/
watchdog.go
283 lines (251 loc) · 6.11 KB
/
watchdog.go
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package watchdog
import (
"bytes"
"errors"
"flag"
"fmt"
"log"
"net"
"os"
"reflect"
"strconv"
"time"
)
var Longdesc = `This watchdog server consists of one or more watchdogs that you feed (or starve) with a UDP client (or clients).
Sending any message (length > 0) to the server will start a new default
watchdog timer or reset an existing default watchdog timer if one doesn't exist.
Sending a message like "[type]|[message]|[action]|[timeout]" will start a
watchdog timer identified by type or reset an existing timer of that type if one
doesn't exist.
All the parameters are optional, so the Message "DWN||acton" is valid and would
either start a new timer or update an existing timer with the specified
parameters. A client can start multiple timers with multiple actions and other
parameters. Also "typeA|this is a message" followed by "typeA||newaction"
would update the action but not the message, and enables the client to set the
message once.
After alerting once or alerting sufficiently this program will remove the
corresponding timer from its list.
`
var Examples = `To send data with python do:
import socket
sock = socket.socket()
sock.connect(('watchdog.sm', 3212))
sock.sendall('messageType|Nice long explanation|action1|900ms')
sock.close()
`
func Usage() {
fmt.Fprintf(os.Stderr, "Usage of %s: %s [OPTIONS]\n\n", os.Args[0], os.Args[0])
fmt.Fprintf(os.Stderr, Longdesc)
flag.PrintDefaults()
fmt.Fprintf(os.Stderr, "\n")
}
const (
RESET = 100 + iota
STOP
)
type Handler interface {
Starve(m Message)
Feed(m Message)
}
type Server struct {
Addr string
Timeout string
From bool
Fromstrict bool
Handler Handler // handler to invoke, default if nil
Alertonce bool
Alertlimit int
AlertText string
}
type Message struct {
Type string
Text string
Action string
Timeout time.Duration
From string
Alertlimit int
Alertonce bool
dirtyfields map[int]bool
}
type timer struct {
Message
Handler Handler
Fuse <-chan time.Time
ctrl chan int
cupdate chan Message
}
// return the ith elementh of a slice
// error is set if it doesn't exist
func get(i int, b [][]byte) (res []byte, err error) {
err = nil
if len(b) > i {
res = b[i]
return
}
err = errors.New("invalid index")
return
}
func (m *Message) setField(i int, val interface{}) {
// wow
f := reflect.ValueOf(m).Elem().Field(i)
f.Set(reflect.ValueOf(val))
_, ok := m.dirtyfields[i]
if !ok {
m.dirtyfields[i] = true
}
}
func (m *Message) getField(i int) (res interface{}) {
res = reflect.ValueOf(m).Elem().Field(i).Interface()
return
}
// extract a Message from bytes
func (m *Message) extract(b []byte) {
slices := bytes.Split(b, []byte{'|'})
i := bytes.Index(b, []byte{'|'})
m.Type = "default"
if i != -1 {
// well I know how I'd do it in python
// this seems a little awkward
m.dirtyfields = make(map[int]bool)
if res, err := get(0, slices); err == nil {
m.setField(0, string(res))
}
}
if res, err := get(1, slices); err == nil {
if string(res) != "" {
m.setField(1, string(res))
}
}
if res, err := get(2, slices); err == nil {
m.setField(2, string(res))
}
if res, err := get(3, slices); err == nil {
if t, err2 := strconv.Atoi(string(res)); err2 == nil {
Timeout, _ := time.ParseDuration(fmt.Sprintf("%ds", t))
m.setField(3, Timeout)
} else {
if d, err3 := time.ParseDuration(string(res)); err3 == nil {
m.setField(3, d)
}
}
}
}
func (t *timer) relight() {
t.Fuse = time.After(t.Timeout)
}
func (m *Message) setDefault(srv *Server) {
d, _ := time.ParseDuration(srv.Timeout)
def := Message{"default", srv.AlertText, "", d, "", srv.Alertlimit, srv.Alertonce, make(map[int]bool)}
def.change(*m)
*m = def
m.dirtyfields = make(map[int]bool)
}
func (t *timer) watchdog(remove chan Message) {
alertcount := 0
loop:
for {
select {
case ctrl := <-t.ctrl:
switch ctrl {
case RESET:
t.Handler.Feed(t.Message)
t.relight()
alertcount = 0
case STOP:
break loop
}
case b := <-t.cupdate:
log.Println("got update Message")
t.Message.change(b)
case <-t.Fuse:
log.Println("Timeout reached", t.Message)
t.Handler.Starve(t.Message)
t.relight()
alertcount++
if alertcount > t.Alertlimit || t.Alertonce {
log.Printf("Alert limit %d reached", t.Alertlimit)
break loop
}
}
}
remove <- t.Message
}
func (srv *Server) newtimer(m Message, remove chan Message) (res timer) {
res = *new(timer)
res.Message = m
res.Message.setDefault(srv)
res.relight()
res.ctrl = make(chan int)
res.cupdate = make(chan Message)
res.Handler = srv.Handler
go res.watchdog(remove)
return
}
// update all the fields in m that are dirty or not default
// values in b and always update From
func (m *Message) change(b Message) {
for k := range b.dirtyfields {
val := b.getField(k)
m.setField(k, val)
}
m.From = b.From
}
func (t *timer) update(m Message) {
t.cupdate <- m
}
func (t *timer) reset() {
t.ctrl <- RESET
}
func messageReceiver(srv *Server, newmsg <-chan Message) {
remove := make(chan Message)
alltimers := make(map[string]timer)
for {
select {
case s := <-newmsg:
v, ok := alltimers[s.Type]
if !ok {
log.Println("first one of type", s.Type)
nt := srv.newtimer(s, remove)
alltimers[s.Type] = nt
v = nt
} else {
log.Println("another one of type", s.Type)
}
v.update(s)
v.reset()
case s := <-remove:
delete(alltimers, s.Type)
log.Printf("removed %+v\n", s)
}
}
}
func ListenAndServe(addr string, handler Handler) error {
s := Server{Addr: addr, Handler: handler}
return s.ListenAndServe()
}
func (s *Server) ListenAndServe() error {
uaddr, err := net.ResolveUDPAddr("udp", s.Addr)
if err != nil {
return err
}
conn, err := net.ListenUDP("udp", uaddr)
if err != nil {
return err
}
defer conn.Close()
log.Println("listening on", uaddr)
newmsg := make(chan Message)
go messageReceiver(s, newmsg)
for {
b := make([]byte, 1024)
n, addr, err := conn.ReadFrom(b)
if err != nil {
log.Println("error %v", err)
continue
}
heartbeat := Message{From: addr.String()}
b = bytes.TrimLeft(b[:n], "\n")
heartbeat.extract(b) // remove newline
newmsg <- heartbeat
}
}