStats.SecondsBehindMaster.Get()
			if psbm > sbm {
				sbm = psbm
			}
		}
		blm.mu.Unlock()
		return sbm
	}))
	stats.Publish("BinlogPlayerSecondsBehindMasterMap", stats.CountersFunc(func() map[string]int64 {
		blm.mu.Lock()
		result := make(map[string]int64, len(blm.players))
		for i, bpc := range blm.players {
			sbm := bpc.binlogPlayerStats.SecondsBehindMaster.Get()
			result[fmt.Sprintf("%v", i)] = sbm
		}
		blm.mu.Unlock()
		return result
	}))
	stats.Publish("BinlogPlayerSourceShardNameMap", stats.StringMapFunc(func() map[string]string {
		blm.mu.Lock()
		result := make(map[string]string, len(blm.players))
		for i, bpc := range blm.players {
			name := bpc.sourceShard.Keyspace + "/" + bpc.sourceShard.Shard
			result[fmt.Sprintf("%v", i)] = name
		}
		blm.mu.Unlock()
		return result
	}))
	stats.Publish("BinlogPlayerSourceTabletAliasMap", stats.StringMapFunc(func() map[string]string {
		blm.mu.Lock()
		result := make(map[string]string, len(blm.players))
		for i, bpc := range blm.players {
			bpc.playerMutex.Lock()
			result[fmt.Sprintf("%v", i)] = bpc.sourceTablet.String()
			bpc.playerMutex.Unlock()
		}
		blm.mu.Unlock()
		return result
	}))
}
示例#3
0
func (s *MemcacheStats) publishSlabsStats() {
	s.mu.Lock()
	defer s.mu.Unlock()
	s.slabs = make(map[string]map[string]int64)
	for key, isSingle := range slabsSingleMetrics {
		key := key
		s.slabs[key] = make(map[string]int64)
		if isSingle {
			stats.Publish(s.cachePool.name+"MemcacheSlabs"+formatKey(key), stats.IntFunc(func() int64 {
				s.mu.Lock()
				defer s.mu.Unlock()
				return s.slabs[key][""]
			}))
		} else {
			stats.Publish(s.cachePool.name+"MemcacheSlabs"+formatKey(key), stats.CountersFunc(func() map[string]int64 {
				s.mu.Lock()
				defer s.mu.Unlock()
				return copyMap(s.slabs[key])
			}))
		}
	}
}