/
core.go
executable file
·116 lines (93 loc) · 2.54 KB
/
core.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
package ge2d
import (
"fmt"
"github.com/scottferg/Go-SDL/sdl"
"log"
//"math"
// "os"
// "strings"
"time"
)
var resourcePath string
func Run() {
// {
// GOPATH := os.Getenv("GOPATH")
// if GOPATH == "" {
// log.Fatal("No such environment variable: GOPATH")
// }
// for _, gopath := range strings.Split(GOPATH, ":") {
// a := gopath + "/src/binpix/gosdl_test"
// _, err := os.Stat(a)
// if err == nil {
// resourcePath = a
// break
// }
// }
// if resourcePath == "" {
// log.Fatal("Failed to find resource directory")
// }
// }
// renderManager := NewRenderManager()
// renderManager.Init()
// var i int16 = 0
// image := sdl.Load(resourcePath + "/test.png")
// if image == nil {
// log.Fatal(sdl.GetError())
// }
// sdl.WM_SetIcon(image, nil)
/////////////////////////////////////////////
// Init managers
renderManager := NewRenderManager()
sceneManager := NewSceneManager()
// Create an object
obj1 := NewObject(1)
// Create a render component
spr := renderManager.CreateRenderComponent("walk_face2")
// spr := renderManager.CreateRenderComponent("walk_face")
// Add it to the object
obj1.AddComponent(spr)
// Add object to the scene
rootNode := sceneManager.GetRootNode()
rootNode.AttachObject(obj1)
// scene.AddObject(obj1)
msg := NewSetPositionMessage(1, Vector2d {23, 69})
sceneManager.HandleMessage(msg)
/////////////////////////////////////////////
running := true
if sdl.GetKeyName(270) != "[+]" {
log.Fatal("GetKeyName broken")
}
ticker := time.NewTicker(time.Second / 50) // 50 Hz
for running {
select {
case <-ticker.C:
renderManager.Update(sceneManager)
case _event := <-sdl.Events:
switch e := _event.(type) {
case sdl.QuitEvent:
running = false
case sdl.KeyboardEvent:
println("")
println(e.Keysym.Sym, ": ", sdl.GetKeyName(sdl.Key(e.Keysym.Sym)))
if e.Keysym.Sym == sdl.K_ESCAPE {
running = false
}
fmt.Printf("%04x ", e.Type)
for i := 0; i < len(e.Pad0); i++ {
fmt.Printf("%02x ", e.Pad0[i])
}
println()
fmt.Printf("Type: %02x Which: %02x State: %02x Pad: %02x\n", e.Type, e.Which, e.State, e.Pad0[0])
fmt.Printf("Scancode: %02x Sym: %08x Mod: %04x Unicode: %04x\n", e.Keysym.Scancode, e.Keysym.Sym, e.Keysym.Mod, e.Keysym.Unicode)
// case sdl.ResizeEvent:
// println("resize screen ", e.W, e.H)
// screen = sdl.SetVideoMode(int(e.W), int(e.H), 32, sdl.RESIZABLE)
// if screen == nil {
// log.Fatal(sdl.GetError())
// }
// }
}
}
// image.Free()
}
}