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Plotomaton

DFA inspired text-based game engine

Creators: Sean Anderson Kieron Gillespie Samuel Payson Kevin Reid

Maintainer: Sean Anderson fnordit@gmail.com

License: GPLv3 This file is part of Plotomaton.

Plotomaton is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Plotomaton is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with Plotomaton.  If not, see <http://www.gnu.org/licenses/>.

Project History

Plotomaton started when, in the summer of 2011, I played a bunch of text based adventure games. That fall, Sam, Kieron, Kevin and I needed a project for a software design and development class, so we made the system. It was originally housed on the Clarkson Open Source Institute's servers, but got deleted at some point, so in fall of 2012 when I started working on it again I put it up here.

Installation:

Step 1: install go

Step 2: install git

Step 3: set up remote git repository

Step 4: export GOPATH="/home/[USR]/[DIR]/"

Step 5: create src/textui/[INPUT]

We already have src/textui/test for an example.

Step 6: go run textui.go [INPUT]

Use number keys to choose options.

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DFA inspired text-based game engine

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