/
game.go
137 lines (100 loc) · 2.98 KB
/
game.go
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package main
import (
"encoding/json"
"fmt"
"github.com/hoisie/web"
"io"
"os"
"strconv"
)
func check(err error) {
if err != nil {
panic(err.Error())
}
}
func gamePageHandler(ctx *web.Context) {
gamePage, err := os.Open("index.html")
check(err)
ctx.ContentType("html")
_, err = io.Copy(ctx, gamePage)
check(err)
}
func scriptHandler(ctx *web.Context, path string) {
file, err := os.Open(path)
check(err)
ctx.ContentType("js")
_, err = io.Copy(ctx, file)
check(err)
}
func pngHandler(ctx *web.Context, path string) {
file, err := os.Open(path)
check(err)
ctx.ContentType("png")
_, err = io.Copy(ctx, file)
check(err)
}
func vertexShaderHandler(ctx *web.Context, path string) {
file, err := os.Open(path)
check(err)
ctx.ContentType("x-shader/x-vertex")
_, err = io.Copy(ctx, file)
check(err)
}
func fragmentShaderHandler(ctx *web.Context, path string) {
file, err := os.Open(path)
check(err)
ctx.ContentType("x-shader/x-fragment")
_, err = io.Copy(ctx, file)
check(err)
}
func main() {
globe := MakeGeodesic(1, 3)
globeHandler := func(ctx *web.Context) {
obj, err := json.Marshal(globe)
check(err)
ctx.ContentType("json")
_, err = ctx.Write(obj)
check(err)
}
clickHandler := func(ctx *web.Context) {
u, err := strconv.Atoi(ctx.Params["u"])
check(err)
v, err := strconv.Atoi(ctx.Params["v"])
check(err)
fmt.Println(u, v)
node := globe.U_Array[u][v]
fmt.Println(node)
var result []byte
space := node.Space
if node.Space == nil {
space = &BoardSpace{PlayerID: 0, Armies: 0}
node.Space = space
}
space.PlayerID = (space.PlayerID + 1) % 3
result, err = json.Marshal(space)
check(err)
ctx.ContentType("json")
_, err = ctx.Write([]byte(result))
check(err)
}
authHandler := func(ctx *web.Context) {
value, hasCookie := ctx.GetSecureCookie("user")
fmt.Println(hasCookie, value)
}
server := web.NewServer()
server.Config.CookieSecret = "todo~commissar165412399"
// Static routers
server.Get("/", gamePageHandler)
server.Get("/(images/.*[.]png)", pngHandler)
server.Get("/(scripts/.*[.]js)", scriptHandler)
server.Get("/(shaders/.*[.]vert)", vertexShaderHandler)
server.Get("/(shaders/.*[.]frag)", fragmentShaderHandler)
// Serve globe terrain
server.Get("/globe", globeHandler)
// What do do when we clicked on a board space
server.Post("/click", clickHandler)
server.Post("/auth", authHandler)
server.Get("/echo", chatServer())
server.Get("/action", actionServer(globe))
server.Run(":8080")
}